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[Written - Ongoing] Cosmic HERO Set


PandamoniumHD

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Hello again! Opening up some new card ideas. Here's a fun one I've been working with for an OC for a personal project. 
 
Cosmic HEROes are takes your concepts of space and elements to form a super powerful hero team that evolves through cosmic energy. This is a Fusion based deck that also relies on an alternative to "Mask Change" from the Yu-Gi-Oh! GX Manga. This is known as "Cosmic Change", which upgrades the weaker HERO monsters into powerful variants of themselves. The deck also sends HERO cards to the GY in order  to give special effects to higher level monsters. The set is supposed to be pretty small, enough for a one person Deck and allows for duplicates of cards in the set. Here's what I've got so far.
 
[spoiler=Monsters]
 
Cosmic HERO Changer
Level 4 | DARK
Warrior | Effect
Once per turn, you can change the Attribute of this face up card. When this card is destroyed by your opponents card effect: You can Special Summon 1 Level 5 or lower "Cosmic HERO" monster from your Deck with the same Attribute of this card. 
1800 | 1000
 
Cosmic HERO Invaitura
Level 4 | WIND
Warrior | Effect
When this card is Summoned: You can Special Summon 1 Level 4 or lower “Cosmic HERO” monster from your hand. 
1500 | 800
 
Cosmic HERO Incendio
Level 4 | FIRE
Warrior | Effect
This card gains 200 ATK for each “Cosmic HERO” on the field. If this card is sent to the Graveyard by the effect if a “Cosmic” card, inflict 400 damage to your opponent. 
1600 | 1000
 
Cosmic HERO Avactic
Level 4 | WATER
Warrior | Effect
Once per turn: You can target 1 “Cosmic HERO” monster in your Graveyard: Shuffle that target back into your Deck. If this card is sent to the Graveyard by the effect of a “Cosmic” card, you can add 2 cards from your Graveyard to your hand.
1200 | 400
 
Cosmic HERO Pamant
Level 4 | EARTH
Warrior | Effect
When this card is Summoned: You can send 1 “Cosmic” card in your Deck to your Graveyard. Your Deck is then shuffled. You can only activate the effect of this card once per turn, and only once that turn. 
1000 | 1000
 
Cosmic HERO Zilei
Level 4 | LIGHT
Warrior | Effect
When this card is Summoned: You can add 1 “Cosmic” Spell/Trap Card from your Deck to your hand. Your Deck is then shuffled. You can only activate the effect of this card once per turn, and only once that turn. 
1000 | 2000
 
Cosmic HERO Avenger
Level 5 | EARTH
Warrior | Effect
If this card is sent from your Deck to the Graveyard, you can Special Summon it, and if you do, banish the top card of your opponents Deck facedown. 
2100 | 1000
 
Cosmic HERO Gallius
Level 5 | DARK
Warrior | Effect
Once per turn, you can discard 1 card from your hand. Target 1 Set card your opponent controls; destroy it. This card cannot attack during the turn you activate this effect.
2100 | 1000
 
Cosmic HERO Etherium
Level 5 | EARTH
Warrior | Effect
When this card destroys an opponents monster by battle, you can equip that monster to this card (max. 1) Increase the ATK of this card by the Level of the equipped monster x100. When this card would be destroyed, destroy the equipped monster instead. 
1400 | 1800
 
Cosmic HERO Helios
Level 5 | WIND
Warrior | Effect
Once per turn, you can discard 1 “Cosmic HERO” monster from your hand to the Graveyard. Add 1 “Cosmic” Spell/Trap Card from your Deck or Graveyard to your hand.
2000 | 1100
 
Cosmic HERO Aquam
Level 5 | WATER
Warrior | Effect
When this card is Special Summoned, you can send the top 2 cards from your Deck to the GY, and if you do, draw 2 cards. You can only activate the effect of "Cosmic HERO _ " once per turn. 
 
Cosmic HERO Galaxis
Level 7 | LIGHT
Warrior | Effect
When this card is Normal or Special Summoned; You can Special Summon 1 Level 5 or lower “Cosmic HERO” monster from your Deck, and if you do, add 1 “Cosmic” Spell/Trap Card from your Deck to your hand. You cannot activate that Spell/Trap card until your next turn. 
2500 | 2100
 
Cosmic HERO Milky Wanderer
Level 7 | LIGHT
Warrior | Effect
When this card is Normal or Special Summoned: You can Special Summon 1 “Cosmic HERO” monster from your Graveyard with its effects negated. When this card is Summoned, you can reveal “Cosmic HERO” monster(s) in your hand. This card gains 300 ATK for each “Cosmic HERO” revealed by its effect. You can only control 1 “Cosmic HERO Milky Wanderer”.
2500 | 2100
 
Cosmic HERO Universe
Level 8 | LIGHT
Warrior | Effect
This card cannot be Special Summoned. This card can only be Summoned by Tributing 3 “Cosmic HERO” monsters you control. When this card is Summoned, shuffle all “Cosmic” cards from your Graveyard back to your Deck. This card gains 100 ATK for each card shuffled by this effect. When this card leaves the field, banish it. 
3000 | 2800
 

 

 

[spoiler=Spells]

 

Cosmic Fusion
Spell Card
Send, from your hand or your side of the field, Fusion Material Monsters that are listed on a "Cosmic HERO" Fusion Monster Card to the Graveyard to Fusion Summon. When you control a “Cosmic HERO” monster that was Summoned from the Extra Deck, you can banish monsters from your Deck as well. 
 
Super Cosmic Fusion
Spell Card
Banish from your hand, field, or Graveyard Fusion Material Monsters that are listed on a “Cosmic HERO” Fusion Monster Card for a Fusion Summon. When you control a “Cosmic HERO” monster that was Summoned from the Extra Deck, you can banish monsters from your Deck as well. 
 
Cosmic Void
Spell Card
Send 3 "Cosmic HERO" monsters from your Deck to the Graveyard. The Deck is then shuffled. 
 
Gift of Cosmos
Spell Card
(This card is treated as a "Cosmic" card. )
You can only activate this card if you control a face-up "Cosmic HERO" monster(s). Draw cards equal to the number of "Cosmic HERO" monsters you control.
 
Cosmic Donation
Continuous Spell Card
Once per turn, you can send the top card from your Deck to the Graveyard; if you do, draw 1 card. 
 
Cosmic Advantage
Continuous Spell Card
As long as this card remains face up on the field, "Cosmic HERO" monster card(s) in your hand are allowed 1 less Tribute for a Tribute Summon. When a "Cosmic HERO" monster is Summoned, you can send the top card of your Deck to the Graveyard. 
 
Cosmic Cape
Equip Spell Card
This card can only be equipped to “Cosmic HERO” monsters. The equipped monster gains 500 ATK.
 
Universal Lance
Equip Spell Card
(This card is treated as a "Cosmic" card.)
This card can only be equipped to “Cosmic HERO Universe”, “Cosmic HERO Galaxis”, or “Cosmic HERO Milky Wanderer”. The equipped monster gains 500 ATK for each “Cosmic HERO” in your Graveyard. You can control only 1 "Universal Lance".
 
Cosmic Change
Quick-Play Spell Card
Target 1 face up Level 4 "Cosmic HERO" monster you control; send it to the Graveyard. Special Summon 1 Level 8 "Cosmic HERO" monster from your Extra Deck with the same Attribute as the targeted monster. (This Special Summon is treated as a Fusion Summon). When this card is sent from your Deck to the Graveyard by the effect of a “Cosmic” monster, you can draw 1 card. 
 
Instantaneous Cosmic Fusion
Quick-Play Spell Card
Discard the top 5 cards of your Deck. Send monsters you control to your Graveyard as Fusion-Material and Fusion Summon. 
 
Super Cosmic Change
Quick-Play Spell Card
You can only activate this card when you have 1000 Life Points or less. Banish 1 Level 8 "Cosmic HERO" monster from your hand or side of the field and discard the top 5 cards of your Deck to the Graveyard. Special Summon 1 Level 10 "Cosmic HERO" monster from your Extra Deck with the same Attribute as the discarded monster (This Summon is treated as a Fusion Summon). You can only activate 1 "Super Cosmic Change" per turn. 
 
The Brilliant Cosmos
Field Spell Card
(This card is treated as a "Cosmic" card.)
Once per turn, you can Special Summon 1 Level 4 or lower "Cosmic HERO" monster from your hand. Face-up "Cosmic HERO" monster(s) gain 100 ATK for each banished "Cosmic HERO". 

 

 

 

 

[spoiler=Traps]

 

Cosmic Signal
Trap Card
When a monster you control is destroyed by battle or card effect, you can Special Summon 1 Level 4 or lower “Cosmic HERO” monster from your Deck. 
 
Cosmic Counter
Trap Card
When a “Cosmic HERO” monster you control is attacked, you can discard 1 card from your hand to negate that attack. Then, inflict damage to your opponent equal to the ATK of the attacked monster.
 
Cosmic Barrier
Trap Card
When a “Cosmic HERO” monster you control is targeted for an attack, you can negate that attack and end the Battle Phase, then you can send the top card of your deck to the Graveyard, and if you do, draw 1 card. 
 

 

 

 

[spoiler=Extra Deck]

 

Cosmic HERO Itium
Level 6 | Effect
Warrior | Fusion | Effect
1 "Cosmic HERO" monster + 1 WATER monster
This card is unaffected by your opponents Trap Cards. Once per turn, you can select 1 "Cosmic" Spell/Trap card in your Graveyard and add it to your hand. This card cannot declare an attack during the turn you activate its effect. 
2200 | 1400
 
Cosmic HERO Luminos
Level 7 | LIGHT
Warrior | Fusion | Effect
1 "Cosmic HERO" monster + 1 LIGHT monster
When this card is successfully Fusion Summoned, reveal the top 3 cards of your Deck. Select one of the following effects.
*Return those targets to the top of your Deck in any order you choose.
**Send all 3 cards to the Graveyard.
2600 | 1200
 
Cosmic HERO Calorific
Level 7 | FIRE
Warrior | Fusion | Effect
1 "Cosmic HERO" monster + 1 FIRE monster
This card cannot be Special Summoned. When this card is Fusion Summoned successfully, target 1 monster your opponent controls. Banish that monster, then send the top card of your Deck to the Graveyard. 
2400 | 1200
 
Cosmic HERO Eaorth
Level 7 | EARTH
Warrior | Fusion | Effect
1 "Cosmic HERO" monster + 1 EARTH monster
This card cannot be Special Summoned. When this card is Fusion Summoned successfully, it gains 300 ATK for each "Cosmic HERO" monster in your Graveyard until the End Phase of your opponents next turn. 
2500 | 1500
 
Cosmic HERO Ventus
Level 7 | WIND
Warrior | Fusion | Effect
1 "Cosmic HERO" monster + 1 WIND monster
When this card is successfully Fusion Summoned, you can target up to 2 card(s) in your opponents Spell/Trap card zone. Destroy those targets, then send the top 2 cards from your Deck to the Graveyard. 
2700 | 1500
 
Cosmic HERO Ember Soul
Level 8 | FIRE
Warrior | Fusion | Effect
This card can only be Special Summoned by the effect of "Cosmic Change" and cannot be Special Summoned any other way. When this card is Summoned, you can target up to 3 cards on the field. Destroy those targets, and if you do, inflict 400 damage to your opponent for each card destroyed this way.
2800 | 1600
 
Cosmic HERO Aqueaous
Level 8 | WATER
Warrior | Fusion | Effect
This card can only be Special Summoned by the effect of “Cosmic Change” and cannot be Special Summoned any other ways. Once per turn, you can discard up to 3 cards from the top of your Deck to the Graveyard. This card gains 300 ATK for each card sent this way until the End Phase. 
2200 | 1400
 
Cosmic HERO Derkaz
Level 8 | DARK
Warrior | Fusion | Effect
This card can only be Special Summoned by the effect of "Cosmic Change" and cannot be Special Summoned any other way. This card is unaffected by your opponents Monster effects. When this card is Summoned, banish up to 5 cards from either players Graveyard. This card gains 300 ATK for each card banished by this effect.
2000 | 1800
 
Cosmic HERO Pamantan
Level 8 | EARTH
Warrior | Fusion | Effect
This card can only be Special Summoned by the effect of "Cosmic Change" and cannot be Summoned any other ways. When this monster is successfully Summoned: You can shuffle up to 3 "Cosmic HERO" monster(s) from your Graveyard into your Deck. This card cannot be destroyed by your opponents card effects.
2400 | 2800
 
Cosmic HERO Zephyr
Level 8 | WIND
Warrior | Fusion | Effect
This card can only be Special Summoned by the effect of "Cosmic Change" and cannot be Summoned any other way. When this card is successfully Summoned, you can return all Spell and Trap cards on the field to each players hand. 
2300 | 1000
 
Cosmic HERO Zilenium
Level 8 | LIGHT
Warrior | Fusion | Effect
This card can only be Special Summoned by the effect of "Cosmic Change" and cannot be Special Summoned any other way. This card cannot be destroyed by battle. Once per turn, you can lower the ATK of an opponents monster by 1000 until the End Phase.
2600 | 2000
 
Cosmic HERO Gravitus
Level 10 | EARTH
Warrior | Fusion | Effect
3 "HERO" monsters
As long as this card remains face up on the field: During your opponents Battle Phase, Attack Position monsters your opponent controls must attack this face up card. Once per turn, when this card is targeted by the effect of a Spell or Trap card, negate that effect and destroy it, then change this cards battle position. 
3000 | 0
 
Cosmic HERO Genesis
Level 10 | LIGHT
Warrior | Fusion | Effect
1 "Cosmic HERO Galaxis" + 1 "Cosmic HERO Milky Wanderer"
This card card can only be Fusion Summoned and cannot Summoned in any other way. When Summoned, you can Special Summon up to 2 Level 8 or lower “Cosmic” monsters from your Graveyard, ignoring their Summoning conditions with their effects negated. This card gains 800 ATK for each "Cosmic HERO" monster you control. Once per turn, you can target 1 "Cosmic HERO" monster in your Graveyard: banish it. This card gains the effect of that monster until the End Phase of this turn. 
2500 | 2100
 
Cosmic HERO Catastrophy**
Level 10 | LIGHT
Warrior | Fusion | Effect
"Cosmic HERO Universe" + 2 "Cosmic HERO" Fusion Monsters
This card must be Fusion Summoned. When this card is successfully Fusion Summoned, you can shuffle all cards on the field, GY and all banished cards into their respective decks. This card gains 100 ATK for each card shuffled by this effect. When this card leaves the field, send the top 10 cards of your Deck to the GY. 
3600 | 2800
 
Cosmic HERO Brilliant Universe
Level 10 | LIGHT
Warrior | Fusion | Effect
This card can only be Special Summoned by the effect of "Super Cosmic Change" and cannot be Summoned any other way. When this card is Summoned, you can banish up to 5 "Cosmic HERO" monsters from your Graveyard. This card gains 200 ATK for each monster banished by this effect. This card can declare attacks on your opponents monsters for each "Cosmic HERO" you banished by its effect.
3800 | 3400

 

 

 

Catastrophy is an experiment atm. I want a pretty broken Fusion Monster but you gotta work for it. 
Adding to this set, CnC greatly appreciated. Thanks! :)

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