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[DP21] Train Support


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@VCR_CAT this one is for you mate

 

 


 

Choudokyuu Houtou Ressha Juggernaut Libe / Superdreadnought Rail Cannon Juggernaut Libe
Earth Machine / Xyz / Effect
RK11 4000/4000
3 Level 11 monsters
Once per turn, you can Xyz Summon "Superdreadnought Rail Cannon Juggernaut Libe" by using 1 Rank 10 Machine Xyz Monster you control as Xyz Material (transfer its materials to this card).
(1) Once per turn: You can detach 1 Xyz Material from this card; this card gains 2000 ATK/DEF, also you cannot attack for the rest of this turn, except with this card.
(2) This card can make a number of attacks on monsters during each Battle Phase equal to the number of its materials +1.
 

 
Dangan Toukyuu Bullet Liner / Speedy Express Bullet Liner
Earth Machine / Effect
LV10 3000/0
You can only use this card name's (1) and (3) effects once per turn each.
(1) If the only monsters you control (min 1) are EARTH Machine monsters: You can Special Summon this card from your hand.
(2) To declare an attack with this card, you must send 2 other cards you control to the GY.
(3) Once per turn, during the End Phase, if this card is in the GY and was sent there during this turn: You can target 1 Machine monster in your GY, except "Speedy Express Bullet Liner"; add it to your hand.
 

 
Bakusou Kidou Flying Pegasus / Runaway Railcar Flying Pegasus
Earth Machine / Effect
LV4 1800/1000
You can only use this card name's (1) and (2) effects once per turn each.
(1) If this card is Normal/Special Summoned: You can target 1 EARTH Machine monster in your GY, except "Runaway Railcar Flying Pegasus"; Special Summon it in Defense Position, but its effects are negated.
(2) You can target 1 other face-up monster you control; the Levels of both this card and that other monster each become the same as the Level as 1 of these monsters. You cannot attack with monsters during the turn you activate this effect, except with Xyz Monsters.

 


 

Kinkyuu Dia / Urgent Schedule
Spell Quick-Play
You can only use this card name's (1) and (2) effects once per turn each.
(1) If your opponent controls more monsters than you do: Special Summon from your Deck 1 Level 4 or lower EARTH Machine monster and 1 Level 5 or higher Earth Machine monster in Defense Position, but their effects are negated. You cannot attack with monsters during the turn you activate this card, except with Machine monsters.
(2) If this Set card on the field is sent to the GY: You can add 1 Level 10 Machine monster from your Deck to your hand.
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Ok, on Juggernaut, multi-attackers scare me. Like, the only thing that could scare me more is a multi-attacker that can attack directly. So, this thing with its 3 attacks is just nightmare fuel to me. Oh, it also reminds me of a TX-130 Saber fighter tank from Star Wars, which is really neat.

Burn for 2K, then swing for 6K :3

 

You ready to get chonk'd?

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Urgent Schedule for Deskbots looks delicious.

But really, the card all by itself looks insane; it could enable so much.  By the by, does the high level Machine also have to be EARTH, or can you just use CyDra?  Either way, this looks like a potentially amazing Machine support card.

 

Now if you'll excuse me, I missed playing Karakuri..

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this stuff is honestly much better than it has any right to be in the set it's coming out in. Seriously, the cards were semi-expected, but this level of quality is a lot better than pretty much most things that come from these Duelist Packs.

 

The Xyz is hilarious. I love it, it looks like the hammiest victory you could earn. Just complete overkill.

 

The level 10 is great. It might not be a play-starter, but it's somewhere inbetween. 3K attack for a Schedule target, self-summon on any EARTH machine, and the refund. It's pretty good.

 

The level 4 is just beautiful. It's a great one-card play, but it's just open AF for what that play is. Rank 4 is obvious, but you can also do a Rank 10 play with it, but not only that it can target any EARTH machine, and you know what's great in Trains?
That's right, Machina Fortress, and that synergy just got even better.

 

The QP is actually fairly nutty, and let's dig into it.

Deskbots were mentioned, and that's one great application right off the bat, but the level 5 or higher monster has no restrictions on what it is. You could do the obvious level 10 with it, Deskbots can do whatever with it, or you can go for the big-brain plays and grab something like Cyber Dragon to smack down a board with Megafleet, or any sort of little plays like that.

 

Not to mention, it's actually stupid that Megafleet is level 10 on top of this all. This is just getting silly.

 

Honestly, I'm ecstatic that these cards exist, but there's so much room for them to combo with other cards and they're honestly much better than I ever expected.

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this stuff is honestly much better than it has any right to be in the set it's coming out in. Seriously, the cards were semi-expected, but this level of quality is a lot better than pretty much most things that come from these Duelist Packs.

 

The Xyz is hilarious. I love it, it looks like the hammiest victory you could earn. Just complete overkill.

 

The level 10 is great. It might not be a play-starter, but it's somewhere inbetween. 3K attack for a Schedule target, self-summon on any EARTH machine, and the refund. It's pretty good.

 

The level 4 is just beautiful. It's a great one-card play, but it's just open AF for what that play is. Rank 4 is obvious, but you can also do a Rank 10 play with it, but not only that it can target any EARTH machine, and you know what's great in Trains?

That's right, Machina Fortress, and that synergy just got even better.

 

The QP is actually fairly nutty, and let's dig into it.

Deskbots were mentioned, and that's one great application right off the bat, but the level 5 or higher monster has no restrictions on what it is. You could do the obvious level 10 with it, Deskbots can do whatever with it, or you can go for the big-brain plays and grab something like Cyber Dragon to smack down a board with Megafleet, or any sort of little plays like that.

 

Honestly, I'm ecstatic that these cards exist, but there's so much room for them to combo with other cards and they're honestly much better than I ever expected.

Both the 4 and below and 5 and above have to  be earth tuners to no Cydra sadly

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Both the 4 and below and 5 and above have to  be earth tuners to no Cydra sadly

...tuners?

 

Honestly was looking up tuners though (who wouldn't want 1-card Needlefibers w/o a NS, am I right?).  EARTH Machine Tuner pool is really unimpressive, but I suppose you could use Urgent to get rid of extra Righty Drivers in the Lefty/Righty Driver engine.

 

 

...Hmm... It looks like the best high level machine to use would actually be the above-revealed level 10.  Others don't really float.  You could use the Level 10 to grab Righty Driver back after Linking and then have it primed to be NS'd so you could SS Lefty. There's Machina Fortress, too, but that feels really outdated.

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...tuners?

 

Honestly was looking up tuners though (who wouldn't want 1-card Needlefibers w/o a NS, am I right?).  EARTH Machine Tuner pool is really unimpressive, but I suppose you could use Urgent to get rid of extra Righty Drivers in the Lefty/Righty Driver engine.

There's Karakuri sheet, needlefiber isn't picky. You could make Dawn Dragster somehow

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Just what they needed: a Gouki Re-Match, a Backup Secretary, and a Wolfbark.
And the new boss monster (of an archetype of boss monsters) is icing on the cake.
Plus, Pegasus opens up the deck to adding more into their Xyz toolbox.
And with Qliphort Genius being the deck's unofficial Link boss, I can get onboard (pun intended) with this support.
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Daaamn, this stuff is looking good. Glad to see actually good legacy-ish support for once. I like the Pegasus and Schedule cards the most, because as it has been already noted, they work with any EARTH Machines, including Machinas and even Ancient Gears. Never thought I would see the day EARTH Machines get a "Wolfbark".

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...tuners?

 

Honestly was looking up tuners though (who wouldn't want 1-card Needlefibers w/o a NS, am I right?).  EARTH Machine Tuner pool is really unimpressive, but I suppose you could use Urgent to get rid of extra Righty Drivers in the Lefty/Righty Driver engine.

 

 

...Hmm... It looks like the best high level machine to use would actually be the above-revealed level 10.  Others don't really float.  You could use the Level 10 to grab Righty Driver back after Linking and then have it primed to be NS'd so you could SS Lefty. There's Machina Fortress, too, but that feels really outdated.

 

I think it means, they both have to be EARTH, but not necessarily Tuners-so you're possibly good. 

 

Wanna know what really might end up getting crazy with Urgent Schedule tho? 

 

ANCIENT GEARS. 

 

Hello Wyvern/Reactor Dragon/ACG-Ultimate Pound combos, especially when the former can either search up Ancient Gear Fusion to double the pain with Fusing from the Deck, or go into Box, which can go into Gadget/Gearframe. Which is food for Ultimate/Chaos Ancient Gear G-okay I think I just blanked out for a moment there.  crap, and I just realized it negates the effects. Understandable, but the ablity to set the table for Ancient Gear Fusion cannot be denied anyhow.

 

But yeah. Ancient Gears, Machinas, those Super Defense Robos I cant believe I only remember now....

 

I swear, I'll get to talking on the other three cards by tomorrow or so, because super-late how and I especially wanna talk of how useful they are to A.G.s as well, but goodness Urgent Schedule is gonna get hit that effect gives almost too much to so many Decks. 9.5/10, and someone go do a welfare check on Rata.

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THIS NEW SUPPORT IS SPECTACULAR!!!!!!
 

As a train player for the past 2 years ( trains + abcs and trains + shaddolls, even trying a pure variant a couple of times ) seeing this support makes me very happy. 

 

Xyz Monster: The ultimate OTK machine. You can summon this on top of either Super Dora or Gustav Max, allowing you to turn your 4k defense into a 6k ofense on your turn. Double or Triple attacking over some monsters is a pretty nuts thing to think about, especially if you combine it with limiter removal ( not that it's needed ). 

 

Bullet Liner: Derricrane sidegrade. I definitely could see running 2-3 of it. The fact that is has 3k attack ( unlike derricrane with only 2.8k ) means you can revive it with special schedule and it will get back a resource during your end phase if sent to the graveyard. 

 

Special Schedule might be a good run now that we have 2 good targets. Especially when one of them gets back a train from your graveyard during the end phase. 

 

Pegasus: If you have the right set-up, it's a one card rank 10. Ruffian railcar no longer is the only level 4 monster you run anymore for sure. It even makes number 27 viable as a one of in rank 10s. 

 

Urgent Schedule: It's pretty good. It's a really good going second option ( given that unless your opponent uses gamma or something they won't control any monsters if you go first ) and gives you free link materials and graveyard set up ( hopefully we can get a link monster to really make full value with this card ). I don't think it's a 3 of, unless you build a going-second strategy. You definitely will want to play it though

 

also the set card effect, while not the most useful, is an interesting search potential, seemingly an opposite to special schedule with adds from the graveyard when sent to the graveyard while set. 

 

Just looking at this support right now: It's fantastic. I couldn't really ask for much more out of it ( besides maybe a link monster ). It boosts the playstyle of the deck and gives them a lot more comeback and otk potential. 

 

Thank you Konami, thank you 

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I swear to god, when i read that Xyz's name, i could have swore it said lube.

 

in either case, that thing is a 4k beater with the potential to slap people for unholy amounts of damage. something i have yet seen mentioned of him though, Is how easily you can throw him out in timelords. during game two, when your opponent's planning all the ways to get around your timelords, you can now run them over turn two, with a train right out of nowhere, and i'm 100% ok with that.

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Similarly to how the previous two xyz trains were named after models of the Schwerer Gustav supergun by Krupp, I'm reasonably certain that Libe is based on Landkreuzer P. 1500 Monster. Rather than just being a big gun, Monster was a platform for multiple weapons, matching the art on this card. It was only conceptualized, but if built it would have dwarfed its older brother and sister, matching the overwhelming atk of this monster.

 

Or it's just a fictional train covered in guns, idfk what "Libe" is supposed to mean.

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