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[Written] Attribute Energy


Thomas★Zero

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Attribute Energy

Spell Card

Apply the following effects depending on the number of monsters in your GY with different Attributes.

* 1+: Increase your LP equal to the number of monsters in your GY with different Attributes x 500.

* 3+: Inflict damage to your opponent equal to the number of monsters in your GY with different Attributes x 500.

* 5+: Destroy cards on your opponents side of the field up to the number of monsters in your GY with different Attributes.

* 6+: Draw 2 cards.

You cannot conduct your Battle Phase during the turn you activated this card. You can only activate "Attribute Energy" once per turn.

 

So Attribute Energy is a Spell card that can act in a number of ways depending on the number of different attribute monsters in your GY.

 

In decks using a lot of different attribute monsters this effectively can range from gaining LP and inflicting damage to destroying your opponents cards and drawing 2 from your deck. Ideally this can work in decks like Yang Zing, HERO's, Elementsabers, Altergeists and many more.

 

Also due to this cards power for being able to deal heavy damage, mass destruction and drawing 2 if you meet its 6 attribute condition this card is limited to a hard OPT and prevent you from conducting your battle phase that turn as in some cases you will more so when first playing this get around its 3+ effect of dealing 1500 damage and gaining 1500 life.

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