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[Written] Neo Space Support


Kingdom Xathers

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(This includes support for "Elemental HERO Neos", "Neo Space" and "Neo-Spacian" monsters)

[spoiler=Main Deck & Extra Deck Monsters]

Elemental HERO Prismatic Neos

LIGHT/Lv 7/Warrior/Effect/2500 ATK/2000 DEF

This card’s name becomes “Elemental HERO Neos” while banished, on the field, or in the hand or GY. This card’s Attribute is also always treated as FIRE, WATER, WIND, EARTH and DARK. You can Special Summon this card (from your hand) by revealing 2 other "Neos", "Neo Space", or "Neo-Spacian" cards in your hand. You can only Special Summon “Elemental HERO Prismatic Neos” once per turn this way. If this card leaves the field: You can banish 1 “Neos”, “Neo Space” or “Neo-Spacian” monster from your Deck, except “Elemental HERO Prismatic Neos”. During your next Standby Phase after this effect was used, take the monster banished by this effect, and either add it to your hand, or Special Summon it.

 

 

Neo Space Gardna

LIGHT/Lv 4/Warrior/Effect/0 ATK/1800 DEF

While this card is in your GY, “Neo Space” in your Field Zone is unaffected by other card effects. If this card is sent to your GY while you control no card in the Field Zone: Activate 1 “Neo Space” directly from your hand, Deck or GY. If your opponent’s monster would attack you directly while this card is in your GY: You can banish this card; shuffle into your Deck, from your hand or GY, the Fusion Materials that are listed on an “Elemental HERO” Fusion Monster that lists “Elemental HERO Neos” as Fusion Material, then Special Summon that monster from your Extra Deck or GY, ignoring its Summoning conditions.

 

 

Neo Space Retriever

LIGHT/Lv 4/Warrior/Effect/1500 ATK/1500 DEF

When this card is Normal or Special Summoned: You can add 1 “Neo Space” monster from your Deck or GY to your hand, and if you do, you can Normal Summon 1 monster with that name in addition to your Normal Summon / Set this turn, but for the rest of this turn you cannot Special Summon from the Extra Deck, except Fusion Monsters. (You can only gain his effect once per turn.) You can; add 1 of your banished “Neos”, “Neo Space” or “Neo-Spacian” monsters to your hand. You can only use each effect of “Neo Space Retriever” once per turn.

 

 

Neo-Spacian Umbra Panther

DARK/Lv 4/Beast-Warrior/Fusion/Effect/1400 ATK/900 DEF

Must be Special Summoned by "NEX", and cannot be Special Summoned by other ways. This card's name is also treated as "Neo-Spacian Dark Panther". Once per turn: You can target 1 monster on the field or in either player's GY; apply 2 of the following effects until the end of your opponent’s next turn.

  • This card’s name is also treated as that target’s name.

  • This card gains ATK equal to half that target’s ATK.

  • This card gains the effect(s) of that target.

 

Neo-Spacian Gale Hummingbird

WIND/Lv 4/Winged Beast/Fusion/Effect/1200 ATK/1000 DEF

Must be Special Summoned by "NEX", and cannot be Special Summoned by other ways. This card's name is also treated as "Neo-Spacian Air Hummingbird". When a card(s) is played onto the field or flipped face-up: Gain 500 LP for each of those cards (immediately), also, until the end of this turn, all face-up monsters you control gain 100 ATK for each of those cards (immediately).

 

Neo-Spacian Fervor Scarab

FIRE/Lv 4/Insect/Fusion/Effect/1000 ATK/1000 DEF

Must be Special Summoned by "NEX", and cannot be Special Summoned by other ways. This card's name is also treated as "Neo-Spacian Flare Scarab". This card gains 300 ATK for every other card on the field, also, all other face-up monsters you control gain 200 ATK for every card in both player's hands.

 

Neo-Spacian Terra Mole

EARTH/Lv 4/Rock/Fusion/Effect/1400 ATK/800 DEF

Must be Special Summoned by "NEX", and cannot be Special Summoned by other ways. This card's name is also treated as "Neo-Spacian Grand Mole". You can target up to 2 monsters on the field; return that target(s) to the hand. This effect of "Neo-Spacian Terra Mole" can only be used once per turn.

 

Elemental HERO Twinkle Neos

LIGHT/Lv 8/Warrior/Fusion/Effect/2800 ATK/2300 DEF

"Elemental HERO Neos" + "Neo-Spacian Twinkle Moss"

Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) Once per turn, during your Main Phase 1: You can draw 1 card and reveal it, then, based on its type apply the appropriate effect. ● Monster: Destroy 1 card your opponent controls. ● Spell: This card can make a direct attack during each of this turn’s Battle Phases. ● Trap: Change the Battle Position of one monster on the field.

 

Elemental HERO Umbra Neos

DARK/Lv 8/Warrior/Fusion/Effect/2800 ATK/2300 DEF

"Elemental HERO Neos" + "Neo-Spacian Umbra Panther"

Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".)  During either player’s turn (Quick Effect): You can target 1 monster on the field or in either player's GY; apply 1 of the following effects. Each of these effects of “Elemental HERO Umbra Neos” can only be used once per turn.

● Until the End Phase of this turn, this card gains ATK equal to half of the target's original ATK, also it gains the target's effect(s). ● Until the End Phase of this turn, the effects of that target are negated and cannot be activated (anywhere).

 

Elemental HERO Gale Neos

WIND/Lv 8/Warrior/Fusion/Effect/2800 ATK/2300 DEF

"Elemental HERO Neos" + "Neo-Spacian Gale Hummingbird"

Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) While your LP are lower than your opponent's, this card gains ATK equal to the difference. Once per turn: You can pay LP in multiples of 100 (max. 1000) then target 1 other face-up monster you control; Until your opponent's next End Phase, that target gains ATK equal to the amount of LP paid for this effect.

 

Elemental HERO Fervor Neos

FIRE/Lv 8/Warrior/Fusion/Effect/2800 ATK/2300 DEF

"Elemental HERO Neos" + "Neo-Spacian Fervor Scarab"

Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) All face-up monsters you control gain 200 ATK for every card on the field. When an attack is declared involving a monster you control: You can send 1 card from your hand to the GY; other cards and effects cannot be activated until the end of the Damage Step of that battle.

 

Elemental HERO Terra Neos

EARTH/Lv 8/Warrior/Fusion/Effect/2800 ATK/2300 DEF

"Elemental HERO Neos" + "Neo-Spacian Terra Mole"

Must first be Special Summoned (from your Extra Deck) by shuffling the above cards you control into the Deck. (You do not use "Polymerization".) During your turn (Quick Effect): You can target up to 2 cards on the field; return the target(s) to the hand, then you can banish 1 card from your opponent’s GY for each card returned to your hand by this effect. This effect of "Elemental HERO Terra Neos" can only be used once per turn.

 

 

 

 

 

[spoiler=Spell/Trap Cards]

Neo Space - Next Frontier

Spell/Field

(This card's name is always treated as "Neo Space".)

All "Neos", "Neo Space", or "Neo-Spacian" monsters gain 500 ATK and DEF. During either player’s turn (Quick Effect): You can return to your Extra Deck, 1 Fusion Monster you control that lists “Elemental HERO Neos” as Fusion Material, and if you do, draw 1 card for every non-“Elemental HERO Neos” monster used for that monster’s Fusion Summon. You can only use this effect of “Neo Space - Next Frontier” once per turn. When a "Neos" or "Neo-Spacian" Fusion Monster leaves the field: Special Summon 1 "Neos" or "Neo-Spacian" monster from your hand, Deck or GY with the same Attribute as that monster. If this card would leave the field by a card effect: You can banish 1 "Neos", "Neo Space", or "Neo-Spacian" monster from your hand, field, Extra Deck or GY instead.

 

Neo Space Expansion

Spell/Normal

Add 1 Level 4 or lower “Neo-Spacian” monster from your Deck to your hand. If you control “Neo Space”, a “Neo-Spacian” Fusion Monster, or a Fusion Monster that specifically lists “Elemental HERO Neos” as Fusion Material, you can add 2 Level 4 or lower “Neo-Spacian” monsters from your Deck to your hand instead. You can only activate 1 “Neo Space Expansion” per turn.

 

Neo-Soul Bond

Spell/Quick-Play

(This card is always treated as a “Neos” card.)

Activate when a monster(s) in your possession is destroyed and sent to the GY: Target 1 of those monsters and 1 “Neo-Spacian” monster or 1 “Elemental HERO Neos” in your GY; banish both targets. During your next Standby Phase after this card’s effect resolves, apply one of the following effects.

  • Special Summon the monsters banished by this card’s effect in face-up Defense Position (ignoring any Summoning Conditions).

  • Fusion Summon 1 Fusion Monster that lists the monsters banished by this effect as Fusion Material, by returning the banished monsters to your Deck.

 

Neo-Spacian Formation

Spell/Continuous

During your Main Phase, you can Normal Summon 1 “Neo-Spacian” monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) During the End Phase of the turn this card was sent from the field or hand to your GY: You can add up to 3 "Neo-Spacian" or "NEX" cards with different names from your GY to your hand, except “Neo-Spacian Formation”. This effect of "Neo-Spacian Formation" can only be used once per turn.

 

NEX (Errata)

Spell/Normal

Send 1 face-up “Neo-Spacian” monster you control to the GY; Special Summon, to either your Main Monster Zone or your Extra Monster Zone, 1 Level 4 “Neo-Spacian” monster from your Extra Deck with the same name as the sent monster.

 

NEX Gateway

Spell/Continuous

You can send 1 “HERO” or “Neo-Spacian” monster from your hand or field to the GY (Quick Effect): Special Summon, to your Main Monster Zone, 1 Level 4 “Neo-Spacian” Fusion Monster from your Extra Deck with the same Attribute as the sent monster. (This Special Summon is treated as a Special Summon with "NEX".) You can use his effect of “NEX Gateway” up to twice per turn. If this card is sent to your GY: You can Special Summon, in Defense Position, up to 2 Level 4 or lower “Neo-Spacian” monsters with different printed names that are either banished or in your GY. They cannot be used as Material, except for a Fusion Summon. You can only use this effect of “NEX Gateway” once per turn.

 

 

Phantom NEX

Trap/Continuous

Special Summon 1 Level 4 "Neo-Spacian" monster from your Extra Deck or GY, ignoring the Summoning Conditions. Its effects are negated, also, it cannot be used as Material, except for a Fusion Summon. When this card leaves the field: Return that Special Summoned monster to your Extra Deck. When that Special Summoned monster leaves the field: Send this card to the GY.

 

 

 

 

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