You can send the equipped monster to the Graveyard: Destroy all cards your opponent controls, then inflict 500 damage to your opponent for each monster destroyed. Your opponent takes no damage for the rest of the turn after this effect is activated.
Pretty simple, actually. No longer destroys the equipped monster, to at least limit some abuse, and prevents more damage after use. It's a generic field nuke that also burns, but it has some competence.
Vision HERO Minimum Ray
(DARK - Level 3 - Warrior/Effect - 1200/700
While this card is in your Graveyard, if you take damage: Place this card in your Spell/Trap Zone as a Continuous Trap Card. While this card is treated as a Trap Card, you can target 1 monster you control: Special Summon this card, Tribute that target, and you can destroy 1 monster your opponent controls.)
Allow me to explain how Vision HERO monsters worked in the manga: That Trap effect is mandatory, so the tiniest bit of damage would make half your Graveyard jump into the backrow. The effects after selecting a target occur simultaneously, meaning that you need to have an empty Monster Zone to use it, but the Tribute and optional monster pop happen simultaneously, meaning that if the Summon is negated, you don't lose your monster.
I'm also on DeviantART
I'm in the AGM, as its founder
Oh, and CowCow says I'm a Tyrunt.One of these days I will evolve . . .
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