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Tips on Ritual Deck Design?

- - - - - ritual deck custom card cards tips

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#1
Archtoddler

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Hello there! How's it going?

 

So the custom cards I'm currently focusing on, more flavor themed than anything else, but heavily rely on a spell-card-heavy strategy and on old school style ritual monsters, by which I mean ritual monsters that actually have a specific ritual card they need rather than having a generic ritual card for several different ritual monsters.

 

After a few tries of building decks with the cards I'm making in duel portal, one thing I found happens more often than I would like is that even with a few helping cards to fetch or substitute the ritual spells, I often find myself with a bunch of dead ritual cards in my hand. Now I understand this problem is to an extent inevitable given the central design, but I was wondering if you have any tips on the following questions:

 

1. What should be the balance of ritual monsters/ritual spell cards vs the rest of the deck

 

2. How can I make the design of the cards stick to the core idea but still make it viable

 

More information for context:

*The other cards are mostly defensive in nature, whether it be by offering stalling potential or by being disruptive (more of the former than the latter)

 

Thank you for reading and have a great day or night!



#2
Darj

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I can't really answer those questions without knowing better your cards and, if possible your build. Ritual archetypes and decks rely on different strategies depending on their design, and the ratios of Ritual Spell, Ritual Monsters and their searchers can differ. For instance, Nekroz arguably is the archetype with the less problems since their Ritual Spells can search for more Ritual Spells, and the monsters have a handful of searchers as well, including Manju/Senju. Not to mention their Ritual Spells allows them to Summon without spending monsters on the hand or field.

On the other hand Shinobirds are effective at Ritual Summoning, and their Ritual Spell also lets them use cards without spending resources from the field/hand, however, from what I have seen, due to their self-bounce effect they want to search or recover more Ritual Spells than Ritual Monsters.

Other Rituals, such as Vendreads and Cyber Angels/Herald of Perfection rely on using monsters that trade themselves a.k.a. float when they are Tributed, sent to the GY, etc. to preserve resources.

On top of that, assuming you are using the OCG/TCG cardpool, you can make use of cards that mill Arc Light from the Extra Deck (e.g. Foolish Mass Burial, Gale Dogra, Mega Zaborg) and the recent Impcantations to fix or patch up any searching deficiencies your deck may have. I have seen some builds that resort to maxing all the Impcantations for 60-card decks, in order to maximize the likelihood of opening with any of them and start grabbing Ritual cards.


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#3
Archtoddler

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Well, at least for now, I am not sufficiently familiar with a good chunk of the yugioh card pool, for which reason I am focusing mostly on just my own design rather than building decks making any considerable use of cards outside of those of my own making.

 

 

Here are a few examples of ritual monsters and their ritual spells as used by this deck.

 

Dark Magician Babygirl and Beauty Magic Experiment

 

Alice and Invitation to Dreamland

 

The Baby Dragon of Ra and Divine New Dawn

 

 

 

Ra in particular is of great importance because he is one of the deck's winning conditions. The archetype and surrounding cards themselves don't have an inherent win condition, rather they have ritual and spell card synergy and a lot of stall effects, particularly those of LP gaining.

 

Is this good enough of a sample or should I bring more cards? I was looking for more general advice which is why I didn't open with the cards themselves.



#4
Darj

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Well, they do can lower the usual cost of a Ritual Summon by Summoning the Ritual Monster from the GY. Still, if you are not using official Ritual support, then it doesn't surprise me you get stuck when you run 3 different Ritual Monsters with their respective Ritual Spells. Putting aside the flavor, as I don't see any connection between Ra, Magician Girl and an original monster, Alice, being reborn, nor Ra being able to float into Hamon, I think an option to give more cohesion to these cards is to have a single Ritual Spell that can Summon any of the REBORN monsters. That ought to cut the space the Ritual Spells take and give some consistency, as a Ritual Spell will be live with any of the Ritual Monsters, rather than requiring an specific combo piece. You would only miss on Pre-Preparation of Rites support, but if you don't rely on official cards or don't want them to, then that shouldn't be a concern.


vvb9i54.jpg

— Don’t forget.
Always, somewhere,
someone is fighting for you.
— As long as you remember her,
you are not alone.

Stand

bkWHGLt.gifwlWp4Vr.gif
Credits: cat6757(dA) - Neko-Slay(dA)





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