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"Forbidden Blade" / "Unbound" (Demon) [written]


Bruteboii

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Something I've wanted to look at is an Equip based deck that could actually play off a single Hidden Armory, and have some sort of unique flavor to themselves. So here is something I've been mulling over for the past 6 hours, based on the some myths and fiction of demons sealed within ancient blades.
This is probably something I'll be tweaking as I come up with a few more additions, or ways to tidy up cards regarding the theme and lore.

[spoiler=Flavor]Three swords rest in an altar, delicately guarded for generations. Long ago, three terrible beings ravaged the land. These creatures seemed indestructible, but a solution was founded by a great sage, using Sealing Magics. To see that these powerful forces are forever bound, a group was formed to continually stand and keep these blades in safe keeping, but with every generation also comes new and curious faces.

 

(In a particular order)

Murama, Forbidden Blade
Equip Spell
Equip to 1 non-Token Monster. Equipped monster gains 1200 ATK, and it's effects are negated. If you control no monsters: You can reveal this card in your hand; destroy it. When this card is destroyed (by card effect): Special Summon 2 "Bound Archfiend" Tokens (Fiend/DARK/Level 3/1250 ATK/600 DEF) in Defense Position. (You can only control up to 2 "Bound Archfiend" Tokens at a time, and they cannot be Tributed for a Tribute Summon.)

Gold Tracer, Forbidden Blade
Equip Spell
Equip to 1 non-Token Monster. During your Battle Phase the equipped monster's ATK is halved, and it can attack your opponent directly. When this card is destroyed (by card effect): Special Summon 1 "Bound Archfiend" Token (Fiend/DARK/Level 3/1250 ATK/600 DEF) in Defense Position. (You can only control up to 2 "Bound Archfiend" Tokens at a time, and they cannot be Tributed for a Tribute Summon.)

Silver Tracer, Forbidden Blade
Equip Spell
Equip to 1 non-Token Monster. If the equipped monster inflicts battle damage to your opponent: Look at your opponents hand, and send 1 card among them to the GY. When this card is destroyed (by card effect): Special Summon 1 "Bound Archfiend" Token (Fiend/DARK/Level 3/1250 ATK/600 DEF) in Defense Position. (You can only control up to 2 "Bound Archfiend" Tokens at a time, and they cannot be Tributed for a Tribute Summon.)

 

Soul Eater, Forbidden Blade

Equip Spell

Equip to 1 non-Token Monster. If the equipped monster is an "Unbound" Fiend Monster, the equipped monster cannot be destroyed by card effects. When a face-up monster is destroyed (by battle or card effects): Increase the equipped monsters ATK by 800. Equipped monster must attack each turn if able. During your Standby Phase: Destroy the equipped monster.

 

Altar of the Forbidden Blades
Field Spell
Once per turn: You can destroy 1 card you control; Add 1 "Forbidden Blade" card from your Deck to your hand. When an "Unbound" Fiend Monster is Special Summoned from the Extra Deck: "Unbound" Fiend Monsters on the field gain 700 ATK (even if this card leaves the field), then destroy this card.

Forbidden Blade Incense Maid
Level 1/ WIND/ Spellcaster/ Effect
ATK/100 DEF/900
Once per turn, while you control "Altar of the Forbidden Blade" (Quick Effect): You can negate the effects of all other face-up monsters currently on the field, until the end of the turn.

Forbidden Blade Foolish Apprentice
Level 2/ EARTH/ Warrior/ Effect
ATK/1000 DEF/0
If this card is Normal Summoned: You can take 1 "Forbidden Blade" Equip Spell Card from your Deck, and equip it to 1 appropriate monster on the field. Once per turn: You can destroy 1 Equip Spell equipped to this card; destroy 1 monster on the field, also you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except Fiend Monsters.

Unbound Fool of Forbidden Blades
Level 7/ DARK/ Warrior/ Effect
ATK/1800 DEF/1800
This card's effects cannot be negated. This card can declare a number of attacks per Battle Phase equal to the number of "Forbidden Blade" Spells equipped to it. When a face-up "Forbidden Blade" Spell you control is destroyed by a card effect: Destroy this card.

Forbidden Blade Shinshoku
Level 8/ LIGHT/ Psychic/ Effect
ATK/1200 DEF/2500
If this card is in your hand: You can destroy 1 face-up "Unbound" Fiend Monster you control, then Special Summon this card from your hand, and if you do, this card gains the following effects based on the Link Rating of the destroyed monster.
● LINK-1: "Forbidden Blade" Monsters you control cannot be destroyed by battle.
● LINK-2: This card's effects cannot be negated. Your opponent cannot target other cards you control with card effects.
Once per turn: You can Special Summon 1 "Forbidden Blade" Monster from your hand.

Unbound Pale Archfiend
DARK/ Fiend/ Link/ Effect
ATK/1250 LINK-1 (DR)
1 Fiend Token
Cannot be used as a Link Material. When this card is destroyed (by battle or card effect): Shuffle into your Deck this card (from your GY) and 1 "Forbidden Blade" Equip Spell that are banished or in your GY, then add 1 "Forbidden Blade" Equip Spell from your Deck to your hand.

Unbound Gilded Archfiend
DARK/ Fiend/ Link/ Effect
ATK/1250 LINK-1 (DL)
1 Fiend Token
Cannot be used as a Link Material. When this card is destroyed (by battle or card effect): Return this card from your GY to the Extra Deck; add 1 "Forbidden Blade" Equip Spell from your GY to your hand.

Unbound Ancient Archfiend
DARK/ Fiend/ Link/ Effect
ATK/2500 LINM-2 (L, D)
2 Fiend Tokens
Cannot be used as a Link Material. When this card is destroyed (by battle or card effect): Take 1 "Makuro, Forbidden Blade" that is banished or in your GY, and equip it to 1 appropriate monster on the field. If this card is in your GY: You can Tribute 2 "Bound Archfiend" Tokens; Special Summon this card from your GY. You can only control 1 "Ancient Archfiend Unbound".

Sealing Within Forbidden Blades
Trap
Return all "Unbound" Fiend Monsters on the field to the Deck, and if you do, gain 1000 LP for each one, and draw 1 card for each. If you control "Forbidden Blade Shinshoku", you can activate this card from your hand.
 

 

EDIT: Will be updating Token names. Coined for Murama and Ancient Archfiend lore, but realise it's a bit nonsensical for the other 2 Links!

EDIT2: Altered "Altar" (lol), Tokens now (painfully) "Bound Archfiend", and added 1 new Equip Spell. This card is considered to be the Demons greatest weapon, and is too powerful for the likes of man.

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