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[Written] Castle Crasher Archtype


Thomas★Zero

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So Castle Crasher is a offensive WATER Rock archetype that focus around milling your opponents deck so your opponents decked out where with multiple Castle Crashers together the level of milling your opponents deck can be made lethal.

 

Castle Crasher - Stack Golem

lv 4 WATER

Rock/Effect

During your Main Phase: you send 1 "Castle Crasher" monster from your GY to the bottom of your Deck; end cards from the top of your opponents deck to the GY equal to the number of "Castle Crasher" monsters you control +1. If you send 3 or more cards to the GY with this effect, Special Summon 1 "Castle Crasher - Stack Golem" from your Deck. You can only activate this effect of "Castle Crasher - Stack Golem" once per turn.

ATK/1000 DEF/1000

 

Castle Crasher - Build Breaker

lv 4 WATER

Rock/Effect

When this card is sent to the GY: send cards from the top of your opponents deck to the GY equal to the number of "Castle Crasher" monsters you control +1. If you send 3 or more cards to the GY with this effect, your opponent discards 1 card from their hand.

ATK/1000 DEF/2000

 

Castle Crasher - Riot Golem

lv 4 WATER

Rock/Effect

When this card is Normal or Special Summoned: send cards from the top of your opponents deck to the GY equal to the number of "Castle Crasher" monsters you control. If you send 3 or more cards to the GY with this effect, double this cards ATK. You can only activate this effect of "Castle Crasher - Riot Golem" once per turn.

ATK/1400 DEF/1700

 

Castle Crasher - Blast Raider

lv 4 WATER

Rock/Effect

During your Main Phase: you can discard 1 card from your hand; send cards from the top of your opponents deck to the GY equal to the number of "Castle Crasher" monsters you control. If you send 3 or more cards to the GY with this effect, you can destroy 1 card on your opponents side of the field. You can only activate this effect of "Castle Crasher - Blast Raider" once per turn.

ATK/1500 DEF/1500

 

Castle Crasher - Rammer Golem

lv 4 WATER

Rock/Effect

At the start of the damage step, when this card attacks: send cards from the top of your opponents deck to the GY equal to the number of "Castle Crasher" monsters you control. If you send 3 or more cards to the GY with this effect, inflict 1000 points of damage to your opponent.

ATK/1800 DEF/1200

 

Castle Crasher - Battle Builder

WATER

Link: D

Rock/Link/Effect

1 "Castle Crasher" Monster

During your Main Phase: you can Special Summon 1 "Castle Crasher" monster with 2000 ATK or less from your hand or GY to a zone this card points to. When this card is used as Link Material for a Link Summoned: send cards from the top of your opponents deck to the GY equal to the number of "Castle Crasher" monsters you control. If you send 3 or more cards to the GY with this effect, you can Special Summon 1 "Castle Crasher" monster from your Deck. You can only activate each effect "Castle Crasher - Battle Builder" once per turn.

ATK/1000 LINK-1

 

Castle Crasher - Wall Warrior

WATER

Link: U, D

Rock/Link/Effect

2 Rock Monsters

While theirs a Rock monster in a zone this card points to: this card, also rock monsters you control cannot be destroyed by battle. During your Main Phase while this card is linked to a Rock monster: send cards from the top of your opponents deck to the GY equal to the number of "Castle Crasher" monsters you control. If you send 3 or more cards to the GY with this effect, draw 1 card. You can only activate this effect of "Castle Crasher - Wall Warrior" once per turn.

ATK/1800 LINK-2

 

Castle Crasher - Turret Golem

WATER

Link: DL, DR

Rock/Link/Effect

2 "Castle Crasher" Monsters

During your Main Phase, you can Normal Summon 1 "Castle Crasher" monster in addition to your Normal Summon/Set. (You can only gain this effect once per turn.) During your Main Phase: you can tribute 1 monster in a zone this card points to; send cards from the top of your opponents deck to the GY equal to the number of "Castle Crasher" monsters you control. If you send 3 or more cards to the GY with this effect, send 2 cards from the top of your opponents deck to the GY. You can only activate this effect of "Castle Crasher - Turret Golem" once per turn.

ATK/2000 LINK-2

 

Castle Crasher - Hammer Titan

WATER

Link: L, D, R

Rock/Link/Effect

2+ "Castle Crasher" Monsters

Increase this cards ATK equal to the number of "Castle Crasher" monsters you control x 300. When a monster is summoned to a zone this card points to: send cards from the top of your opponents deck to the GY equal to the number of "Castle Crasher" monsters you control. If you send 3 or more cards to the GY with this effect, send 1 card from the top of your opponents deck to the GY.

ATK/2300 LINK-3

 

Castle Crasher - Iron Giant

WATER

Link: DL, D, DR

Rock/Link/Effect

2+ "Castle Crasher" Monsters

When this card attacks a Defence Position monster, inflict piercing battle damage. When this card destroys a monster by battle: send cards from the top of your opponents deck to the GY equal to the number of "Castle Crasher" monsters you control. If you send 3 or more cards to the GY with this effect, this card can make an additional attack during the Battle Phase this turn. You can only activate this effect of "Castle Crasher - Iron Giant" once per turn.

ATK/2600 LINK-3

 

Factory of Artificial Tyrants

Field Spell

Increase the ATK and DEF of all Rock monsters by 500. During each of your End Phases: place 1 Artificial Core Counter on this card. When a "Castle Crasher" monster is Normal Summoned: you can Special Summon 1 "Castle Crasher" monster from your hand or GY. When a Rock monster you control would be destroyed by battle or by card effect, you can remove 1 Artificial Core Counter from this card instead.

 

Titans Attack

Trap Card

Special Summon up to 3 "Castle Crasher" monsters with different names from your hand/or GY. The summoned monsters cannot attack your opponent directly and are destroyed during the End Phase this turn. You can only activate 1 "Titans Attack" per turn.

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