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[Icy-Written] Saradomin Cards 6/?

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#1
Icy

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Given that the need for expressing the Archetype is less important and right now inconsequential to them, just showing that they are linked somehow in lore... I'm gonna make some of the actual searchers and monsters (and maybe change one of these) to make it more of a proper archetypical thing. But for now, peruse and or comment.
 
Obviously meant to support Counter Fairies, or at least a Counter Trap focused deck. The Crown Archival is meant to be the absolute "Boss Monster" of the deck, and will be adjusted as needed.
Skypouncer LV2
Fairy/Effect/Level 2/LIGHT
This card is treated as a "Saradomin" card. When this card is Summoned, add 1 "Drop Off" card from your deck to your hand. When you activate a "Drop Off" card, or Counter Trap Card, this card is unaffected by card effects until the end of the turn; at the end of this turn, banish this card face-down and Special Summon 1 "Skypouncer LV5" from your hand, Deck or GY.
350/2000
 
Skypouncer LV5
Fairy/Effect/Level 5/LIGHT
This card is treated as a "Saradomin" card. When this card is Summoned, add 1 "Drop Off" card from your GY or Deck to hand. If this card was Special Summoned by the effect of "Skypouncer LV2", add 1 "Saradomin" card from your deck to your hand as well. If you activate a "Drop Off" or Counter Trap Card, this card is unaffected by Spell, Trap or Monster Effects and during the End Phase of this turn, except during the turn this card was Summoned, banish this card face-down and Special Summon 1 "Skypouncer LV8" from your Extra Deck; if you cannot you lose 2000 Life Points.
2350/1650
 
Skypouncer LV8
Fairy/Effect/Link-3
3 "Skypouncer LV5"
This card cannot be summoned except by the effect of "Skypouncer LV5", is treated as a "Saradomin" card and Level 8. Up to twice per turn, when you activate a "Drop Off" card or Counter Trap Card, a card you control is unaffected by Spell, Trap or Monster Effects (you choose) until the end of the turn. You can pay half your LP instead of the normal cost to activate Counter Trap Cards. When this card is removed from the field, gain 3000 Life Points.
3100
 
The Crown Archival
Equip Spell
This card is always treated as a "Saradomin" card. Cannot be activated from your hand except with its own effect  If you negate the activation of an opponent's Spell/Trap Card(s), or opponent's monster effect(s), with a Counter Trap Card (except during the Damage Step): You can activate and equip this card from your hand to any monster you control. Activate these effects and resolve in sequence, depending on the type of card(s) negated by that Counter Trap when this card is activated: 
 ● Spell: Inflict 1500 damage to your opponent.
● Trap: Target 1 card your opponent controls; destroy that target.
● Monster: Target 1 monster in your Graveyard; Special Summon it.
The monster equipped with this card gains 1500 ATK. Your opponent can use the monster equipped with this card as a material monster or tribute as if they controlled it. You can only control 1 "The Crown Archival" and can only activate 1 "The Crown Archival" per turn.
 
<<<<<<<>>>>>>>
 
Altar to Saradomin 
Field Spell Card
Can only be activated by banishing from your field of GY "Sanctuary In the Sky" or 1 card that would be treated as "Sanctuary in the Sky", except "Altar to Saradomin". While face-up on the field, this card is treated as "Sanctuary in the Sky" in addition to its normal name. You take no battle damage involving Fairy-type monsters. Once per turn, if you activate a Counter Trap Card you can set 1 Counter Trap Card from your deck. When you activate a Counter Trap Card, increase the ATK of 1 monster on the field by 500; it is unaffected by Monster Effects until your opponents next Main Phase 1.
 
<<<<<<<>>>>>>>
 
Saradomin's Wise Drop Off
Counter Trap Card
You can activate this card the turn it was Set. When a card or effect is activated: Activate 1 of the following effects, depending on whose turn it is.
- Your turn: Add 1 Level 4 or lower monster which specific lists Counter Traps in its card text from your Deck to your hand, then, if you control "Sanctuary in the Sky", you can draw 1 card.
- Your opponent's turn: Discard 1 card; negate that effect, then, if you control a LIGHT Fairy monster, shuffle that card into the Deck.

[Please don't swear in my status' or threads, and if you must. Censor it. Thank you.]


#2
Dr. Jolly Glot the III

Dr. Jolly Glot the III

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Crown is quite puzzling. I get that its darn strong equip with its 1500 boost and Van'Dalgyon effect. But it also fuel opponent plays which could be even more punishing to you? Unless there a lore about it i think it doesn't need that effect or the risky option is making it a bit stronger in a sense that it does more continuous effects than just the stat boost (which can be reduced in this route)

Altar is nice, fueling Counter Trap and overall stat to make that deck much more aggresive rather than passive


Drop Off is basically SS Engage thats harder to stop besides its actual negation effect and thats quite nice

#3
Icy

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Crown is quite puzzling. I get that its darn strong equip with its 1500 boost and Van'Dalgyon effect. But it also fuel opponent plays which could be even more punishing to you? Unless there a lore about it i think it doesn't need that effect or the risky option is making it a bit stronger in a sense that it does more continuous effects than just the stat boost (which can be reduced in this route)

 

The nature of the Crown Archival is that using it for its intended function lets other gods see what the user is up to, I translated this as making it the "Boss Card" of the deck but with that effect as it's drawback. Turning the monster into a HUGE priority cost based target. 

 

Also kinda just realized I don't entirely understand the correction I was given for Wise Drop Off. They are not online.. 

Anyway, first set of monsters posted.


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