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Number 96 Buff + Number iC version

- - - - - number 96 number 96 dark mist buff xyz rank 2 chaos chaos number yu-gi-oh yugioh

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number96blacktempest

number96blacktempest

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A revised, buffed-up version of Dark Mist, its Chaos Number and a new Number iC form.

 

Number 96: Dark Mist 
DARK
Fiend/Xyz/Effect
Rank 2
ATK/DEF: 100/100
3 Level 2 monsters
Cannot be destroyed by battle. When this card declares an attack on a monster your opponent controls, that monster's effects are negated. Once per battle, during either player's turn, when an attack is declared involving this card and an opponent's monster: You can detach 1 Xyz Material from this card; the ATK of that opponent's monster is halved, and if it does, this card gains equal to the amount of ATK that changed, inflict the same amount as damage to the opponent and then recover the same amount of LP.

 

Number C96: Dark Storm
DARK
Fiend/Xyz/Effect
Rank 3
ATK/DEF: 1000/1000
4 Level 3 DARK monsters
This card cannot be targeted by card effects while it has Xyz Material attached to it. This card cannot be destroyed by battle, also all battle damage you take from battles involving this card is also inflicted to your opponent. When this card battles a monster your opponent controls, that monster's effects are negated, also your opponent cannot activate any Spell/Trap Cards until the end of the Damage Step. When this card is destroyed or leaves the field, Special Summon 1 "Number 96: Dark Mist" from your Graveyard and attach this card from the Graveyard as an Xyz Material. If this card has "Number 96: Dark Mist" as an Xyz Material, it gains this effect.
‚óŹ Once per battle, during either player's turn, when an attack is declared involving this card and an opponent's monster: You can detach 1 Xyz Material from this card; the ATK and DEF of that opponent's monster becomes 0, and if it does, this card gains ATK equal to the total amount of that monster's ATK and DEF, then gain an equal amount of LP.

 

Number Ci96: Dark Insanity
DARK
Fiend/Xyz/Effect
Rank 4
ATK/DEF: 0/0
5 Level 4 DARK monsters
You can also Xyz Summon this card by discarding 1 "Chaos", "Xyz" or "Rank" card and using a "Number C96: Dark Storm" as Xyz Material. (Xyz Materials attached to it become attached to this card). Neither player can activate cards in response to the Summon of this card. Cannot be targeted or destroyed by card effects, and cannot be destroyed by battle. If this card battles: Your opponent takes all damage from battles involving this card. You can detach 1 Xyz Material from this card; this card gains ATK equal to the ATK of all face-up monsters your opponent controls, also gain LP equal to the ATK this card gained, then the ATK of all monsters your opponent controls becomes 0. You must have 2000 LP or less to activate this effect. As long as this card is face up on the field, you do not have to detach Xyz Materials to activate effects. Once per turn, during either player's turn, you can Special Summon 1 "Number" monster from either player's Graveyard, Banished Zone or Extra Deck, ignoring any Summoning Conditions, to your side of the field, then Special Summon 1 "Number C" monster from either player's Graveyard, Banished Zone or Extra Deck, ignoring any Summoning Conditions, to your side of the field, using the Summoned Monster as Xyz Material, expect "Number C96: Dark Storm". Your opponent cannot activate cards or effects during the Battle Phase. When this card leaves the field, halve your opponent's LP, then Special Summon 1 "Astral Corruption Token" (Level 1/DARK/Fiend). Its ATK and DEF become equal to your opponent's LP.
 






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