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(Written) Maiden In Love Archtype!


GoldenTide

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Maiden In Love
LIGHT Fairy Level 2
ATK: 400 DEF: 300
Effect:
This 
face-up Attack Position card cannot be destroyed by battle. If this card battles an opponent's monster, place 1 “Maiden Counter” on that monster at the end of the Battle Phase.

Suitor In Love
LIGHT Fairy Level 2
ATK: 500 DEF: 500
Effect:
This face-up Attack Position card cannot be destroyed by battle. When this card is Normal Summoned, you can add 1 “In Love” monster from your Deck to your hand, also you can add one “Maiden Counter” to one of your opponent’s monsters.

Friend In Love
LIGHT Fairy Level 4
ATK: 1500 DEF: 1300
Effect:
This 
face-up Attack Position card cannot be destroyed by battle. When this card is Normal Summoned, gain Life Points equal to the number of “Maiden Counters” on the field x 500. When this card destroys a monster with a “Maiden Counter” on it by battle, that card is banished instead.

Children In Love
LIGHT Fairy Level 1
ATK: 0 DEF: 0
Effect:
This 
face-up Attack Position card cannot be destroyed by battle. When this card is Summoned, select one of your opponent’s monsters with a “Maiden Counter” on it, this card gains ATK and DEF equal to that monster’s current ATK and DEF.

Puppy In Love
LIGHT Fairy Level 1
ATK: 500 DEF: 500
Effect/Tuner:
This 
face-up Attack Position card cannot be destroyed by battle. When this card is Normal Summoned, select one “In Love” monster on your side of the field OR one monster with a “Maiden Counter” on it, this card’s Level becomes the same as that selected monster.

Hearts In Love
LIGHT Fairy Level 8
ATK: 2800 DEF: 2100
Synchro/Effect:
This 
face-up Attack Position card cannot be destroyed by battle. When this card battles a monster with a “Maiden Counter” in DEF mode, Inflict piercing battle damage to your opponent.

Marriage Proposal
Quick-Play Spell
Switch all monsters with a “Maiden Counter” on it to face-up DEF Position. They are restored to their original position at the end of the turn this card was activated.

Maiden’s Jealousy
Equip Spell
Equip only to an “In Love” monster. That equipped monster can attack each or your opponent’s monsters, once each. You can only have one face-up “Maiden’s Jealousy” at a time.

Wedding Ring
Equip Spell
Equip only to an “In Love” monster. The equipped monster cannot be destroyed by card effects. You can only have one face-up “Wedding Ring” at a time.
 
Cupid’s Kiss
Equip Spell
If the 
equipped monster battles an opponent's monster with a "Maiden Counter" Take control of that monster at the end of the Battle Phase.

Happy Marriage
Equip Spell
Equip only to an "In Love" monster. Select 1 of your opponent's monsters. The equipped monster gains ATK equal to that monster's ATK.

Defense Maiden
Counter Trap
Choose one “In Love” monster you control. Your opponent must select that monster as an attack target.

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  • 4 weeks later...

So the overall strategy with these cards is to try to put as many Maiden Counters on your opponent's monsters as possible, so you can activate their powerful effects. However, their effects are not very powerful, nor consistent, nor viable. There are only two cards that actually put Maiden Counters on your opponent's monsters, and in addition are very slow. Some of the card effects sharply contrast in power, such as how Puppy in Love is weak, considering how you have no cards that actually utilize levels, and how Happy Marriage is very powerful, considering how it gives a huge permanent ATK boost. I would have had liked to have seen their battle-immunity go a bit further, such as effects that activate during battle, which is quite slow during this meta, but it shouldn't have to be too powerful as a Casual archetype.

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So the overall strategy with these cards is to try to put as many Maiden Counters on your opponent's monsters as possible, so you can activate their powerful effects. However, their effects are not very powerful, nor consistent, nor viable. There are only two cards that actually put Maiden Counters on your opponent's monsters, and in addition are very slow. Some of the card effects sharply contrast in power, such as how Puppy in Love is weak, considering how you have no cards that actually utilize levels, and how Happy Marriage is very powerful, considering how it gives a huge permanent ATK boost. I would have had liked to have seen their battle-immunity go a bit further, such as effects that activate during battle, which is quite slow during this meta, but it shouldn't have to be too powerful as a Casual archetype.

I have to disagree, only because consider Fairy/ light far too easy to special summon. That indestructible effect goes far, a bit too far considering current xyz with the lvl 4 scenarios. Summing and overlaying those as they are is literally the work of one turn. An easy 2 xyz monsters to be exact. From there a utopia the lightning or ark (for the casual player) in a vacuum these are a bit....underwhelming but add the rest of the cards in the game and these things are a swarm engine of indestructible minus "Button" or other remove from field or play effects that don't destroy. 

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