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Elemental HERO Fusion


Ultimagamer

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A little card I thought of to support the HERO theme, Elemental HEROes in particular. It makes use of normal monsters to summon your fusions easier, by using materials from the deck. It also helps out by protecting the fusion monster you summon from targeting, and if the summoned monster is also a normal monster, it gains battle protection, making the old vanilla fusions a little more viable. 

 

Any kind of review is always appreciated! 

 

Elemental HERO Fusion 
Spell - Quickplay 

 

Fusion Summon 1 "Elemental HERO" Fusion Monster by sending the required Fusion Materials from your hand and/or field to the GY, and/or by sending "HERO" Normal Monsters from your Deck to your GY. The Monster Summoned by this effect cannot be targeted by card effects. If the Summoned Monster has no activated effects, it cannot be destroyed by battle. You can only activate 1 "Elemental HERO Fusion" per turn. 

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