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Illumineon


Jirachibi

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Hey :3 Here's another archetype I made. I realize it has a lot of cards, but thats because it needed enough Level 3's and Level 5's in order to work, so i gave them 12 main deck monsters >.< 28 cards total.

 

 

 

[spoiler=Level 5 (5 cards)]

Illumineon Ryu
LIGHT
Level 5
Dragon/Effect
2100/1400

If you control no monsters: you can Special Summon this card from your hand. Once per turn, when an "Illumineon" monster is Special Summoned: You can make that monster's level 5.  If this card is detached as an Xyz Material from an "Illumineon" monster: That monster gains 1000 ATK and DEF, until the End Phase You can only use each effect of "Illumineon Ryu" once per turn.

Illumineon Angelite
LIGHT
Level 5
Warrior/Effect
2300/1000

You can target 1 "Illumineon" monster you control: Special Summon this card from your hand, then, this card loses ATK equal to the targeted monster's ATK. If this card is detached as an Xyz Material from an "Illumineon" monster:  You can add 1 "Illumineon" Spell/Trap from your GY to your hand. You can only use each effect of "Illumineon Angelite" once per turn.

Illumineon Stallion
LIGHT
Level 5
Beast/Effect
2000/1500

You can banish 1 "Illumineon" monster in your GY: Special Summon this card from your hand. When this card is detached as Xyz Material: You can shuffle 3 "Illumineon" cards in your GY into the deck and, if you do, Draw 2 cards. You can only use each effect of "Illumineon Stallion" once per turn.

Illumineon Golem
LIGHT
Level 5
Rock/Effect
2200/1700

You can discard 1 "Illumineon" monster: Special Summon this card from your hand. While you control 2 or more other "Illumineon" monsters: This card gains 800 ATK. When an Xyz Monster this card is attached to as material attacks a defense position monster: Inflict piercing damage.

Illumineon Grabber
LIGHT
Level 5
Machine/Effect
1000/2500

If you control a face-up Xyz Monster: You can Special Summon this card from your hand. Gains DEF equal to the number of Xyz Materials attached to face-up monsters on the field x 100. You can attach 1 "Illumineon" monster you control or in your GY that has a level to a face-up "Illumineon" Xyz Monster you control. You can only use each effect of "Illumineon Grabber" once per turn.

 

 

 

[spoiler=Level 3 (5 cards)]

Illumineon Beetle
LIGHT
Level 3
Insect/Effect
1200/1200

Gains 100 ATK for each "Illumineon" card you control. When this card is sent from the field to the GY: You can Special Summon 1 "Illumineon" monster from your deck, but you cannot Special Summon for the rest of the turn, except "Illumineon" monsters. You can only use this effect of "Illumineon Beetle" once per turn.


Illumineon Gecko
LIGHT
Level 3
Reptile/Effect
700/700

When you Summon a Level/Rank 3 "Illumineon" monster: You can Special Summon this card from your hand. When this card is Normal Summoned: You can Special Summon 1 Level 5 "Illumineon" monster from your hand and, if you do, this card's level becomes 5. You can only use each effect of "Illumineon Gecko" once per turn.


Illumineon Relic
LIGHT
Level 3
Rock/Effect
1000/1000

If all monsters you control are "Illumineon" monsters (min. 1) while this card is in your Graveyard: You can Special Summon this card. You can only use this effect of "Illumineon Relic" once per turn. If this card is summoned this way, you can make its level 5. You can only use this effect of "Illumineon Relic" once per turn.

Illumineon Falcon
LIGHT
Level 3
Winged Beast/Effect
1400/800

When this card is Normal or Special Summoned: You can send 1 "Illumineon" monster from your Hand or Deck to the GY, then, Draw 1 card. When this card is detached as an Xyz Material: You can shuffle 1 card on the field into the deck. You can only use each effect of "Illumineon Falco" once per turn.

Illumineon Dragoni
LIGHT
Level 3
Dragon/Effect
1500/1000

When this card is Normal Summoned: You can add 1 "Illumineon" card from your Deck to your hand, except "Illumineon Dragoni". Once per turn, (Quick Effect), you can attach this card you control to an "Illumineon" Xyz Monster you control as Xyz Material. You can only use each effect of "Illumineon Dragoni" once per turn.

 

 

[spoiler=Other (2 cards)]

Illumineon Slime
LIGHT
Level 1
Aqua/Effect
0/100

If you control an "Illumineon" monster: you can Special Summon this card from your hand. You can only use this effect of "Illumineon Slime" once per turn. When this card is Special Summoned, you can activate 1 of the following effects.

* This card's level becomes 3

* This card's level becomes 5


Illumineon Serpent
LIGHT
Level 4
1900/1900

You can attach this card from your hand to 1 face-up "Illumineon" Xyz Monster you control as an Xyz Material. When this card is detached as an Xyz Material: You can place it at the bottom of your Deck instead of sending it to the GY. You can only use each effect of "Illumineon Serpent" once per turn.

 

 

 

[spoiler=Link Monsters (2 cards)]

Illumineon Tearshy
LIGHT
Bottom Arrow
1000/L1

1 "Illumineon" monster
You can special summon 1 "Illumineon" monster from your handor GY to a zone this card points to. You can attach this card to a face-up "Illumineon" Xyz Monster you control as Xyz Material. You can only use each effect of "Illumineon Tearshy" once per turn.

Neon-Eyes Illumineon Dragon
LIGHT
Up/Down/Left/Right
3000/L4

2+ LIGHT monsters, including an Xyz Monster
When this card is Link Summoned: You can Special Summon 1 Rank 5 or lower "Illumineon" Xyz Monster from your extra deck and, if you do, attach all cards in your hand to it as Xyz Material. "Illumineon" Xyz Monsters cannot be destroyed by card effects. When this card is destroyed, you can detach 2 Xyz Materials from monsters you control: Special Summon it and ,if you do, it gains 1000 ATK. You can only use each effect of "Neon-Eyes Illumineon Dragon" once per turn.

 

 

 

[spoiler=Xyz Monsters (4 cards)]

Illumineon Guard
LIGHT
Rank 3
1800/2200
Dragon/Xyz/Effect

2 Level 3 LIGHT monsters
"Illumineon" Xyz Monsters with Xyz Materials cannot be targeted by card effects. Once per turn, you can detach 1 Xyz Material from another LIGHT monster you control: Place 1 "Illumineon Counter" on each face-up "Illumineon" monster on the field. If an "Illumineon" monster(s) would be destroyed, you can remove 1 counter for each of those monsters instead.

Illumineon Kryshine
LIGHT
Rank 3
2000/1000
Dragon/Xyz/Effect

2 Level 3 LIGHT monsters
(Quick Effect) You can detach 1 Xyz Material from this card: Add 1 "Illumineon" card from your Deck to your hand. If this card has no Xyz Materials: You can Xyz Summon 1 Rank 5 "Illumineon" monster, using this card as Xyz Material. You can only use each effect of "Illumineon Kryshine" once per turn.

Illumineon Shineblaser
LIGHT
Rank 5
2500/2100
Dragon/Xyz/Effect

2 Level 5 LIGHT monsters
Once per turn, you can detach 1 Xyz Material from this card or another LIGHT Xyz Monster you control: All "Illumineon" monsters you control gain 400 ATK and DEF. When a "Illumineon" monster inflicts battle damage to your opponent: Draw 1 card. You can only use this effect of "Illumineon Shineblaser" once per turn.

Illumineon Shinedrake
LIGHT
Rank 5
3000/2000
Dragon/Xyz/Effect

3 Level 5 LIGHT monsters
When an "Illumineon" Xyz Monster battles, you can detach 1 Xyz Material from a face-up LIGHT Xyz Monster you control: It gains 1000 ATK and DEF, until the end of the damage step. When this card destroys a monster by battle: Inflict damage to your opponent equal to the number of Xyz Materials attached to face-up on monsters on the field x 300. You can only use each effect of "Illumineon Shinedrake" once per turn.

 

 

 

[spoiler=Rank Up Xyz (4 cards)]

Illumineon Max Shinedrake
LIGHT
Rank 6
3500/2500
Dragon/Xyz/Effect

4 Level 6 "Illumineon" monsters
Cannot be destroyed by card effects. When this card destroys a monster by battle, you can target 1 monster your opponent controls: Change it to attack position and its effect(s) are negated and it loses ATK and DEF equal to the number of Xyz Materials on the field x 500, and if you do, this card can attack that monster again. You can only use this effect of "Illumineon Ultima - Max Shinedrake" once per turn.

Illumineon Burst Shinedrake
LIGHT
Rank 7
2500/2800
Dragon/Xyz/Effect

4 Level 7 LIGHT monsters
Cannot be targeted by card effects. When this card destroys a monster by battle, you can attach it to this card as Xyz Material and, if you do, inflict damage to your opponent equal to its ATK and gain LP equal to its DEF. Gains ATK and DEF equal to the number of Xyz Materials attached to it x 200. You can detach 1 Xyz Material from this card: Banish 1 random card in your opponent's hand. You can only use each effect of "Illumineon Burst Shinedrake" once per turn.

Illumineon Angel Shinedrake
LIGHT
Rank 8
Dragon/Xyz/Effect
3700/3300

4 Level 6 LIGHT monsters
Cannot be targeted by card effects. You can pay 1000 LP: Attach 1 other "Illumineon" Xyz Material and all Xyz Materials attached to it to this card as Xyz Material. While this card has 7 or more Xyz Materials: You can negate the activation of any Spell Card. You can detach 8 Xyz Materials from this card: banish all cards your opponent controls face-down.

Illumineon Golden Shinedrake
LIGHT
Rank 10
Dragon/Xyz/Effect
4500/4000

4 Level 10 LIGHT monsters
Cannot be destroyed by card effects. When this card battles a Special Summoned monster: It gains ATK equal to the number of Xyz Materials attached to it x 500, until the End Phase. You can detach 1 Xyz Material from this card: Special Summon 1 "Illumineon" Xyz Monster from youe GY, except "Illumineon Goldenjet Dragon" and, if you do, attach the detached Xyz Material to it as Xyz Material. You can only use each effect of "Illumineon Goldenjet Dragon" once per turn.

 

 

 

[spoiler=Spells/Trap (5 cards)]

Illumineon Excavation
Normal Spell

Add 1 "Illumineon" monster from your deck to your hand. If you control an Xyz Monster: you can add 1 "Illumineon" Spell/Trap Card from your Deck to your hand instead. You can banish this card from your GY, except the turn it was sent there: Shuffle 1 "Illumineon" monster from your GY to your deck. If you control an Xyz Monster: You can attach it to that monster instead. You can only use each effect of "Illumineon Excavation" once per turn.


Illumineon Starlight Valley
Field Spell

"Illumineon" monsters you contorl gain 300 ATK and DEF. Once per turn, you can discard 1 "Illumineon" monster: All face-up "Illumineon" monsters you control's level becomes equal to the discarded monster's until the End Phase. Once per turn, during your draw phase: You can attach 1 "Illumineon" monster from your hand or graveyard to a face-up "Illumineon" Xyz Monster you control instead of conducting your normal Draw Phase.


Rank-Up-Magic: Illumineon Moonforce
Spell Card

If you control no monsters: Special Summon 1 "Illumineon Shinedrake" from your GY, then you can attach up to 3 cards in your Hand or GY to it as Xyz Material and, if you do, take damage equal to the number attached x 500, then, immediately after this effect resolves: Xyz Summon 1 "Illumineon" Xyz Monster from your Extra Deck that has a higher rank, using that monster as Xyz Material. (Xyz Materials are transferred). You can only activate one "Rank-Up-Magic: Illumineon Moonforce" per turn,

Illumineon Station
Spell Card

Target 1 face-up "Illumineon" Xyz Monster you control: Attach this card to it as an Xyz Material. If this card is in your GY, you can pay 800 LP: Attach it to 1 face-up "Illumineon" Xyz Monster you control as an Xyz Material. if this card was attached this way, banish it when its sent to the GY. You can only use each effect of "Illumineon Docking Station" once per turn.

Illumineon Tube
Trap Card

"Illumineon" monsters you control gain 200 ATK/DEF. Once per turn, you can target 1 "Illumineon monster you control: Special Summon 1 LIGHT monster from your Hand with the same level/rank as that monster.When you Xyz Summon an "Illumineon" monster: Draw 1 card. When this card is destroyed: You can attach it to a face-up "Illumineon" Xyz Monster you control as Xyz Material. You can only use this effect of "Illumineon Tube" once per turn.

 

 

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