Jump to content

[Words] Ojamas? I think yes.


ÆƵ–

Recommended Posts

I made these on a road trip when i was makin a deck and found that I couldn't use as many of the ojama s/t's as I wanted, ya know, without the armed dragons and stuff. So, these came about. Magically...

 

[spoiler=Ojamage Garnet]

Ojamage Garnet

Level 2 LIGHT

Beast/Pendulum/Effect

<1 1>

Lend: You can banish 1 "Ojama" monster from your GY; shuffle 1 "Ojama" card from your GY into the Deck, then draw 1 card. You can only use this effect of "Ojamage Garnet" once per turn. Fusion Monsters you control cannot be destroyed by card effects, once per turn each.

Eff: Once per turn: You can banish 1 "Ojama" monster from your hand or field; add 1 "Ojama" Spell/Trap carf from your Deck to your hand.

200 ATK / 1200 DEF

 

 

 

[spoiler=Ojamage Tanzanite]

Ojamage Tanzanite

Level 2 LIGHT

Beast/Pendulum/Effect

<3 3>

Pend: Once per turn: you can Fusion Summon 1 "Ojama" monster from your Extra Deck, by banishing monsters from your hand or field as material. Fusion Monsters you control cannot be destroyed by battle, once per turn each.

Eff: If you control an "Ojama" monster other than "Ojama Tanzanite"; you can tribute 1 "Ojama" monster; Special Summon 2 "Ojama" Monsters that are face up in your Extra Deck or are banished, but they cannot attack or be used as material for a Summon this turn, except the Summon of an "Ojama" monster.

200 ATK/ 1200 DEF

 

 

 

[spoiler=Ojamagister Hematite]

Ojamagister Hematite

Level 5 LIGHT

Beast/Fusion/Effect

1 "Ojamage" Monster + 1 Beast monster

Select 1 of your opponent's unoccupied Spell/Trap Zones. The selected Zone cannot be used. While this card is face up on the field, your opponent cannot activate Field Spell cards. If this card is targeted by an effect: you can banish 1 "Ojama" monster from your field or GY; negate the effect, and if you do, destroy that card.

Atk 0 Def 2500

 

 

 

Now Ojamas have something to shuffle from the banished place for the spells, and with decent adaptability. Also forgive my rusty ocg nwn

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...