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Phoenix-Fire, we are eternal


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Inspired by: https://www.crunchyroll.com/yu-gi-oh-vrains/episode-95-781816 Particularly the final turn

 

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If this card is summoned: you can add 1 "Phoenix-Fire" card from your deck to your hand, except "Phoenix-Fire Herald". When this card is destroyed by battle and sent to the Graveyard: You can Special Summon this card. You can only use each effect of "Phoenix-Fire Herald" once per turn.

 

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If you control a "Phoenix-Fire" monster other than "Phoenix-Fire Assailant", you can Special Summon this card (from your hand). Once per turn, during your next Standby Phase after this card in your possession was sent to your GY by a card effect: Special Summon this card from the GY. If a "Phoenix-Fire" monster you control attacks a Defense Position monster, inflict piercing battle damage to your opponent. Once per turn: if a "Phoenix-Fire" monster you control inflicts battle damage to your opponent: you can draw 1 card.

 

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If this card is Normal Summoned: You can Special Summon 1 "Phoenix-Fire" monster from your hand, Graveyard or banished zone. If this card is destroyed and sent to the Graveyard: You can Special Summon this card. During each of your End Phases: Gain 400 LP for each monster you currently control. You can only use each effect of "Phoenix-Fire Healer" once per turn.

 

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You can target 1 Spell/Trap your opponent controls; this card's battle position cannot be changed until the end of your next turn, also change this card you control from face-up Attack Position to face-up Defense Position, and if you do, destroy that target. If this card is destroyed and sent to the Graveyard: You can Special Summon this card. You can only use each effect of "Phoenix-Fire Magician" once per turn.

 

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During either player's turn, if your opponent Summoned 3 or more monsters this turn: You can reveal 1 "Phonix-Fire" card from your hand or banish 1 from your GY; Special Summon this card from your hand or GY. You can only use this effect of "Phoenix-Fire Maiden" once per turn. If this card is summoned: you can target 1 card your opponent controls; destroy it and if you do, excavate the top card of your deck and if its a "Phoenix-Fire" card, add it to your hand. Otherwise place it on the bottom of your deck.

 

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Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by banishing a total of 2 "Phoenix-Fire" monsters from your hand, field or GY. If this card is special summoned: gain LP equal to half its ATK. Once per turn: You can target cards your opponent controls, up to the number of "Phoenix-Fire" monsters you control and in your GY (combined); destroy them. Once per turn, during your Standby Phase, if this card is in your Graveyard and you do not control "Phoenix-Fire Archmage": You can Special Summon this card. If this card is sent to the Graveyard because of a card effect or being destroyed by battle: you can special summon it. You can only use this effect of "Phoenix-Fire Archmage" once per turn.

 

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Add 1 "Phoenix-Fire" monster from your Deck or GY to your hand. Then draw 1 card and if you do, discard 1 card.

 

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Target 1 "Phoenix-Fire" monster in your GY or banished zone; Special Summon it. During either player's turn, when a card or effect is activated that targets a "Phoenix-Fire" monster you control (except during the Damage Step): You can banish this card from your Graveyard; negate that effect.

 

I'm looking for some advanced cards level critique on these to spot any issues before I duel with them

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Phoenix-Fire Herald - No problem.

Phoenix-Fire Assailant - Too many effects.

Phoenix-Fire Healer - No problem.

Phoenix-Fire Magician - Text is a bit confusing. Otherwise, no problem.

Phoenix-Fire Maiden - No problem.

Phoenix-Fire Archmage - Not only does the text need rewording, but the destruction effect needs to be nerfed.

Phoenix-Fire Emblem - Needs to be restricted a bit.

Phoenix-Fire Feather - Should be a hard once-per-turn.

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