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[ANIME] @Ignister archetype (Ai's cards)


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Bururu%40Ignister-JP-Anime-VR.png

Bururu @ Ignister/ブルル@イグニスター

WIND Level 3 ATK/DEF 600/??? Cyberse/Tuner/Effect

If this card is sent to the GY as Synchro Material for a Cyberse monster: You can target 1 other monster in your GY that was used as material for that Synchro Summon; Special Summon it.

 

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Doyon @ Ignister/ドヨン@イグニスター

DARK Level 4 ATK/DEF 400/1600 Cyberse/Effect

If this card is Normal or Special Summoned: You can target 1 "@ Ignister" monster in your GY; add it to your hand. You can only use this effect of "Doyon @ Ignister" once per turn.

 

Pikari%40Ignister-JP-Anime-VR.png

Pikari @ Ignister/ピカリ@イグニスター

LIGHT Level 4 ATK/DEF 1200/600 Cyberse/Effect

If this card is Normal or Special Summoned: You can add 1 "Ignister AiLand" from your Deck to your hand.

 

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Linguriboh/リングリボー

Unknown LINK-1(Bottom-Left) ATK/300 Cyberse/Link/Effect

When your opponent activates a Trap Card (Quick Effect): You can Tribute this card; negate the effect, and if you do, banish that card. If this card is in your GY (Quick Effect): You can Tribute 1 "@ Ignister" monster that was Special Summoned from the Extra Deck; Special Summon this card.

 

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Dark Templar @ Ignister/ダークナイト@イグニスター

DARK LINK-3 ATK/2300 Cyberse/Link/Effect

3 Cyberse monsters, including a DARK Monster
Cannot be destroyed by battle with a monster that has the same ATK. If this card destroys an opponent's monster by battle: You can target 1 "@ Ignister" monster in your GY; Special Summon it to your zone this card points to. If a monster is Special Summoned to your zone your Link Monster points to: You can target 1 Link Monster you control; Special Summon as many Level 4 or lower "@ Ignister" monsters with different names from your GY as possible to your zones the targeted monster points to, but negate their effects. You can only use this effect of "Dark Templar @ Ignister" once per turn.
 
WindPegasus%40Ignister-JP-Anime-VR.png
Wind Pegasus @ Ignister/ウィンドペガサス@イグニスター
WIND Level 7 ATK/DEF 2300/1500 Cyberse/Synchro/Effect
1 WIND Tuner + 1+ non-Tuner monsters
You can target Spells/Traps your opponent controls, up to the number of "@ Ignister" monsters you control; destroy them. If a Spell/Trap you control was destroyed by an opponent's card effect this turn, while this card is in your GY (Quick Effect): You can banish this card from your GY, then target 1 monster your opponent controls; shuffle it into the Deck. You can only use each effect of "Wind Pegasus @ Ignister" once per turn.
 
LightDragon%40Ignister-JP-Anime-VR.png
Light Dragon @ Ignister/ライトドラゴン@イグニスター
LIGHT Rank 4 ATK/DEF 2300/1500 Cyberse/Xyz/Effect
2 Level 4 monsters, including a LIGHT monster
You can detach 1 material from this card, then target monsters your opponent controls, up to the number of "@ Ignister" monsters you control; destroy them. When another "@ Ignister" monster inflicts battle damage to your opponent: You can target 1 "@ Ignister" Link Monster in your GY; Special Summon it. You can only use each effect of "Light Dragon @@ignisterra" once per turn.
 
IgnisterAiLand-JP-Anime-VR.png
Ignister AiLand/イグニスターAiランド
Field Spell Card
If you control no monsters in your Main Monster Zone: You can Special Summon 1 Level 4 or lower "@ Ignister" monster from your hand, also you cannot Special Summon monsters for the rest of this turn, except Cyberse monsters (even if this card leaves the field). If this card in the Field Zone is destroyed by card effect: Destroy all monsters you control.
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i kinda didn't like the name but the the overall aesthetic (barring Ailand) seems nice

 

Field spell is neat

main deck is ok

Dark Templar is nice laddering shenanigans enabler

Pegasus is decent although that spin effect is a bit niche

Dragon is same case as pegasus but since its monster removal, its slightly better

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