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Exdredgile Archetype (CaC Multiples)


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Exdredgile Archetype focuses around dredge when ever you would draw a card but the cards are banished faced-down (they also play around with face-down)

 

 

Silence Before the Exdredgile Storm: Continuous trap card

When a "Exdredgile" monster is Normal Summoned to your side of the Field, you can add 1 "Exdredgile" monster from your Deck to your hand that has a higher level than that monster. During either player's turn; you can discard 1 card; shuffle up to 3 banished face-down cards into the deck. You can only use this card name’s effects once per turn each.

 

 

Exdredgile Path of the chosen: Quick-Play Spell

banish the top 2 cards of your Deck face-down then, Special Summon 1 "Exdredgile" monster from your hand then, draw 1 card. During your Main Phase while this card is in the GY except the turn this card was sent to the GY; you shuffle up to 4 face-down banished card into the deck then add card this card from your GY to your hand. You can only use this card name’s effects once per turn each.

 

 

Exdredgile Whirl of Inventive: Normal Spell

banish the top 2 cards of your Deck face-down then, Special Summon 1 "Exdredgile" monster from your Deck.

During your Main Phase while this card is in the GY except the turn this card was sent to the GY; you can discard 1 card; shuffle this card and up to 4 face-down banished card into the deck then draw 1 card. You can only use this card name’s effects once per turn each.

 

 

Exdredgile Gust Boon: Normal Trap

Can only activate this card if your control a face-up "Exdredgile" monster: Target 1 Spell or Trap card your opponent controls, banish the targeted card then draw 1 card. During your Main Phase while this card is in the GY except the turn this card was sent to the GY; you can discard 1 card; add this card to your hand. You can only use this card name’s effects once per turn each.

 

 

Exdredgile Govhu: Level 4 |

| WIND | Thunder-Type | Effect monster |

| 1900 ATK | 700 DEF |

If you would draw a card, you can banish the top 2 cards of your Deck face-down and add 1 Level 4 or lower "Exdredgile" monster from your Deck to your hand instead of drawing a card. When this card leaves the battlefield: shuffle 1 random face-down banished card into the Deck. You can only use this card name’s effects once per turn each.

 

 

Exdredgile Rori: Level 2 |

| WIND | Thunder-Type | Tuner | Effect monster |

| 0 ATK | 1700 DEF |

If you would draw a card while this card is in your hand, you can banish the top 2 cards of your Deck face-down and Special Summon this card from your hand instead of drawing a card. When this card leaves the battlefield: shuffle 1 random face-down banished card into the Deck. You can only use this card name’s effects once per turn each.

 

 

Exdredgile Mira: Level 1 |

| WIND | Thunder-Type | Effect monster |

| 800 ATK | 600 DEF |

If you would draw a card while this card is in your GY, you can banish the top 2 cards of your Deck face-down and Special Summon this card from your GY instead of drawing a card. When this card leaves the battlefield: shuffle 1 random face-down banished card into the Deck. You can only use this card name’s effects once per turn each.

 

 

Exdredgile Wasdi: Level 3 |

| WIND | Thunder-Type | Tuner | Effect monster |

| 1300 ATK | 800 DEF |

If you would draw a card, you can banish the top 2 cards of your Deck face-down and add 1 Level 4 or lower "Exdredgile" monster from your GY to your hand instead of drawing a card. When this card leaves the battlefield: shuffle 1 random face-down banished card into the Deck. You can only use this card name’s effects once per turn each.

 

 

Exdredgile Divfy: Level 5 |

| WIND | Thunder-Type | effect | Effect monster |

| 2300 ATK | 1900 DEF |

If you would draw a card, you can banish the top 2 cards of your Deck face-down and Special Summon 1 Level 4 or lower "Exdredgile" monster from your Deck instead of drawing a card. When this card leaves the battlefield: shuffle 1 random face-down banished card into the Deck. You can only use this card name’s effects once per turn each.

 

 

Exdredgile Xerx Dragon: Level 8 |

| DARK | Dragon-Type | Synchro | effect | Effect monster |

| 3000 ATK | 2500 DEF |

1 WIND tuner monster + 1 or more Thunder-Type non-tuner monster(s)

If you would draw a card, you can banish the top 2 cards of your Deck face-down and target 1 card your opponent controls and if you do; banish the targeted card face-down instead of drawing a card. When this card leaves the battlefield: shuffle up to 5 random face-down banished card into the Deck. During each player's End Phase, you can draw 1 card. You can only use this card name’s effects once per turn each.

 

 

Exdredgile Jubhi Cleric: Level 8 |

| LIGHT | Warrior-Type | Link-1 | LM-Bottom | effect | Effect monster |

| 0 ATK | Link-1 |

Lore: 1 level 5 or higher "Exdredgile" monster

Your opponent can not target this card for attacks. If a monster(s) would be Summoned to your opponent's side of the field, OR your opponent's Spell/Trap Card is activated while you control a Special Summoned "Exdredgile" monster except a Link monster in your Main Monster Zone: you can draw 1 card. If this card would be targeted by your opponent's card's effect, you can tribute 1 "Exdredgile" monster you control that this card points to: negate that card effect then destroy that card. You can only use this card name’s effects once per turn each.

 

 

Tell me what you think.

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Its quite clever that you modify the Dredge Effect so it banish rather that send to GY. Otherwise it would be busted

 

My review is simple. These guys should have good Meta potential. It self deck thinning vastly improve their consistency. It should be not dificult to tech in generic draw card to trigger the Dredge effect as often as possible (Desire is a must given most of the effects fueled by shuffling banish face down)

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  • 2 weeks later...

Jubhi seems...way to good

 

is the lack of HOPT intentional? be cause as is it now its a on-field super Maxx C with decent self-protection. while its obviously meant to combo off with the rest of Exdredgile so the Dredge effect can interact on opponent turn, they has HOPT on them so it can't spiraling like crazy. therefore passable.  is but the advantage utility need to be tone down.

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