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Uggla6 Released Set - Week 13


Uggla6

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Dystordia - The archetype of disturbed dreams and psychiatric thought.
 
This is the newest Fusion archetype I have created. Designed to be consistent, flexible, and durable. Always around because they hard to remove. This coupled with some slight disruption makes then an irritating force to deal with. They can play their game nearly all games because they can adapt to the play style of the opponent. They do a lot of different things well, but nothing extraordinarily. They are a lot of fun to play, so I encourage you to try them out.
 
[spoiler=Main Monsters]
Dystordia Axor
0/0 ATK/DEF WATER Wyrm-Type Level 1
{You can banish this card from your hand; excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated “Dystordia” card to your hand, also shuffle the rest into the Deck. If this card is banished: You can reveal 1 "Dystordia" card in your hand, then target 1 card on the field; destroy it. You can only use each effect of “Dystordia Axor” once per turn.}
1-Dystordia-Axor.jpg
 
 
Dystordia Anxy
1500/1200 ATK/DEF WIND Fiend-Type Level 2
{If this card is Summoned: You can send 1 “Dystordia” monster from your Deck to your GY. During your Main Phase (Quick Effect): You can return this card to your hand: Special Summon 1 “Dystordia” monster from you hand or GY. You can only use each effect of “Distordia Anxy” once per turn.}
2-Dystordia-Anxy.jpg
 
 
Dystordia Biply
900/2000 ATK/DEF FIRE Aqua-Type Level 3
{If this card is Summoned: You can add 1 “Dystordia” Trap from your Deck to your hand. During your Main Phase (Quick Effect): You can return this card to your hand: Special Summon 1 “Dystordia” monster from you hand or GY. You can only use each effect of “Dystordia Biply” once per turn.}
3-Dystordia-Biply.jpg
 
 
Dystordia Deprevity
1800/400 ATK/DEF EARTH Zombie-Type Level 4
{If this card is Summoned: You can add 1 “Dystordia” Spell from your Deck to your hand. During your Main Phase (Quick Effect): You can return this card to your hand: Special Summon 1 “Dystordia” monster from you hand or GY. You can only use each effect of “Dystordia Deprevity” once per turn.}
4-Dystordia-Deprevity.jpg
 
 
Dystordia Socan
2000/0 ATK/DEF LIGHT Psychic-Type Level 5
{If you control no monsters, you can Special Summon this card (from your hand). You can banish this card from your GY, then target 1 “Dystordia” monster in your GY; return it to the hand.}
5-Dystordia-Socan.jpg
 
 
Dystordia Morphys
0/2100 ATK/DEF DARK Insect-Type Level 6
{As Chain Link 3 or higher (Quick Effect): You can Special Summon this card from your hand. Your opponent cannot activate cards or effects in response to your “Dystordia” card or effect activations.}
6-Dystordia-Morphys.jpg
 

 
 
[spoiler=Spells]
Dystordia Fusion
Normal Spell Card
{Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Material. If Summoning a "Dystordia” Fusion Monster this way, you can also banish monsters from your GY as Fusion Material. If this card is in your GY: You can shuffle this card into the Deck. You can only use this effect of "Dystordia Fusion" once per turn.}
9-Dystordia-Fusion.jpg
 
 
Dystordia Catharsis
Normal Spell Card
{Destroy 1 other card you control or in your hand, and if you do, add 1 "Dystordia" monster from your Deck to your hand. You can only activate 1 “Dystordia Catharsis” per turn.}
10-Dystordia-Catharsis.jpg
 
 
Dystordia Abience
Continuous Spell Card
{Once per turn: You can target 1 “Dystordia” monster you control; inflict damage to your opponent equal to that target's Level x 100. Once per turn, when an opponent's monster declares an attack, if you control a “Dystordia” monster: You can negate the attack, and if you do, draw 1 card.}
11-Dystordia-Abience.jpg
 
 

 
 
[spoiler=Traps]
Dystordia Travail
Normal Trap Card
{Draw 1 card. You can activate this card from your hand by shuffling 1 “Dystordia” card, except "Dystordia Travail", from your hand into the Deck. You can banish this card from your GY, then target 1 "Dystordia" Fusion Monster in your GY; Special Summon it. You can only use this effect of "Dystordia Travail" once per turn.}
12-Dystordia-Travail.jpg
 
 
Dystordia Haunting
Normal Trap Card
{While you control a "Dystordia" monster: Target 1 face-up card your opponent controls; negate its effects. If this Set card is destroyed by card effect: You can target 1 “Dystordia” Spell/Trap in your GY; Set it. You can only use this effect of "Dystordia Haunting" once per turn.}
13-Dystordia-Haunting.jpg
 
 
Dystordia Delusions
Continuous Trap Card
{When this card is activated: You can target 1 monster on the field; return it to the hand. Once per turn, if a "Dystordia" card(s) is returned from your hand to your Deck: You can add to your hand, 1 of your “Dystordia” monsters, that is banished or is in your GY.}
14-Dystordia-Delusions.jpg
 

 
 
[spoiler=Extra Monsters]
Dystordia Philax
2100/2700 ATK/DEF DARK Sea Serpent-Type Fusion Level 7
{1 "Dystordia" monster + 1 monster with 2000 or less ATK
When your opponent activates a card or effect, even during the Damage Step (Quick Effect): You can reveal 1 "Dystordia" card in your hand; shuffle it into the Deck, and if you do, this turn, “Dystordia” cards in your possession are unaffected by the effects of cards with the same original name as the activated card. If this card is destroyed: You can target 1 Level 4 or lower “Dystordia” monster in your GY; Special Summon it.}
6-Dystordia-Philax.jpg
 
 
Dystordia Australo
2500/2000 ATK/DEF DARK Spellcaster-Type Fusion Level 8
{1 "Dystordia" monster + 1 Fusion Monster
If this card is Special Summoned: You can target 3 "Dystordia" cards that are banished or in your GY; shuffle all 3 into the Deck, then you can Set 1 "Dystordia" Spell/Trap from your Deck. Once per turn (Quick Effect): You can target 1 other "Dystordia" monster you control; it gains 2500 ATK until the end of this turn. Your opponent cannot activate Spell/Traps that are Set on the field.}
7-Dystordia-Australo.jpg
 
 
Dystordia Potisido
3000/0 ATK/DEF LIGHT Beast-Type Fusion Level 9
{2 "Dystordia" monsters
Must first be either Fusion Summoned, or Special Summoned from your Extra Deck by Tributing the above cards you control (in which case you do not use "Polymerization"). If this card is Special Summoned: You can change all face-up monsters your opponent controls to face-down Defense Position, also, this turn, if this card attacks a Defense Position monster, inflict double piercing battle damage.}
8-Dystordia-Potisido.jpg
 
 
Dystordia Niragon
0/0 ATK/DEF LIGHT Dragon-Type Fusion Level 10
{3 "Dystordia" monsters
If this card is Fusion Summoned: You can destroy all cards on the field. If this card is destroyed: You can target 1 “Dystordia” Spell/Trap in your GY; add it to your hand.}
10-Dystordia-Niragon.jpg
 

 
 
Decklist will be posted shortly.
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