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Making an "Nom Noms" archetype starting with the boss


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I plan on making a Nom Noms Archetype (in the written CaC multiples archetype section) I was inspired by Gargos AKA "Nom Nom" to do a new Yu-Gi-Oh! archetype. Dr. Jolly Glot the III responded to this with like this? [if this card is targeted by opponent's monster effect: its immediately become Battle Phase and players must conduct a battle with this card and Monster that targeted this card (with turn player monster declaring Attack).] That was a neat idea but I have something different in mind but I may steal that later <3 I will make the Nom Noms archetype later but I will make the single boss for now. Getting on to the boss monster which allow you get it out quickly so you can control the board which is allowing zero monsters on your opponent side so you can run over your opponent.

 

 

Boss monster

Nom Noms Gargos, Vicious Devourer: Level 10 |

| WIND | Reptile-Type | Non-Tuner | Effect monster |

| 3500 ATK | 3000 DEF |

The level of all level 5 or higher WIND Reptile monsters in your hand is reduced by 4. You can Special Summon this card (from your hand) by shuffling 1 face-up WIND Reptile-Type monster you control except "Nom Noms Gargos, Vicious Devourer" into your Deck. You can Special Summon this card (from your GY) by returning 3 face-up WIND Reptile-Type monsters you control to the hand, except "Nom Noms Gargos, Vicious Devourer" to your hand. If a monster your control is targeted by a card effect, target 1 face-up monster your opponent controls, the targeted monster loses DEF equal to this card's ATK then, this card loses DEF equal to the targeted monster's ATK. If a face-up monster's DEF becomes 0 by a card effect, destroy the monster. You can only control 1 face-up "Nom Noms Gargos, Vicious Devourer".

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