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Adamant HEROes [30/XX]


Simping For Hina

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Main Deck Monster Cards

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Adamant HERO Blazing Cut

LV 4 / FIRE / Warrior / Pendulum / Effect

ATK 1500 / DEF 1000

Scales: < 8, 8 >

Pendulum Effect: Target 1 “Adamant HERO” monster you control: Return that target to your hand; inflict 500 damage to your opponent.

You can discard 1 other “HERO” monster; Special Summon this card from your hand. If this card is Special Summoned: Inflict 500 damage to your opponent.

 

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Adamant HERO Calling Knight

LV 4 / DARK / Warrior / Pendulum / Effect

ATK 1500 / DEF 1000

Scales: < 5, 5 >

Pendulum Effect: Target 1 “Adamant HERO” monster you control: Return that target to your hand; Until End Phase, “Adamant HERO” monsters you control cannot be destroyed by battle.

You can discard 1 other “HERO” monster; Special Summon this card from your hand. If this card is Special Summoned: Target 1 “Adamant HERO” monster you control; that target cannot be destroyed by battle.

 

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Adamant HERO Crashing Wave

LV 4 / WATER / Warrior / Pendulum / Effect

ATK 1500 / DEF 1000

Scales < 2, 2 >

Pendulum Effect: Target 1 “Adamant HERO” monster you control: Return that target to your hand; Until End Phase, “Adamant HERO” monsters you control cannot be destroyed by card effects.

You can discard 1 other “HERO” monster; Special Summon this card from your hand. If this card is Special Summoned: Target 1 “Adamant HERO” monster you control; that target cannot be destroyed by card effects.

 

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Adamant HERO Crowning Achievement

LV 3 / WATER / Warrior / Effect

ATK 1000 / DEF 800

When this card is Normal Summoned: Until the End Phase, “Adamant HERO” monsters you control cannot be destroyed by battle. When this card is Special Summoned: Until the End Phase, “Adamant HERO” monsters cannot be destroyed by card effects.

 

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Adamant HERO Duskfall Assassin

LV 3 / DARK / Warrior / Pendulum / Effect

ATK 1000 / DEF 800

Scales: < 6, 6 >

Pendulum Effect: Discard 1 “Adamant HERO” monster; Gain 500 Life Points.

Send this card from your hand to the GY; Gain 500 Life Points.

 

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Adamant HERO Earthly Aim

LV 4 / EARTH / Warrior / Pendulum / Effect

ATK 1500 / DEF 1000

Scales < 3, 3 >

Pendulum Effect: Target 1 “Adamant HERO” monster you control: Return that target to your hand; Halve the ATK and DEF of all face-up monsters your opponent controls.

You can discard 1 other “HERO” monster; Special Summon this card from your hand. If this card is Special Summoned: Double the ATK of all face-up “Adamant HERO” monsters you control.

 

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Adamant HERO Furthered Wind

LV 3 / WIND / Warrior / Effect

ATK 1000 / DEF 800

When this card is Normal Summoned: Target 1 face-up monster your opponent controls; until the End Phase, its ATK is halved. When this card is Special Summoned: Target 1 face-up monster you control; until the End Phase, its ATK is doubled.

 

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Adamant HERO Howling Verse

LV 3 / FIRE / Warrior / Pendulum / Effect

ATK 1000 / DEF 800

Scales: < 3, 3 >

Pendulum Effect: Discard 1 “Adamant HERO” monsters; Until End Phase, monsters you control, if it attacks a Defense Position monster, inflict piercing battle damage to your opponent.

Send this card from your hand to the GY: Target 1 “Adamant HERO” monster you control; if that target attacks a Defense Position monster, inflict piercing battle damage to your opponent.

 

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Adamant HERO Illuminant Strike

LV 4 / LIGHT / Warrior / Pendulum / Effect

ATK 1500 / DEF 1000

Scales < 5, 5 >

Pendulum Effect: Target 1 “Adamant HERO” monster you control: Return that target to your hand; Draw 1 card. You can only activate this effect of “Adamant HERO Illuminant Strike” once per turn.

You can discard 1 other “HERO” monster; Special Summon this card from your hand. If this card is Special Summoned: Draw 1 card. You can only activate this effect of “Adamant HERO Illuminant Strike” once per turn.

 

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Adamant HERO Initial Spark

LV 3 / FIRE / Warrior / Effect

ATK 1000 / DEF 800

When this card is Normal Summoned: gain 200 LP for each “HERO” monster you control. When this card is Special Summoned; inflict 200 damage to your opponent for each “HERO” monster you control.

 

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Adamant HERO Inspired Dark

LV 4 / DARK / Warrior / Effect

ATK 1500 | DEF 1000

When this card is Normal Summoned: target 1 monster on the field; return this and that target to their owner’s hand. When this card is Special Summoned: target 1 Spell/Trap on the field; return this card and that target to their owner’s hand.

 

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Adamant HERO Iris Damsel

LV 4 / LIGHT / Warrior / Effect

ATK 1500 | DEF 1000

When this card is Normal Summoned: you can reveal 1 “Adamant HERO” Pendulum Monster from your hand, and if you do; add 1 “Adament HERO” Pendulum Monster from your Deck to your hand. When this card is Special Summoned; add 1 Spell/Trap from your Deck to your hand, that specifically lists “Adamant HERO” in its text.

 

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Adamant HERO Mystic Blizzard

LV 3 / WATER / Warrior / Pendulum / Effect

ATK 1000 / DEF 800

Scales < 6, 6>

Pendulum Effect: During your opponent’s turn, when a Monster would be Summoned: Discard 1 “Adamant HERO” monster; negate the Summon, and if you do, destroy that card. You can only activate this effect of “Adamant HERO Mystic Blizzard” once per turn.

During your opponent’s turn, when a Monster would be Summoned: You can send this card to the GY; negate the Summon, and if you do, destroy that card. You can only activate this effect of “Adamant HERO Mystic Blizzard” once per turn. 

 

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Adamant HERO Shining Glare

LV 3 / LIGHT / Warrior / Pendulum / Effect

ATK 1000 / DEF 800

Scales < 2, 2 >

Pendulum Effect: During your opponent’s turn, when a Spell/Trap would be activated: Discard 1 “Adamant HERO” monster; negate the activation, and if you do, destroy that card. You can only activate this effect of “Adamant HERO Shining Glare” once per turn.

During your opponent’s turn, when a Spell/Trap would be activated: You can send this card from your hand to the GY; negate the activation, and if you do, destroy that card. You can only activate this effect of “Adamant HERO Shining Glare” once per turn.

 

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Adamant HERO Silent Shot

LV 3 / WIND / Warrior / Pendulum / Effect

ATK 1000 / DEF 800

Scales < 2, 2 >

Pendulum Effect: Discard 1 “Adamant HERO” monster; double the ATK of all face-up “Adamant HERO” monsters you control.

You can send this card from your hand to the GY: Target 1 “Adamant HERO” monster you control; Until End Phase, double its ATK.

 

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Adamant HERO Solid Stance

LV 3 / EARTH / Warrior / Effect

ATK 1000 / DEF 800

When this card is Normal Summoned: Target 1 “Adamant HERO” monster in your GY; add that target to your hand. When this card is Special Summoned: Target 1 “Adamant HERO” monster in your GY; Special Summon it.

 

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Adamant HERO Whispering Muse

LV 3 / EARTH / Warrior / Pendulum / Effect

ATK 1000 / DEF 800

Scales: < 7, 7 >

Pendulum Effect: Discard 1 “Adamant HERO” monster: Add 1 Spell/Trap from your Deck to your hand, that specifically lists “Adamant HERO” in its text. You can only activate this effect of “Adamant HERO Whispering Muse” once per turn.

You can send this card from your hand to the GY: Add 1 Spell/Trap from your Deck to your hand, that specifically lists “Adamant HERO” in its text.

 

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Adamant HERO Wind Razer

LV 4 / WIND / Warrior / Pendulum / Effect

ATK 1500 / DEF 1000

Scales < 3, 3 >

Pendulum Effect: Target 1 “Adamant HERO” monster you control: Return that target to your hand; Add 1 “Adamant HERO” monster from your Deck to your hand.

You can discard 1 other “HERO” monster; Special Summon this card from your hand. If this card is Special Summoned: Add 1 “Adamant HERO” monster from your Deck to your hand.

 

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Childe of the Adamant

LV 1 / EARTH / Warrior / Effect

ATK 200 / DEF 500

Once per turn: You can reveal “Adamant HERO” 1 Fusion Monster from your Extra Deck, then send 1 of the Fusion Materials whose name is specifically listed on that card from your hand or Deck to the GY; this card's name becomes the sent monster's until the End Phase.

 

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Soldier of the Adamant

LV 2 / DARK / Warrior / Effect

ATK 500 / DEF 1000

If this card is sent from the field to the GY: Add 1 Level 4 or lower “Adamant HERO” monster from your Deck to your hand. You can only activate this effect of “Soldier of the Adamant” once per turn.

 

Spell Cards

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Adamant Offering

Equip Spell

Fusion Summon 1 “Adamant HERO” Fusion Monster from your Extra Deck, by returning to your hand Fusion Materials listed on it from your field or GY, and equip this card to it. You can only control 1 “Adamant Offering”.

 

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Adamant Seal

Continuous Spell

This card’s name becomes “Adamant Offering” while on the field. When this card is activated: Fusion Summon 1 “Adamant HERO” Fusion Monster from your Extra Deck, returning to your hand Fusion Materials listed on it from your field or GY. You can only control 1 “Adamant Offering”.

 

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Hall of the Adamant

Field Spell

When this card is activated: Special Summon 1 “Adamant HERO” monster from your hand or place 1 “Adamant HERO” Pendulum Monster from your hand into your Pendulum Zone. If an “Adamant HERO” monster you control would be destroyed by battle of card effect, return it to your hand instead.

 

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Heat of Battle

Normal Spell

Target 1 “Adamant HERO” monster you control; return that target to your hand, also banish 1 card your opponent controls.

 

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Shield of the Adamant

Quick-Play Spell

Target 1 “Adamant HERO” monster you control: Return that target to your hand; “Adamant HERO” monsters you control cannot be targeted by, or destroyed by, card effects.

 

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Taking on the Challenge

Quick-Play Spell

When a Spell/Trap Card is activated, target 1 “Adamant HERO” monster you control: Return that target to your hand; negate the activation, and if you do, destroy that card.

 

Trap Cards

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Bonfire of the Vanities

Normal Trap

Target any number of “Adamant Hero” monsters in your GY; Special Summon them, and if you do, you lose 1000 LP for each monster Special Summoned by this effect. You can only activate 1 “Bonfire of the Vanities” per turn.

 

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Parting Gifts

Normal Trap

When an opponent’s monster declares an attack: Target 1 “Adamant HERO” you control and the attacking monster; Return the targeted “Adamant HERO” monster to you hand, also negate the attack.

 

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Recalling Reinforcements

Normal Trap

Target 1 face-up monster you control: Return any number of monsters you control to the hand; it gains 200 ATK for each monster returned to your hand this way.

 

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Unreal Reality

Continuous Trap

Once per turn: You can return 1 “Adamant HERO” monster you control or from your Graveyard, then target 1 monster you control; it can’t be targeted by or destroyed by card effects, or destroyed by battle.

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