Ryusei the Morning Star Posted October 11, 2019 Report Share Posted October 11, 2019 IGAS-JP080 Head Judging Continuous Trap You can use the (1)st effect with this card’s name only once per turn. (1) When either player activates a monster effect on the field: You can have the activating player toss 1 coin and call it. If they call it right, send this card to the GY. If they call it wrong, negate that activation, and if you do, that player gives control of that monster to their opponent. Link to comment Share on other sites More sharing options...
Tinkerer Posted October 11, 2019 Report Share Posted October 11, 2019 This. I like this. It's so silly yet you can legitimately use it and straight-up steal a win. Link to comment Share on other sites More sharing options...
Sleepy Posted October 11, 2019 Report Share Posted October 11, 2019 Downside is too harsh with the chance of being nothing but a -1. If it gave a strike system like "if it goes tails 3 times, send it to the GY" instead. That way it'd still have the self removal risk but it wouldn't be such a... well... gamble... Link to comment Share on other sites More sharing options...
Ryusei the Morning Star Posted October 11, 2019 Author Report Share Posted October 11, 2019 41 minutes ago, Sleepy said: Downside is too harsh with the chance of being nothing but a -1. If it gave a strike system like "if it goes tails 3 times, send it to the GY" instead. That way it'd still have the self removal risk but it wouldn't be such a... well... gamble... there are cards that fix the coin flip. Link to comment Share on other sites More sharing options...
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