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Forgotten Conflict


Abaddon

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Okiedokie, I have gotten round to making a new set of cards, and quite out of the ordinary for me, not in text base, for the purpose of this site's benefit. Oh, this is only the beggining, there are quite a few more cards, I just have to get round to making them. And image searching takes time, and even with that time I rarely get the best result for example my third card...that's terrible...Oh btw, I decided not to put their effects in the box because Solik's doesn't fit under any circumstance, and I didn't want that to be odd. So I'll put their effects beneath them.

 

AREPT.jpg

 

During the second turn after this face-up card was Normal Summoned or Set, increase it?s ATK by 300 Points, and when it attacks a monster in defence position with lower ATK than this card, inflict the battle damage to your opponent?s Life Points.

 

During the third turn after this face-up card was Normal Summoned or Set, it?s previous effect bonuses are reset. Then increase it?s ATK and DEF by 100 points, and it is not affected by Spell Cards.

 

During the fourth turn after this face-up card was Normal Summoned or Set, it?s previous effect bonuses are reset. Then increase it?s ATK by 200 points, and it gains the ability to attack twice during the same Battle Phase.

 

AICe.jpg

 

Every turn this card is face-up on your side of the field, flip two coins. If the first coin lands on tails, control of this card switches to your opponent. If it lands on heads, you keep control of it. If the second coin lands on tails, this card?s ATK becomes 1000, and DEF becomes 2250. If the second coin lands on heads, this card?s ATK becomes 2250, and DEF becomes 1000.

 

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This card can attack in the same Battle Phase as many times equal to the amount of monsters face-up on your side of the field. If there is a monster that is higher level than this card face-up on your side of the field, this card increases it's ATK by 500 points. Additionally, if the highest level monster on your side of the field would be destroyed, and is higher level than this card, this card is destroyed in it?s place.

 

0AJISU.jpg

 

This card is treated as having ?Ninja? in it?s card name. Once per turn, by paying 500 Life Points, select a monster on your opponent?s side of the field, and decrease it?s ATK equal to it?s Level x 100 points.

 

There we have it. I'll post more once they're finished.

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Heh, I managed to find what I needed on Google, but thanks for the links anyway. I might use them some other time seeing as again, Google gave my me nothing too brilliant. Four more cards.

 

AANGLE.jpg

 

As long as this card remains face-up on your side of the field, when an opponent?s monster is Normal Summoned or Flip Summoned, if heads, the monster is destroyed, if tails, it?s battle position is immediately changed. When this card attacks and destroys a face-down DEF position monster, it?s Flip Effect is not activated.

 

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Once per turn, you can send a monster on your opponent?s side of the field with higher ATK points than this card back to the owner?s hand. If this card is destroyed and send to the Graveyard you can tribute 1 ?Enn? on your side of the field to Special Summon this card back to your side of the field immediately.

 

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Once per turn, during your Main Phase, if you control this card on the field, you can equip it to your "Terhic? as an Equip Card, OR unequip the Union equipment and Special Summon this card in face-up Attack Position. While equipped to a monster by this card's effect, increase the ATK and DEF of the equipped monster by 200 points, and the monster cannot be destroyed as a result of battle. (1 monster can only be equipped with 1 Union Monster at a time.) When this card is destroyed and sent to the Graveyard, search your deck for 1 ?Terhic? and Special Summon to your side of the field in face-up ATK position.

 

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If this card inflicts battle damage to your opponent?s Life Points, increase your Life Points by the inflicted amount. As long as this card remains face-up on your side of the field, whenever your opponent activates a Spell or Trap card flip a coin. If heads, it?s effect is negated and the card is destroy. If tails, you take 400 Life Point damage.

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  • 2 weeks later...

Hey, I did have some ideas for magic and traps etc. for this set, but that was before something caused me to have to end it quickly. Which is what I'm doing now. Once I've posted these Lords of Joa, I'll posts the Lords of Taab after this.

 

AFURA.jpg

 

This card can be Tribute Summoned by Tributing 1 Monster Card on your side of the field. If this effect is used, this card may not attack. Once per turn, by tributing 1 monster, discarding 2 cards from your hand, or removing 3 monsters in your Graveyard from play, you may search your deck for any card, and put it below the top card of your deck.

 

ACRED.jpg

 

This card can be Tribute Summoned by Tributing 1 Monster Card on your side of the field. If this effect is used, this card may not attack. Once per turn, you may switch this card with another Monster in a Monster Card Zone on your side of the field. If there is a monster adjacent to this card on your opponent?s side of the field after this card?s effect is used and has higher ATK than this card, you may destroy it.

 

ABOKA.jpg

 

This card can be Tribute Summoned by Tributing 1 Monster Card on your side of the field. If this effect is used, this card may not attack. Once per turn, by tributing 1 monster, discarding 2 cards from your hand, or removing 3 monsters in your Graveyard from play, you may activate the effect of a Spell, Trap or Monster Effect without the cost or conditions for activation.

 

ACLOAK.jpg

 

This card cannot be Normal Summoned or Set. This card can only be Special Summoned by tributing 2 monsters on your side of the field. This card?s ATK and DEF are equal to the combined ATK and DEF of all monsters on your side of the field with ?Lord of Joa? in their card name. If there is not another monster on your side of the field that includes ?Lord of Joa? in it?s card name, this card cannot be destroyed as a result of battle, and is unaffected by Spell and Trap cards.

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