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Flash Flyer - Sakura

Flash Flyer - Sakura

Member Since 05 Feb 2009
Member ID: 103,963
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#7131961 Sakura the ZPD moderator is retiring

Posted by Flash Flyer - Sakura on 15 December 2018 - 05:54 AM

(For lack of clever titles to write here.)


I know I just referenced this in my Opinions thread and quite short notice, but yeah, I'm retiring my position as a Custom Cards moderator after 4 years and 5 months (give/take a few days) on the job.


Why am I retiring?


Put bluntly, I face all 400-level courses in civil engineering from here on out, and if this semester's workload was any indicator, I will not have the time to be here / execute my duties properly and handle things at the same time if I want to graduate soon / get my full-time job.


(I do have a part-time job, but I cannot rely on it forever.)


I've known from the beginning that my time here wouldn't last forever.




I've been a staff member since July 12th, 2014 and well, seen the site change dramatically over that time. When I took this job long ago, I came on with the intent on making a difference for Custom Cards (and well, provide Zextra with a bit of help at the time). Looking back at how my section has become over the years, I think the place has gotten better, despite some of the setbacks of the time.


Granted, there have been bad points during my career and I can't say that I'm happy with myself in terms of how any of that turned out.


(I had more things that I wanted to do for the section and YCM altogether, but life just didn't allow for that to happen.)


What are you going to do now?


I won't leave entirely, but my presence won't be as frequent as it has been over the years. However, you can still find me on Discord in general or on Duel Portal.


I know some of you see me on both.

(DP name is Sakura Haruno, or my previous name prior to this one. Discord is located on profile.)



Before the chronicle of Sakura's modship closes and like actual cherry blossoms, scatters into the winds of history, I wish to say that it's been a pleasure serving you these past couple years and I hope for the section / site's future in the years to come.


I won't forget any of the memories made here, and those of you who I've gotten to know over the years.


If I end up not seeing you guys again, then...



Aloha a hui hou.

(Bye, until we meet again.)


- Sakura



#7131938 Sakura's opinions

Posted by Flash Flyer - Sakura on 15 December 2018 - 04:47 AM

Shouldn't a retirement announcement be somewhere other than misc..?

I mean, I'd be lying if I said this seemed sudden, but I'll be honest I'm surprised to see it here first.

Also I like giving my opinion where it isn't requestedbso expect that... Tomorrow or something.


I had been planning it for a while, but me being busy with other things like finals meant not coming on to YCM to announce it formally (and ending up being short notice like it is now).


It will be in News shortly.


Well, I'd honestly be personally sad and disappointed when you do eventually leave, as you say, but that is your prerogative. Wishes for the best in your future endeavors, and all that.

More to the point, and on-topic with the point of the thread, I have 2 questions.
1. Not counting issues regarding trying to keep a MR3 Legacy group alive, are there any mistakes you think I'm making in running the AGM? You've been in the group for nearly as long as it's existed, even before its colossal overhaul so sets actually get reviewed, analyzed, erratad as necessary, and given support where appropriate . . . I'd like to know if there is anything you personally believe I could do to better serve my own group.
2. Given the choice, which existing regular member would you promote to mod to replace you, when you do leave? Call me curious.


I might pop in every now and then (or I'll still contribute to AGM remotely via Discord / DP; idk, I'll figure out something), but yeah, I'm retiring because coursework is going to be an issue come 2019 if this fall was any indicator.


1. Honestly, I really don't think there are any mistakes you have made in running the AGM. Barring your eccentricities with card formatting and all, I don't see any flaws.


I would say maybe make it easier for newer members to join, but I suppose you do need the assurance of activity. Another thing might be to look over the card pool every now and then to "rebalance" it, but I know it's a lot of work considering how large the pool is now.


2. Most of you already know this, but I'd like Dova to succeed me. You guys trust him enough and he's done plenty for the section overall. Without divulging the team's current plans, I can say that no objections exist with him.

#7131924 Sakura's opinions

Posted by Flash Flyer - Sakura on 15 December 2018 - 04:01 AM

In your opinion, what would be the best steps to fix these issues you speak of?

Um, bump?


I apologize for not answering this sooner, however I have been busy with offsite work among others.


However, I should leave a note that I'm retiring because of real life / academics (which I did allude to in an earlier reply as a reason for why I'm leaving, though I didn't expect for it to happen so suddenly).


Therefore, whatever's written below will be on the rest of the team to take my "critique" (if any of them so desire to improve).


With that said and done...




Overall, some of the issues that I feel exist with the team can be addressed by talking, addressing concerns and trying to reach the best conclusion on a timely basis.

#7129924 Sakura's opinions

Posted by Flash Flyer - Sakura on 26 November 2018 - 09:56 PM

You definitely share a similar opinion to myself then! I myself annot talk about activity; as you are fully aware, but have had a nice return since coming back onto the site. Even in the 2 weeks I have been back I have noticed pretty much everything you have described here, which was obviously far different from back in the day! 
This is going to turn into a full interview here (which would be cool for newer members to get to know the moderators better) but how do you think the way the site has been moderated has changed over the years? (this is obviously not a dig at anyone I haven't been around to witness any of this!)
Thanks for taking the time to write a wholehearted opinion!

Going to apologize for the 2-3 week lag in answering this, as I was on break due to coursework (and well, needing a break from the place for a while to focus on real life).
Might end up as a long reply too, but there's a lot that I want to say about the team; myself included in its recent form.



Again, I apologize for the text wall and the slight straying, but there's some things I want to get out regarding my stance on the team in general and well, note that my time on this team may be winding down eventually.

#7129891 THE MODERATOR REPORT [Staff Transparency Thread]

Posted by Flash Flyer - Sakura on 26 November 2018 - 04:51 PM



Just going to announce that yes, I'm still here and back from "vacation". Had some things at the start of the month that required dealing with, including personal life and upper division work.


I apologize for going on break without announcing that I'd be gone for a period of time.

#7127565 Sakura's opinions

Posted by Flash Flyer - Sakura on 08 November 2018 - 12:52 AM

whats your opinion on the progression of this site over the last ten years?  


Disclaimer that I was gone from December 15th, 2011 to September 28th, 2013 because I lost interest in the site, so any specific changes during this time, I cannot comment on.


apologies for text wall, but there's a lot I want to say about this site


Short version: YCM has its ups/downs, but from a personal perspective, I feel it more going down due to various circumstances that are either within control or outside of it. Cardmaker / site bugs aren't things we can really do anything about, especially because former is why new members probably come here for most part.

#7127272 High School Archetype

Posted by Flash Flyer - Sakura on 06 November 2018 - 05:32 PM

You know how this works by now, so...yeah.


This is a series of cards I thought of based around the idea of a stereotypical high school ( the nerd, the jock, stuff like that ). They have a somewhat loose theme of returning cards you control to the hand, along with a beatdown focus with easy swarming. 


Please leave your thoughts down below :D 


Main Deck Monsters

Extra Deck Monsters

Spells and Traps


I know Dova and I told you this in status, but try posting parts of this first, then add on later after critique and whatnot (as this is quite a bit).

#7127271 [Debates] U.S. Jewish Community

Posted by Flash Flyer - Sakura on 06 November 2018 - 05:16 PM

Given the subject matter and how people normally react to this, I'm leaving this warning for everyone else.


Behave yourselves in this thread, or else you shall be punished accordingly.



As far as my opinions on this topic are concerned, the Jewish population in this country is plagued by the fact that they are who they are, and there exist anti-Semites who want to kill them for that purpose (i.e. neo-Nazis). We all should've heard about the Pittsburgh shooting and the gunman blatantly said "I wanna kill Jews". I don't recall any other incidents by name off top of head that involved anti-Semitic acts, but things exist.


If you remove the anti-Semitism from this, they seem to be doing alright for themselves and not causing issues on their own.


I may be wrong on this, because there aren't many Jews in the central Pacific (barring that one governor we've had), so I cannot say if they got internal problems on their own, or that they're targeted by racists just for being who they are.

#7127156 White Armed Dragon

Posted by Flash Flyer - Sakura on 05 November 2018 - 09:58 PM

Like Darj already mentioned, this being a LIGHT banish equivalent of Dark Armed isn't exactly doing this card any favors. However, just so you don't get chewed out for doing this, yeah, it only hits monsters.


Functionally, is this a better DAD? It only hits monsters, yes, but nowadays backrow tends to be marginal / not as prevalent as before so only monsters isn't functionally worse. It banishes too, so avoids the GY triggers and whatnot. Granted, you could just make a Lightray like Darj suggested (though you can probably leave the effect as-is, barring making it an OPT). I would've said "go make this a Metaphys", but Armed Dragon already got one as a vanilla.



It's your choice on how to go through with any changes.

#7127154 Having a little difficulty adding images

Posted by Flash Flyer - Sakura on 05 November 2018 - 09:53 PM

The code seems to be correct for most part, though some of the pics are already images as opposed to the (img) stuff.


Gonna try copy/pasting this into a test thread and see what's the issue.



EDIT: It's working out fine on my end. Not too sure what's wrong on yours.

#7127146 Mt. Magneous

Posted by Flash Flyer - Sakura on 05 November 2018 - 08:30 PM

To be fair, all of those old Attribute boosting Fields are outdated now and Pyros usually got short end of the stick otherwise.


As far as this goes, the boost is generally fine if you can mill enough of them or get them in GY fast enough to make a difference. This card's excavation thing sorta helps them in conjunction with the revival effect, but that's it. Other problem is what Pyros are even worth using or can be revived (Infernal Flame Emperor, y u only NS'able?) As far as the stuff you linked to are concerned with this, they could use a bit of support here and there. Not enough to push them to modern levels of playability, but getting there.

#7126983 Single to Archetype Game

Posted by Flash Flyer - Sakura on 04 November 2018 - 06:01 AM

Legendary Flame Acolyte

Level 3 | FIRE | Spellcaster | Effect


Once per turn: You can add 1 card that specifically lists "Legendary Flame" in its text from your Deck to your hand. If this card is Tributed for the Ritual Summon of a "Legendary Flame" monster, place 3 Spell Counters on it when it is Ritual Summoned.


Legendary Flame Invoker

Level 4 | FIRE | Spellcaster | Effect


Once per turn: You can Special Summon 1 "Legendary Flame" monster from your hand, except "Legendary Flame Invoker". If this card is Tributed for the Ritual Summon of a "Legendary Flame" monster, that monster cannot be destroyed by battle.


Legendary Flame Necromancer

Level 4 | FIRE | Spellcaster | Effect


Once per turn: You can Special Summon 1 "Legendary Flame" monster from your GY, except "Legendary Flame Necromancer". If this card is Tributed for the Ritual Summon of a "Legendary Flame" monster, that monster cannot be destroyed by card effects.


Legendary Flame High Lord

Level 10 | FIRE | Spellcaster | Ritual | Effect


You can Ritual Summon this card with "Incandescent Cycle". Each time a card or effect is activated, place 1 Spell Counter on this card. Once per turn: You can remove the following number of Spell Counters, then apply the appropriate effect.

- 3: Destroy all other monsters on the field.

- 5: Destroy all other cards on the field.

- 10: Destroy all other cards on the field, and in both player's hands.


[Wording may need work, but you get what this does.]


Incandescent Cycle

Ritual Spell

This card can be used to Ritual Summon any "Legendary Flame" monster. You must also offer monsters you control or from your hand whose total Levels equal or exceed the Level of the monster you are Ritual Summoning. While this card is in your GY, your opponent cannot activate cards or effects in response to the activation of a Ritual Monster's effect in your possession. During the start of the next turn after this card was sent to the GY: Shuffle it into the Deck.




Next card:


Shinato, King of a Higher Plane

#7126979 Battleguard Support

Posted by Flash Flyer - Sakura on 04 November 2018 - 05:22 AM

Would be nice if we got the Battleguard stuff from ARC-V besides King as then you'd actually have something resembling a Deck skeleton, but we don't. Also promised to review these a while back, so yeah, here you go.




Training Grounds is fine, though as things currently stand, you literally only have the original two and King and mostly reliant on the former. Yeah, it gets you Tributing fodder, but that's all it does.


Junior does what it needs to as a searcher and no one's complaining about free Battleguard King from Deck (well, you gotta Tribute stuff though). I do think you could just leave the hard OPT off as Battleguards really aren't going to become a Deck until more cohesive support comes out (or the originals get retrained).


Fury is alright, but relying on the original Battleguards isn't doing much favors for it usability-wise; effects are otherwise good.


Rampage is fine, however similar concern with Fury requiring Lava/Swamp.


Friendship can get away with the effect it currently has, taking into consideration that Battleguards are still nowhere near developed (even if you wanted to add the anime-only stuff). Draw effect is fine as-is.

#7126891 Quicksand Devourer

Posted by Flash Flyer - Sakura on 03 November 2018 - 01:11 PM

You already know this, but yeah, this thing needs to actually survive the Battle Phase in order to Link Summon. Granted, you could probably use Dark Door or something to limit the attacks and prevent this from running out its protection, but then you're only getting a Link 2 at best [not that it's a bad thing]. Anything higher, and you'll probably have to find some other way to pull it off without it dying.


It's a cute form of removing monsters for stuff, but in practice, might not yield more than the aforementioned Link 2 stuff.

#7126890 Frequently Asked Questions V2 [UPDATED: 9/17/2018]

Posted by Flash Flyer - Sakura on 03 November 2018 - 01:06 PM

QQ since I'm reviewing Necrobumping (and inadvertently committing one now, but looks like this is the most appropriate thread)

I have a custom set I was working on about a year and a half ago that never got locked, and have since made new cards for it.  

Would it be better to start a fresh thread or would it be okay to just update and bump the old one with the new cards?


You should make a new one.