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Black D'Sceptyr

Black D'Sceptyr

Member Since 02 Mar 2009
Member ID: 110,457
Currently Not online
Offline Last Active Yesterday, 12:13 AM
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In Topic: Make a Tuner Monster Game

23 April 2019 - 08:09 PM

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Blazing Brazen

FIRE/Pyro-Type Tuner Effect Monster/Level 4/900 ATK/2200 DEF

 

Lore: If you control no monsters, or if this card is destroyed by a card effect: You can destroy 1 other FIRE monster in your hand; Special Summon this card from your hand or GY. This is a Quick Effect, if your opponent controls a monster in their Extra Monster Zone. After the effect of a non-Pyro monster in the same column as the Extra Monster Zone resolves, destroy that monsterr. Cannot be used as Synchro Material, except for the Synchro Summon of a FIRE Synchro Monster.

 

 

NEXT UP: 

 

A Level 8 or higher Synchro Tuner monster, how about? The catch? It can't be a Dragon.


In Topic: The Puppet Magic of Immortal Ruler (AKA Cheapest Counter This Side of An Ikea One)

23 April 2019 - 07:34 PM

I ain't scared of no bumping

 

no bumping

 

no bumping


In Topic: Necromancing Pikeru & Curran (They're Creepy & They're Rotten/Mysterious & Plottin'...)

23 April 2019 - 07:33 PM

I ain't scared of no bumping

 

no bumping

 

no bumping


In Topic: Make Legacy Support

23 April 2019 - 03:30 PM

Hope ya'll know I'm spoiling a VRAINS vs. The World booster exclusive for this. 

 

Ah who am I kidding, even I think Melodious deserves support more than these Spirit wannabes.

 

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Yosenju Ramid

WIND/Beast-Warrior-Type Effect Monster/Level 1/400 ATK/1300 DEF

 

Lore: (Quick Effect): You can reveal this card in your hand; Fusion Summon 1 WIND Fusion Monster from your Extra Deck, using monsters in your hand and/or Normal Summoned monsters either player controls as Fusion Materials. You can target 1 Spell/Trap on the field and 1 "Yosenju" card in your GY, except "Yosenju Ramidreju"; destroy the first target, and if you do, add the second target to the hand. You can only use each effect of "Yosenju Ramid" once per turn.

 

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Yosenju Tsura

WIND/Beast-Type Effect Monster/Level 6/2600 ATK/300 DEF

 

Lore: (Quick Effect): You can discard 1 other WIND monster; Special Summon this card from your hand. Cannot attack, unless it was Pendulum Summoned. Once per turn: You can banish 1 "Yosenju" card from your GY; inflict 1300 damage to your opponent, plus 500 more damage for each "Yosenju" card in your Pendulum Zones. During the End Phase, if this card was Summoned this turn; Return it to the hand. You can only control 1 "Yosenju Tsura".

 

 

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Yell of the Yosenju

Equip Spell Card

 

Lore: Equip only to a Normal or Pendulum Summoned WIND monster. It gains 1000 ATK. You can Tribute the equipped monster: Special Summon 1 Level 4 or lower "Yosenju" monster from your Deck. If this card is sent from the field to the GY, during the Standby Phase of the next turn: You can banish this card from your GY; immediately after this effect resolves, Normal Summon 1 WIND monster, without Tributing if it is Level 5 or higher, but it cannot attack or be Tributed, also return it to the hand during the End Phase. You can only use this effect of "Yell of the Yosenju" once per turn.

 

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Yosen Dizzying Dropzone

Continuous Trap Card

 

Lore: Each player must return 1 monster they control or in their Pendulum Zones to the hand to Fusion, Synchro, Xyz or Link Summon a monster(s). You can banish 2 "Yosenju" cards from your Pendulum Zones and/or GY; apply these effects (simultaneously), depending on the types of the cards you banished. You can only use this effect of "Yosen Dizzying Dropzone" once per turn.

• Pendulum Monster: You never take damage this turn that is 1000 or more.
• Spell/Trap Card: Banish the top 10 cards of your opponent's Deck, face-down.
• Other: All non-WIND monsters currently on the field lose 1000 ATK. 
 
 
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Mayosenju Furaibi
WIND/Beast-Type Fusion Effect Monster/Level 10/3150 ATK/3500 DEF
 
Lore: 2 Normal Summoned monsters, including a WIND monster you control
Must be either Fusion Summoned, or Special Summoned by Tributing a Level 10 Pendulum Monsters you control (in which case, you do not use "Polymerization"). Once per turn (Quick Effect): You can target 1 "Yosenju" card you control; it is unaffected by Spell/Trap effects this turn, return all other Set cards in its column to the hand, also each player shuffles monsters from their hand into the Deck, but not more than the number of face-up cards in its column. During the End Phase, if this card was Special Summoned this turn: Return it to the Extra Deck.
 
 
NEXT UP, THE TRUE UNDERWORLD: EVOLUTION!
 
Either: 
 
or

In Topic: Create a Card Game

22 April 2019 - 09:33 PM

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Shadow Lotus 

Field Spell Card

 

Lore: All monsters on the field become Plant monsters. Monsters cannot be Special Summoned from the GY, except Plant monsters.

 

 

NEXT UP: 

 

From Tyrannized to Tyrant