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Member Since 15 May 2009
Member ID: 129,966
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Offline Last Active Nov 05 2018 06:54 PM

In Topic: [CYHO-TCG] Noble Knights

11 July 2018 - 02:07 PM

custennin is absolutely insane. its the additional play extender this deck actually needed,

big custennin seems like its good enough just being a card that you can get off of excalibur if you even play that lol

pellinore is crazy dope just for being a card you can easily drop on the board and it's a slower drystan but also draws 1? might not be as good as drystan by merit of the quick play tho

clarent seems awful

In Topic: [CFV Standard] V-Tachikaze

10 July 2018 - 01:02 PM

prioritize crits over fronts as already said, unless you want to go 2 g0 pg and 2 g1 pg like some builds have done with great success already. other than that it looks reasonably standard, you can cut the attempt mammoth for another card because honestly that card is some booty in standard

In Topic: [CFV Standard] Oracle Think Tank

05 July 2018 - 10:58 AM

grade 2s are obviously not as good as they used to be, but that doesn't mean that you shouldn't be playing a healthy amount of them. grade 2s have never actually been THAT relevant defence wise in the past, but they were always played for their reasonably good abilities. this is why i do heavily implore you to look into playing either 2 meme or 2 onmyoji, just because they have strong impact skills that help out heavily in the most relevant match-up of the mirror. you can probably cut the babies and bump up luck bird to like 3? and play 2 meme/onmyoji if only because the baby sucks ass.

In Topic: [CFV Standard] Spikes, bruh

23 June 2018 - 09:38 AM

you potentially could, i also dont think you really need all of the jugs either necessarily

In Topic: [CFV Standard] Spikes, bruh

22 June 2018 - 11:56 AM

  • feels incorrect to not be playing unite attacker since the soul is so easy to actually create in this deck, he's basically just a +5 whenever you need the rebound but at the same time this is definitely more of a preference thing
  • cant help but feel as if funky bazooka is just 1k off of actually being any good which is a real shame
  • i prefer 6/6 for my trigger line-up instead of 8/4 since you don't have as much advantage gain as you'd really like, but that's almost definitely an optional thing