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Member ID: 152,563
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#7103571 [DP20] Onslaught with Eyes of Blue

Posted by -kyo- on 07 June 2018 - 10:58 PM




you had to use those subs?

#7054009 Cemetery Switch [Anime]

Posted by -kyo- on 20 November 2017 - 07:16 AM

the effect is wrong


Pay 1000 Life Points. Destroy all monsters on the field, then switch Graveyards with your opponent.



#7051047 Chaos End Ruler - Ruler of the Beginning and the End

Posted by -kyo- on 08 November 2017 - 12:32 AM

Since when do we have clear art for this? Thought literally all we had to go on was that blurry mess in its display case.

thats not the art for it,some guy with no eye sight said it was a everyone else believed him

#7045299 [DP19] Corrosive Scales

Posted by -kyo- on 19 October 2017 - 11:13 PM


Mushibami no Rinpun / Corrosive Scales
Trap Normal
(1) Target 1 Insect monster you control; equip this card to that target. Your opponent cannot attack Insect monsters, except for the equipped monster you control.
(2) Each time your opponent Normal/Special Summons a monster, or activates a card or effect, place 1 Scale Counter on each face-up monster your opponent controls. Monsters your opponent controls lose 100 ATK/DEF for each Scale Counter it has.



#7039525 DP19 GX Bosses

Posted by -kyo- on 26 September 2017 - 11:11 PM


Antique Gear Megaton Golem / Megaton Ancient gear Golem
Earth Machine / Fusion / Effect
LV9 3300/3300
3 “Ancient Gear” monsters
(1) If this card attacks, your opponent cannot activate Spell/Traps until the end of the Damage Step.
(2) If this card was Fusion Summoned using 2 or more “Ancient Gear Golem” and/or “Ancient Gear Golem – Ultimate Pound”, this card can make a number of attacks per Battle Phase equal to the number of those monsters used.
(3) If this face-up Fusion Summoned card leaves the field by an opponent’s card effect: You can Special Summon 1 “Ultimate Ancient Gear Golem” from your Extra Deck, ignoring its Summoning conditions.

Kyuukyoku Hougyokushin Rainbow Over Dragon/Ultimate Crystal God Rainbow Over Dragon
LIGHT Dragon/Fusion/Effect
LV12 4000/0
7 “Crystal Beast” monsters
Must be Special Summoned by Fusion Summon or the following method, and cannot be Special Summoned by other ways.
・You can Special Summon this card from the Extra Deck by Tributing a Level 10 “Ultimate Crystal God” monster you control (You do not use “Polymerization”.)
(1): Once per turn: You can banish 1 “Crystal Beast” monster in your GY; this card gains ATK equal to the banished monster’s ATK until the end of this turn.
(2): (Quick Effect): You can Tribute this Fusion Summoned card; return all cards on the field to the Deck.





#7036660 Weevil unreleased anime cards

Posted by -kyo- on 15 September 2017 - 11:08 AM

Pheromone Wasp


If this card inflicts Battle Damage to your opponent by a direct attack, you can Special Summon 1 Level 4 or lower Insect-Type monster from your Deck at the end of the Battle Phase.


Parasite Caterpillar

lv3 800/800

If this card is selected as an attack target, equip this card as an Equip Card to the attacking monster after damage calculation. The equipped monster is treated as Insect-Type, and it cannot be Tributed or selected as an attack target. If the equipped monster is the only monster your opponent controls, monsters you control can attack your opponent directly. During your opponent's 3rd Standby Phase after this card was equipped to that monster, destroy the equipped monster and Special Summon 1 "Poison Butterfly" from your Deck to your opponent's side of the field.


Poison Butterfly

lv7 2700/1800

This card cannot be Normal Summoned or Set. This card cannot be Special Summoned except with "Parasite Caterpillar". This card's controller takes 500 damage during each of their End Phases.



normal trap

Activate only when a face-up Insect-Type monster you control is targeted for an attack. Return that monster to the hand, and Special Summon 1 Level 4 or lower Insect-Type monster from your hand. That monster becomes the new attack target.








some of these were metioned here


so i thought i'd make a thread for em

#7029595 Legendary Shadow of the Six Samurai effect reveal

Posted by -kyo- on 13 August 2017 - 06:39 PM



When you Normal or Special Summon a "Shadow Six Samurai" monster(s): You can Special Summon this card from your hand. You can only use this effect of "Legendary Shadow of the Six Samurai" once per turn. Once per turn: You can banish 1 Level 4 or lower "Six Samurai" monster from your GY; this card's Attribute, Level, ATK, and DEF become the same as that banished monster's, until the end of this turn.


only the wiki had this



#7027082 Revolver's cards [anime] 10,11,12

Posted by -kyo- on 03 August 2017 - 12:39 PM

BeltlinkWallDragon-JP-Anime-VR.pngBeltlink Wall Dragon

lv6 earth
When a Dragon Link Monster is Special Summoned to your field: You can Special Summon this card from your hand. If this card is Special Summoned: Place 2 Wall Counters on it. If you Link Summon a Dragon monster whose Link is lower than the number of Wall Counters on this card: Remove 2 Wall Counters from this card. Once per turn, during the Standby Phase: Place 1 Wall Counter on this card. Neither player can Summon a Link Monster whose Link is higher than the number of Wall Counters on this card. Monsters cannot attack, except Link Monsters. Monsters your opponent controls cannot target monsters for attacks, except this one.
Three Burst Shot Dragon
dark LA top,left,bottom
atk 2400 link3
Dragon / Link / Effect]

2+ monsters, except Tokens

Once per turn, during the Battle Step, when your opponent activates a card or effect while an attack involving this card is occurring (Quick Effect): You can negate that effect. If this card attacks a Defense Position monster, inflict piercing battle damage. You can Tribute this card; Special Summon 1 Link Monster from your GY and 1 Dragon monster from your hand.

FirePrison-JP-Anime-VR.pngSkyfire Prison


Cannot be destroyed by other cards' effects. Dragon monsters you control gain 300 DEF. Neither player can Link Summon a monster with less Link Arrows than the monster on the field with the most Link Arrows. Monsters cannot declare an attack, except Link Monsters. If there are 2 or more Cyberse Link Monsters on the field: You can activate this effect; while this card is face-up on the field, negate the effects of all Cyberse monsters while they are in the hand, field, or GY, they cannot attack, they cannot be targeted for attacks, but does not prevent a player from attacking directly, also neither player can target them with card effects. If every Cyberse monster that was on the field at activation of the above effect leaves the field: Destroy this card.


MarkerCharge-JP-Anime-VR.pngMarkers' Charge

normal spell

If there are 2 Link Monsters in the Extra Monster Zones with the same number of Link Arrows: Draw 2 cards, and if you do, show them, but banish them during the End Phase of this turn if they are still in your hand.


RevolveBootSector-JP-Anime-VR.pngRevolve Boot Sector


All "rokket" monsters on the field gain 300 ATK and DEF. You can only use 1 of the following effects of "Revolve Boot Sector" per turn, and only once that turn.
● During your Main Phase: You can Special Summon up to 2 "rokket" monsters with different names from your hand in Defense Position.
● During your Main Phase: You can excavate the top 6 cards of your Deck, send any excavated "rokket" cards to the GY, also place the other cards on the bottom of your Deck in any order.


BorrelRefrigeration-JP-Anime-VR.pngVarrel Refrigeration

normal trap

Tribute 1 Level 3 or lower "rokket" monster, then target 1 "Borrel" Link Monster you control; equip this card to it. It gains this effect.
Once per turn (Quick Effect): You can target 1 monster you control; this turn, it cannot be destroyed by battle or card effects.








#7018881 [DBSW] The Six Shinobi

Posted by -kyo- on 26 June 2017 - 05:25 AM


DBSW-JP008 忍の六武 Shinobi no Rokubu (The Six Shinobi)
Normal Trap Card
(1) If you control 6 “Six Samurai” monsters, each with a different Attribute from the others: Skip your opponent’s next turn.




how do you hav- extra zone

#7018401 Destrudo, the Dead Drake of Dread CIBR

Posted by -kyo- on 24 June 2017 - 07:52 AM


Dragon / Tuner

If this card is in your hand or Graveyard: You can pay half your LP, then target 1 Level 6 or lower monster you control; Special Summon this card, but its Level is reduced by the Level of the targeted monster, also place this card on the bottom of the Deck when it leaves the field. You can only use the effect of "Destrudo, the Dead Drake of Dread" once per turn.





i found this on the wikia but not on the org but i confirmed it on the livedoor link



i once thought of a way dark tuners could be released as and they were kinda like this

#7017557 [CIBR] Struggling Battle

Posted by -kyo- on 21 June 2017 - 05:12 AM


CIBR-JP077 拮抗勝負 Kikkou Shoubu (Struggling Battle )
Normal Trap Card
If you control no cards, you can activate this card from your hand.
(1) If your opponent controls more cards than you do, at the end of the Battle Phase: Make your opponent banish cards they control face-down until they control the same number of cards you do.




use this on 2nd turn

#7017045 [CIBR] Duck Dropper

Posted by -kyo- on 19 June 2017 - 07:28 AM


Duck Dropper
Water Winged Beast / Gemini / Effect
LV1 0/0
(1) This card is treated as a Normal Monster while face-up on the field or in the Graveyard.
(2) While this card is a Normal Monster on the field, you can Normal Summon it to have it become an Effect Monster with these effects.
-Cannot be targeted by, or destroyed by, card effects.
-If an opponent’s monster attacks, it must attack directly.






#7014780 One-Time Passcode CIBR

Posted by -kyo- on 09 June 2017 - 05:51 PM


Special Summon 1 "Security Token" (Cyberse/LIGHT/Level 4/ATK 2000/DEF 2000) in Defense Position. You can only activate 1 "One-Time Passcode" per turn.


i found this on the wiki and i couldnt find any news about it

#7011035 A complete list of new shorthand terms for Yu-Gi-Oh!

Posted by -kyo- on 23 May 2017 - 06:17 PM

my brain hurts can i go home?

#7009328 [DP18] Roids

Posted by -kyo- on 17 May 2017 - 03:04 AM

That non-WIND restriction though, they really didn't want this stuff to support Speedroids.

i laughed at that