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In Topic: Yu-Gi-Oh! Rulings Questions

28 December 2018 - 08:42 PM

You would reduce by 800 still. It is a set value, unaffected by if the damage is reduced or outright nullified by another card effect. Consider it more a chain of effects, rather than one effect begetting the second effect.


The question is about if the "inflict 800 damage" condition is being fulfilled, not about the stat reduction. Under Damage Diet, you inflict 400, not 800, so technically you are not fulfilling the part A of the effect to proceed with part B. Think of how Bottomless Trap Hole won't banish the monster if it didn't destroy it.

In Topic: Yu-Gi-Oh! Rulings Questions

28 December 2018 - 08:02 PM

Nothung the Starlight vs. Damage Diet:


One of Nothung's effect reads as:

"If this card is Special Summoned: Inflict 800 damage to your opponent, then 1 face-up monster your opponent controls loses 800 ATK and DEF."

Needless to say, it is an "A, then B" effect.


Damage Diet:

"Halve all damage you take this turn. You can banish this card from your Graveyard; halve all effect damage you take this turn. (You cannot halve the same damage twice with this effect.)"


My question is: would I be able to use the part B of that effect of Nothung if it is activated under the effects of Damage Diet? I ask because in that scenario, Nothung's effect would inflict 400 damage rather than 800, and IDK if this means the part A of the effect is not being met to proceed with part B. Or does part B checks for the burn effect going through, regardless of much it burns at the end?

In Topic: [Interest Check] YCM Custom Card Tournament

28 December 2018 - 01:34 PM

I mainly was waiting for more input, comments or opinions on my proposed banlist and stances on hand traps, but if there is nothing else to add, then sure, we can start with sign-ups and card submissions.


IDK if I should make a new thread for it, or edit this one. If a mod could let me know what's the best option on this case, I would appreciate it.

In Topic: Guess the Yugioh Card

28 December 2018 - 11:40 AM

10. Goblin Attack Force

12. Detonator Circle "A"

14. Voltic Kong

15. Phantom Ghost

In Topic: Dark Battlemage

28 December 2018 - 06:19 AM

Card looks fun enough. I doubt it would make a big impact because of little things holding back like a lack of a self-summoning condition to compensate for its high Level, requiring you to use or mill your desired Spell(s) to replicate, and relying on battle to activate its replication effect. These add up to make it slow for the competitive level. However, it looks great for lower tiers or slower formats, or as a secret tech at best in decks that consistently Summon Level5+ Spellcasters (Altergeist Kunquery and Shaddolls come to mind, although the latter aren't top tier relevant). To be fair, it does get good summoning support from cards like Magical Dimension, Dark Renewal and Instant Fusion --> Shaddoll Winds to Normal Summon it with 1 Tribute.

I wonder if it could get away without negating its own attack, although that would conflict with the flavor behind using a special (Spell) attack instead of a normal attack.

You definitely can improve it to take it a more competitive level if you desire so, but the trick is in how to do it since you have to be careful about not making the effect too good or it could become a problem by replicating power Spells that normally you wouldn't be able to activate, like Diamond Dude does, as stated in the opening thread.