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President Frank Underwood

President Frank Underwood

Member Since 05 Mar 2008
Member ID: 24,220
Currently Viewing Topic: Make a Link Monster Game
Offline Last Active Today, 06:29 AM
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Pimp My Card Game

28 June 2018 - 05:54 AM

Well, we have "Remake A Card", "Single Into Archetype", and "Support An Archetype".
Now, let's take some of our favorite monsters and give them either some long-deserved attention, or just making a new form.

Rules:
1. As before, the person above you has a prompt. Follow it to the best of your ability and make a card. This prompt involves making a new form for an existing card.
2. Then, end this with your own prompt, so the person below you can make your request.

3. To differentiate this from "Remake A Card", we are going to make sure that these cards are NOT the same cards as before. You are allowed to retrain, tweak, or do whatever to that card, as long as it fits the prompt, and it has a different name than the original.

4. This includes giving an overhaul to old cards to make them fit the modern power creep, or making something that's strictly better than the original.

5. Also, to distinguish this, you do not have to make a single card. If inspiration strikes you and you want to go all modern YGO and make an entire series or archetype out of a single idea, a la the as-of-this-writing new Thunder Dragon cards, more power to you.

6. Just make sure to follow the rules of this subforum while doing so.
7. And have fun.

To kick things off, let's revisit an oldie but goldie. Make an /Assault Mode version of any Synchro that doesn't have one yet.


Make Pack Filler Game

27 June 2018 - 11:51 PM

Alright. We have plenty of topics in here dedicated to making good cards.
But what about one where we do our best to make some of the most poorly-thought-out, most situational, and most ridiculous cards ever?

Da Rulez:
1. The first person will provide either a name, part of an effect, ask for "support" for an archetype or series, or a rough description of what to have the card do.
2. The next person will make said card, then provide their own prompt.
3. This continues ad infinitum.
4. The challenge isn't to just make absolute garbage. It's to make something that, upon a cursory glance, COULD be used, but really SHOULDN'T be used. These cards do have to comply with PSCT and follow the guidelines of this subforum.

5. To reiterate, these aren't joke cards. Just cards that are considered jokes by the meta.

6. A good guideline is MtG, and how it has cards that are objectively worse than others. That's what we're aiming for. Schmuck bait.

7. And please, have fun, be civil, and most of all, be creative.

To kick us off, I want a draw card that is a worse Pot of Desires. Something that gives you 2 cards for the mechanical equivalent of your firstborn.
 


Leon Von Schroeder's Remaining Cards [12/12]

10 May 2018 - 06:39 AM

Monsters

Spells


Feel free to correct any PSCT problems that this might have, but here are the cards left in Leon's Deck that didn't get released, now updated to work with the way the series functions.
Discuss.

Edit #1: Fixed Spindle and Kids' effects. Spindle is now entirely focused on the opponent, while Kids has Red Wyvern's tie effect.

Edit #2: Gave Forest Wolf and Globerman additional effects. Modified the effects of Seven Kid Goats and Thorn Princess to restrict them a little more.


Edit #3: Now has images.


OCG Rumor Mill 2.0

06 May 2018 - 11:53 PM

It's high time we got this started up again.
I got this from the YGOrg Discord, who got this from the BBS board over in Japan.

Duelist Pack - Legend Duelist 3 Themes:

Dark Magician, Blue-Eyes, Barbarian (a.k.a. Battleguard)
Machine (Cyber?) Angel, Dinosaur, Neo-Spacian


Structure Deck Master Link

Swap Cleric
Fault Tolerance
Protection Wizard
Latency
Rescue Interlacer
Shootingcode Talker
Talkback Lancer
Binary Blader
Multi Sledgehammer


Soul Fusion

((There's an Anime Fusion Theme with a new Link Monster??)) (Could I have misunderstood this part)

Themes from the past supported are:
X-Saber
Yang Zing (with a new Link Monster)

Any thoughts?

Shootingcode Talker [ANIME]

18 April 2018 - 08:39 PM

ShootingcodeTalker-JP-Anime-VR.png
WATER/Cyberse/Link/Effect/2300 ATK/LINK-3
Top, Left, Bottom
2+ Cyberse monsters
At the start of your Battle Phase: You can activate this effect; this card can attack your opponent's monsters a number of times this Battle Phase, up to the number of monsters it points to +1, also for the rest of this turn, if your opponent controls exactly 1 monster, this card loses 400 ATK during damage calculation only. At the end of the Battle Phase: You can draw cards equal to the number of monsters this card destroyed by battle this turn.

Seems pretty solid.

Works really well with the other Code Talkers, since they can boost her (and in my headcanon, until confirmed otherwise, this is a she) so the ATK loss isn't that bad.

Alternatively, you could just attack that last monster with another monster, then have Shootingcode Talker attack directly.
Discuss?