Jump to content

Welcome to Yugioh Card Maker Forum
Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, give reputation to your fellow members, get your own private messenger, post status updates, manage your profile and so much more. This message will be removed once you have signed in.
Login to Account Create an Account

宇佐見 蓮子@C94

宇佐見 蓮子@C94

Member Since 14 Jul 2010
Member ID: 246,229
Currently Not online
Offline Last Active Today, 04:56 AM
****-

#7112597 Draw Monitor

Posted by 宇佐見 蓮子@C94 on 01 August 2018 - 06:26 AM

why play this when you have mistake and shared ride lmao

 

also sakura you just chain this card to engage/suprex/isolde/light stage and rip away their best card after resolution, that's like, the best thing this card does and it's still just worse than mistake (which flat out negates those cards) or shared ride (which lets you draw cards) so




#7112432 Black Sun Rising [Interest Check/Looking for Co-Host]

Posted by 宇佐見 蓮子@C94 on 31 July 2018 - 05:27 AM

*pending fancy logo*

 

Alright lads here's the sitrep; I know I'm me and I don't have the best rep in YCM when it comes RPs, but. With my schedule being a lot more flexible now I have confidence in myself being able to see this RP through to the end, or at least, until everyone else drops it. So I hope you guys will give me a chance and join me in this pet project of mine, and have lots of fun together. 

 

So! That aside.

 

Black Sun Rising is a Action Adventure Shounen RP set in a post-apocalyptic world, with heavy undertones of rebelling against higher powers. There's superpowers, advanced RWBY-esque weaponry and technology and fights against kaiju, as well as a focus on character development and group dynamics. It's wonderfully edgy and chuunibyou, just as you'd expect from a shounen RP. 

 

Basic premise

 

GDoc Link to lorebook (incomplete): https://docs.google....dit?usp=sharing

 

As the title says, I'm looking for a cohost. Once we get enough heads and a cohost we'll start work on getting the OOC up as soon as possible.


  • Yui likes this


#7110824 [OCG] Bomber Orphegels

Posted by 宇佐見 蓮子@C94 on 19 July 2018 - 10:10 AM

uwPPdWT.jpg?1

Text list

Blind first Orphegels. Deck will almost always go off with any opening hand unless you brick like crazy and open nothing but Orphegels and no Prime. Tuner + Any monster will always end in Bomber + Longirus with 2-3 SS2 Nukes and a indestructible body that can remove anything in the ED zone. I'm not sure this is the absolute limit with Orphegel but I want to make a consistent base to build off of and I'm quite happy with the consistency. 




#7109265 [CFV Standard] V-Tachikaze

Posted by 宇佐見 蓮子@C94 on 10 July 2018 - 07:09 AM

cut fronts, they're kinda redundant and crits do the job way better considering deathrex, megarex and savage king gets up to ridic numbers.

 

streamline g2 lineup a bit, cut the mammoth for a second savage king and bring up g3 count to 10, and maybe cut the third raider to play 13th grade 1, beamptero is fine. basically the deck does dig enough to consistently see your stuff but you need to mull aggressively to get your laceraterex early. 




#7108627 Danger! Support

Posted by 宇佐見 蓮子@C94 on 05 July 2018 - 11:22 PM

I'm not funny also I hate life.

 


Danger! Yeti!
DARK/Level 8
Beast/Effect
3000 ATK/0 DEF

You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not “Danger! Yeti!”, Special Summon 1 “Danger! Yeti!” from your hand, and if you do, draw 1 card. If this card is discarded: You can target 1 card on the field; Banish that target until the End Phase of this turn.

 

Danger! Bunyip!
DARK/Level 3
Beast-Warrior/Effect

1400 ATK/300 DEF

You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not “Danger! Bunyip!”, Special Summon 1 “Danger! Bunyip!” from your hand, and if you do, draw 1 card. If this card is discarded: You can Special Summon 1 monster from your hand, but its effects on the field are negated, and you cannot use effects of monsters with the same name as that monster until the end of this turn.

 

Danger! Dobhar-chu!
DARK/Level 7

Sea-serpent/Effect

2500 ATK/1000 DEF

You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not “Danger! Dobhar-chu!”, Special Summon 1 “Danger! Dobhar-chu!” from your hand, and if you do, draw 1 card. If this card is discarded: You can target 1 "Danger!" card in your GY, except "Danger! Dobhar-chu!"; Add that target to your hand.

 

Danger! Photo op!
Normal Spell

Have your opponent choose a card in your hand at random, reveal it, then if that card is a "Danger!" card, discard it, and if you do that, draw a card. If it is not, shuffle that card to your deck, then add a "Danger!" Monster from your deck to your hand. During your Main Phase, except during the turn this card is sent to your GY: You can discard 1 "Danger!" card and banish this card from your GY; Add 1 "Danger!" card from your deck to your hand, except "Danger! Photo op!". You can only use this effect of "Danger! Photo op!" once per turn.

 

Danger! Close Encounter!
Normal Trap

Discard any number of "Danger" cards (max. 3) and target the same number of cards on the field; Destroy those targets.

 

 

 



#7107463 Sigiswald, the Dominating Flame

Posted by 宇佐見 蓮子@C94 on 29 June 2018 - 07:18 AM

I feel like there's no generic Link 4 that's actually a threat. So I wanted to make a Link 4 equivalent to Crystal Wing Synchro Dragon. Or, like, Red-Eyes Flare Metal. Generally just powerful boss monsters to slap on your board and force your opponent to answer. Decided not to go with omni-negation because that's boring. 

 

RQE4Pqn.png

Effect
 



#7104853 Anicent Gear Deck

Posted by 宇佐見 蓮子@C94 on 15 June 2018 - 10:48 PM

well you're actually playing Magical Hats so as far as i'm concerned the list is perfect

but uh all joking aside
power dong is gg if you make chaos golem
3 gadget is bricky as fuck
afaik you dont wanna play more than 2 golem totel
max out geartown and terra
limiter overload for more surprise OTK
not sure wtf 1 copy of stormforth is doing
also you can legit get away with 2-3 desires in this deck so


#7100803 "You cant fix Vylons in two cards" "Bet." [2/2]

Posted by 宇佐見 蓮子@C94 on 19 May 2018 - 09:56 PM

haha im gay yes
bump


#7100710 "You cant fix Vylons in two cards" "Bet." [2/2]

Posted by 宇佐見 蓮子@C94 on 19 May 2018 - 01:45 AM

well, i for one just don't understand why card design should be bogged down by 'gimmicks' that have to be the same as a concept that simply doesn't work. i took two of the concepts that vylons introduced and designed two cards that take advantage of those concepts while also removing most of the slow, gimmicky part of the deck that simply doesnt work. those concepts being the tuners ability to float when used as link material which allows it to trigger vylon element again when that monster is removed. the other concept that works is vylon being able to quickly cycle through their equip and tuner lineup using the element loop.

 

prima adds any equip spell, which are the main 'playmakers' of any vylon deck. it has an effect that requires it to be equipped with a vylon equip spell card, which works with the floating abilities of the tuner vylons which, are the only good part of the deck. it also destroys a face-up vylon spell, which triggers element, which is one of the best cards vylons have going for it, and if anyone wants to make vylon playable without doing a full rework of the archetype, should be the card to focus on.

 

core adds speed and much needed in-theme consistency to the deck, because the deck doesnt have any in-archetype way of generating resources to get its plays going.

 

i don't like this notion where card support has to support a deck's <<<intended>>> playstyle. if the playstyle doesnt work, or is outdated, there's no real reason to make a huge clunky frankenstein of support with near enough a dozen cards that completely replace the original lineup. vylons wanted to be a synchro deck that focuses on equipping cards with equips, but that doesnt work. that never worked. not on any level higher than casual table 500 duel on YGOpro on master rule 3 with character decks, that's why i elected to build upon a playstyle which does work, which does have potential.




#7100683 "You cant fix Vylons in two cards" "Bet." [2/2]

Posted by 宇佐見 蓮子@C94 on 18 May 2018 - 11:24 PM

FLQT97A.png
2 Monsters with the same Type, except Tokens
If this card is Link Summoned: you can add 1 Equip Spell from your deck to your hand. While equipped a “Vylon” Equip Spell card: You can add 1 “Vylon” card from your deck to your hand, then destroy a face-up “Vylon” card you control. Each effect of “Antivylon Prima” can only be activated once per turn.
cSMPR9P.png
Special Summon 1 “Vylon Core Token” (LIGHT/Fairy/Level 1/0 ATK/0 DEF), then instead of sending this card to the GY, you can equip this card to a face-up “Vylon” monster you control as an Equip Spell card. During your main phase: You can Banish this card and any number of “Vylon” Spell cards from your GY; Special Summon 1 “Vylon” monster from your GY whose Level is equal to the number of Banished cards. You can only activate 1 effect of “Vylon Core” per turn, and only once that turn.
 
Ayy lmao. who needs complicated effects all you need is a generic link with a electrumite-esque effect and a hornet bit. so fucking easy liao.



#7099026 Furries don't deserve the hate that a lot of people throw at them

Posted by 宇佐見 蓮子@C94 on 08 May 2018 - 10:30 PM

except im not trolling
or throwing any vitriol

the idea of hating a subculture because you personally find it weird is very hypocritical and that's what i'm getting at
as for why people get hate for being a furry, in reality they really don't. bashing furries/weebs/etc at this point is an internet meme which a majority are in on. sure you get the occasional actual hater that calls furries fucked etc but it's not specifically directed at furries, basically all subcultures have their detractors and trolls and so on, furries are not special in that regard.

is it wrong to meme about bashing a subculture? probably, but i personally enjoy throwing shade at myself for being a 'degenerate weeaboo' and i think that's perfectly fine.


#7099018 Furries don't deserve the hate that a lot of people throw at them

Posted by 宇佐見 蓮子@C94 on 08 May 2018 - 10:18 PM

furries arent people

neither are weebs
or anime fans
or cartoon fans

y'all equally degenerate so stop pointing fingers


#7098801 [Written] Dimensional Infiltration

Posted by 宇佐見 蓮子@C94 on 07 May 2018 - 10:47 PM

why does everything in CC nowadays break firewall dragon wtf

 

let's do something a bit simple with a simple combo of

 

Destrudo + Hornet Bit

 

Ladder up to Summon Sorc

Make Troymare Goblin

Summon Sorc summon Archfiend

Play Infiltration summon Archfiend to their board

make Firewall

Firewall bounce their Archfiend

Goblin + your Archfiend to make  Troymare Unicorn

Firewall summon Archfiend search Necromancer

loop Firewall + Archfiend + Necromancer + Mirage + Launcher

 

End board is something like

Necromancer + Archfiend + Tri-Gate, Troymare Unicorn, Borreload, Troymare Phoenix, 2 Infernity Break 1 Infernity Barrier

 

Just make it so you can't use the effect of the monster's name summoned this turn honestly because otherwise you made yet another card that breaks Firewall for no reason




#7098613 Apex Lizard

Posted by 宇佐見 蓮子@C94 on 06 May 2018 - 10:17 PM

Kagetokage + Masked Chameleon

 

NS Chameleon
SS Kageto

SS Apex
Apex revive Chameleon

SS Needlefiber

Needlefiber SS O-Lion

SS Summon Sorc

Summon Token

Sorc target Kageto summon any random level 4 Reptile

Summon Feral Imps with Reptile + Kageto

Feral Imps add Jigabyte

SS Jigabyte

SS Firewall with Sorc + Token

Firewall target Kagetokage

Feral Imps + Jigabyte to make Troymare Goblin

Extra NS (any monster in hand) and Summon Kagetokage

Make another Feral Imps add another Jigabyte

SS Jigabyte

 

Feral Imps, Jigabyte, Firewall, Troymare Goblin and still 3 cards in hand, combo off however you like from here.

 

Any Alien in GY + Alien Ammonite + Mecha Hornet Bit

Activate Hornet Bit

NS Ammonite

SS Any Alien from GY

SS Apex Lizard
SS Ammonite

SS Needlefiber

SS O-Lion

SS Summon Sorc

O-Lion Summon Token

Summmon Sorc target your Alien, summon another one from deck with same level

SS Troymare Goblin (Alien + Token)

SS Firewall

Firewall target Ammonite

NS Ammonite SS any Alien

SS Feral Imps add any non-nomi Alien

SS Troymare Mermaid with Goblin

CL1 Mermaid CL2 Firewall

Mermaid SS Iblee, Firewall SS your non-nomi Alien

Ammonite, Firewall, Mermaid, Iblee, Feral Imps, Random Alien and 2 cards in hand to extend

 

Card's stupid and enables way too many free advantage. Really shouldn't be generic link-2s for a whole type.




#7098029 Star Dragon Maxima, the Absolver

Posted by 宇佐見 蓮子@C94 on 02 May 2018 - 07:58 PM

zDy3gy3.png

Effect

Not much to say. Saw the art. Wanted to make something. Ended up with a weird stun effect and pseudo-floodgate. Feels like I just made something for a YGO Fanfic's rival ace card.