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MetaCeejay97

MetaCeejay97

Member Since 10 Apr 2011
Member ID: 393,810
Currently Not online
Offline Last Active Jun 02 2018 12:19 PM
****-

Underlock [ARCHETYPE]

27 May 2018 - 03:32 PM

MONSTERS

----------------------------------------

Underlock Transporter Chung

L4

Attribute: LIGHT
Type: Psychic/Effect

ATK 0/DEF 0

When this card is Summoned: You can Special Summon 1 “Underlock” monster from your hand or Deck. You can only activate this effect of “Underlock Aide Chung” once per turn. If this card is banished from your GY: You can banish 1 “Underlock” monster from your GY, except for “Underlock Transporter Chung”; Special Summon 1 monster from your opponent’s GY. You can only activate this effect of “Underlock Transporter Chung” once per Duel.

-----------------------------------

Underlock Watchman Rivers

L4

Attribute: LIGHT
Type: Psychic/Flip/Effect

ATK 100/DEF 2000

FLIP: If this card would be destroyed by battle: You can target 1 “Underlock” monster in your GY; Banish that target, and if you do, destroy the attacking monster.

If this card is banished from your GY: You can target up to 2 of your banished “Underlock” monsters, except for “Underlock Watchman Rivers”; Shuffle those targets into your Deck. You can only activate each effect of “Underlock Watchman Rivers” once per turn.

------------------------------

Underlock Aide Satine

L4

Attribute: LIGHT
Type: Psychic/Effect

ATK 1400/DEF 1000

When this card is Summoned: You can send 1 “Underlock” monster from your Deck to your GY. If this card is banished from your GY: You can target 1 “Underlock” monster from your GY, except for “Underlock Aide Satine”; Special Summon that monster, but negate their effects. You can only activate each effect of “Underlock Aide Satine” once per turn.

--------------------------------

Underlock Scout Philips

L4

Attribute: LIGHT

Type: Psychic/Effect

ATK 1400/DEF 1500

When this card is Summoned: You can target 1 “Underlock” monster in your GY; Banish that target, and if you do, your opponent randomly discards 1 card from their hand. If this card is banished from your GY: Draw 1 card. You can only activate each effect of “Underlock Scout Philips” once per turn.

--------------------------------

Underlock Brute Rivera

L4

Attribute: LIGHT

Type: Psychic/Effect

ATK 1600/DEF 1500

When this card is Summoned: You can target 1 “Underlock” monster in your GY; Banish that target, and if you do, add 1 “Underlock” monster from your Deck to your hand. If this card is banished from your GY: You can return 1 of your banished “Underlock” monsters to your GY, except for “Underlock Brute Rivera”. You can only activate each effect of “Underlock Brute Rivera” once per turn.

-------------------------------------

Underlock Technician Lovitt

L4

Attribute: LIGHT

Type: Psychic/Effect

ATK 1600/DEF 1500

When this card is Summoned: You can target 1 “Underlock” monster in your GY; Banish that target, and if you do, add 1 “Underlock” Spell/Trap from your Deck to your hand. If this card is banished from your GY: You can add 1 of your banished “Underlock” monsters to your hand, except for “Underlock Technician Lovitt”. You can only activate each effect of “Underlock Technician Lovitt” once per turn.

-----------------------------------

Underlock Evoker Freitas

L4

Attribute: LIGHT

Type: Psychic/Effect

ATK 1700/DEF 900

When this card is Summoned: You can target 1 “Underlock” monster in your GY; Banish that target, and if you do, this card cannot be destroyed by battle or card effects. If this card is banished from your GY: You can target 1 “Underlock” card on the field; the targeted card is unaffected by other card effects, except its own. You can only activate each effect of “Underlock Evoker Freitas” once per turn.

-----------------------------------

Underlock Defender Teale

L4

Attribute: LIGHT
Type: Psychic/Effect

ATK 1700/DEF 1000

When this card is Summoned: You can target 1 “Underlock” monster in your GY; Banish that target, and if you do, destroy 1 Spell/Trap on the field. You can only use this effect of “Underlock Defender Teale” once per turn.

-------------------------------

Underlock Mage Olsen

L4

Attribute: LIGHT
Type: Psychic/Effect

ATK 1800/DEF 1200

When this card is Summoned: You can discard 1 card, then target 1 “Underlock” monster in your GY; Banish that target, and if you do, draw 2 cards. If this card is banished from your GY: You can target 1 of your banished "Underlock" monsters, except for "Underlock Mage Olsen"; shuffle that target back into your Deck, and if you do, Special Summon this banished card. You can only activate each effect of “Underlock Mage Olsen” once per turn.

-----------------------------------

Underlock Triad Samuels

L4

Attribute: LIGHT
Type: Psychic/Effect

ATK 2000/DEF 100

Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. When this card is Summoned: You can target 1 “Underlock” monster in your GY; Banish that target, and if you do, destroy 1 monster on the field. If this card is banished from your GY: You can target 1 “Underlock” monster from your GY, except for “Underlock Triad Samuels”; Special Summon 1 monster with the same name as the targeted monster from your Deck. You can only activate each effect of “Underlock Triad Samuels” once per turn.

-----------------------------------------------------

Underlock Twins Hynes-White and Lind

R4

Attribute: LIGHT

Type: Psychic/Xyz/Effect

ATK 2600/DEF 300

2 Level 4 “Underlock” monsters

You can only Summon 1 “Underlock Twins Hynes-White and Lind” per turn. Xyz Material detached from this card are banished instead of being sent to the GY (This is treated as banishing “Underlock” monsters from your GY.). You can detach 2 Xyz Materials from this card, then target up to 2 cards on the field; Banish those targets. You can only activate this effect of “Underlock Twins Hynes-White and Lind” once per turn.

---------------------------------------------------------------

CXyz Underlock Deities Hynes-White and Lind

R5

Attribute: LIGHT

Type: Psychic/Xyz/Effect

ATK 2900/DEF 600

3 Level 5 LIGHT Psychic monsters

Cannot be destroyed by card effects while it has Xyz Material. Xyz Material detached from this card are banished instead of being sent to the GY (This is treated as banishing “Underlock” monsters from your GY.). If this card leaves the field: Banish it. If this card has “Underlock Twins Hynes-White and Lind” as Xyz Material, it gains this effect.

● You can detach 2 Xyz Material from this card, then target up to 3 cards on the field; Banish those targets, and if you do, you can Special Summon up to 2 of your banished non-Link “Underlock” monsters. You can only activate this effect of “CXyz Underlock Deities Hynes-White and Lind” once per turn.

---------------------------------------

Underlock Deputy Redford

LINK-2

Attribute: LIGHT
Type: Psychic/Link/Effect

ATK 2000

Arrows: West; South-East

2 “Underlock” monsters

Cannot be sent to the GY from your Extra Deck. (Quick Effect): You can target 1 “Underlock” monster from your GY, except for “Underlock Deputy Blair”; Banish that target, then draw 1 card. You can only activate this effect of “Underlock Deputy Blair” once per turn. If this card is banished from your GY: You can target up to 2 “Underlock” monsters in your GY; Special Summon those targets. You can only activate this effect of “Underlock Deputy Redford” once per Duel.

-----------------------------------

Underlock Leader Dumont

LINK-3

Attribute: LIGHT
Type: Psychic/Link/Effect

ATK: 2600

Arrows: South-West; East; North

2+ “Underlock” monsters

Cannot be sent to the GY from your Extra Deck. (Quick Effect): You can banish 1 “Underlock” monster from your GY; Add 1 “Underlock” card from your Deck to your hand. If this card is banished from your GY: You can target up to 3 of your banished “Underlock” monsters, except “Underlock Leader Dumont; Special Summon those targets. You can only activate each effect of “Underlock Leader Dumont” once per turn.

 

SPELLS

--------------------------------------------

Rank-Up-Magic X-Force

Spell/Normal

Target 1 LIGHT Psychic Xyz Monster you control; Special Summon from your Extra Deck, 1 "Underlock" monster with the same Type as that monster you control but 1 Rank higher, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.). While this card is in your GY: You can target 1 “Underlock” monster in your GY; Banish that target and this card, and if you do, draw 2 cards. You can only activate 1 “Rank-Up-Magic X-Force” once per turn.

--------------------------------

Underlock Genetic Shift

Spell/Normal

Target 1 “Underlock” monster you control; Tribute that monster, and if you do, Special Summon 1 “Underlock” monster with a different name from your hand or GY. You can only activate 1 “Underlock Genetic Shift” per turn.

------------------------------

Underlock Limit Strain

Spell/Normal

The effects of “Underlock” monsters can be activated twice per turn. During the End Phase: Destroy all “Underlock” monsters who activated their effects more than once this turn. You can only activate 1 “Underlock Limit Strain” per turn.

------------------------------------------------------------------

Underlock Gathering

Spell/Field

You can only activate 1 “Underlock Gathering” per Duel. This card’s activation cannot be negated. “Underlock” monsters you control gain 100 ATK/DEF for each of your banished “Underlock” monsters with different names. This card gains the following effects depending on how many “Underlock” monsters on your side of the field.

● 2+: “Underlock” monsters you control cannot be destroyed by battle.

● 3+: Once per turn: You can Special Summon 1 “Underlock” monster from your hand.

● 4+: Once per turn: You can Normal Summon 1 “Underlock” monster in addition to your Normal Summon/Set.

● 5+: You can Link Summon during your opponent’s turn.

● 6: You can shuffle all of your banished “Underlock” monsters into your Deck, and if you do, banish this card.

 

TRAPS

------------------------------------

Underlock Fenrir Bracelet

Trap/Normal

Target 1 of your banished “Underlock” monsters; Shuffle it into the Deck, and if you do, Special Summon 1 “Underlock” monster from your hand, and if you do that, it gains the shuffled monster’s effect. You can only activate 1 “Underlock Fenrir Bracelet” per turn.

 

Underlock [ARCHETYPE]

27 May 2018 - 03:30 PM

MONSTERS

----------------------------------------

Underlock Transporter Chung

L4

Attribute: LIGHT
Type: Psychic/Effect

ATK 0/DEF 0

When this card is Summoned: You can Special Summon 1 “Underlock” monster from your hand or Deck. You can only activate this effect of “Underlock Aide Chung” once per turn. If this card is banished from your GY: You can banish 1 “Underlock” monster from your GY, except for “Underlock Transporter Chung”; Special Summon 1 monster from your opponent’s GY. You can only activate this effect of “Underlock Transporter Chung” once per Duel.

-----------------------------------

Underlock Watchman Rivers

L4

Attribute: LIGHT
Type: Psychic/Flip/Effect

ATK 100/DEF 2000

FLIP: If this card would be destroyed by battle: You can target 1 “Underlock” monster in your GY; Banish that target, and if you do, destroy the attacking monster.

If this card is banished from your GY: You can target up to 2 of your banished “Underlock” monsters, except for “Underlock Watchman Rivers”; Shuffle those targets into your Deck. You can only activate each effect of “Underlock Watchman Rivers” once per turn.

------------------------------

Underlock Aide Satine

L4

Attribute: LIGHT
Type: Psychic/Effect

ATK 1400/DEF 1000

When this card is Summoned: You can send 1 “Underlock” monster from your Deck to your GY. If this card is banished from your GY: You can target 1 “Underlock” monster from your GY, except for “Underlock Aide Satine”; Special Summon that monster, but negate their effects. You can only activate each effect of “Underlock Aide Satine” once per turn.

--------------------------------

Underlock Scout Philips

L4

Attribute: LIGHT

Type: Psychic/Effect

ATK 1400/DEF 1500

When this card is Summoned: You can target 1 “Underlock” monster in your GY; Banish that target, and if you do, your opponent randomly discards 1 card from their hand. If this card is banished from your GY: Draw 1 card. You can only activate each effect of “Underlock Scout Philips” once per turn.

--------------------------------

Underlock Brute Rivera

L4

Attribute: LIGHT

Type: Psychic/Effect

ATK 1600/DEF 1500

When this card is Summoned: You can target 1 “Underlock” monster in your GY; Banish that target, and if you do, add 1 “Underlock” monster from your Deck to your hand. If this card is banished from your GY: You can return 1 of your banished “Underlock” monsters to your GY, except for “Underlock Brute Rivera”. You can only activate each effect of “Underlock Brute Rivera” once per turn.

-------------------------------------

Underlock Technician Lovitt

L4

Attribute: LIGHT

Type: Psychic/Effect

ATK 1600/DEF 1500

When this card is Summoned: You can target 1 “Underlock” monster in your GY; Banish that target, and if you do, add 1 “Underlock” Spell/Trap from your Deck to your hand. If this card is banished from your GY: You can add 1 of your banished “Underlock” monsters to your hand, except for “Underlock Technician Lovitt”. You can only activate each effect of “Underlock Technician Lovitt” once per turn.

-----------------------------------

Underlock Evoker Freitas

L4

Attribute: LIGHT

Type: Psychic/Effect

ATK 1700/DEF 900

When this card is Summoned: You can target 1 “Underlock” monster in your GY; Banish that target, and if you do, this card cannot be destroyed by battle or card effects. If this card is banished from your GY: You can target 1 “Underlock” card on the field; the targeted card is unaffected by other card effects, except its own. You can only activate each effect of “Underlock Evoker Freitas” once per turn.

-----------------------------------

Underlock Defender Teale

L4

Attribute: LIGHT
Type: Psychic/Effect

ATK 1700/DEF 1000

When this card is Summoned: You can target 1 “Underlock” monster in your GY; Banish that target, and if you do, destroy 1 Spell/Trap on the field. You can only use this effect of “Underlock Defender Teale” once per turn.

-------------------------------

Underlock Mage Olsen

L4

Attribute: LIGHT
Type: Psychic/Effect

ATK 1800/DEF 1200

When this card is Summoned: You can discard 1 card, then target 1 “Underlock” monster in your GY; Banish that target, and if you do, draw 2 cards. If this card is banished from your GY: You can target 1 of your banished "Underlock" monsters, except for "Underlock Mage Olsen"; shuffle that target back into your Deck, and if you do, Special Summon this banished card. You can only activate each effect of “Underlock Mage Olsen” once per turn.

-----------------------------------

Underlock Triad Samuels

L4

Attribute: LIGHT
Type: Psychic/Effect

ATK 2000/DEF 100

Cannot be Normal Summoned/Set. Must be Special Summoned by a card effect. When this card is Summoned: You can target 1 “Underlock” monster in your GY; Banish that target, and if you do, destroy 1 monster on the field. If this card is banished from your GY: You can target 1 “Underlock” monster from your GY, except for “Underlock Triad Samuels”; Special Summon 1 monster with the same name as the targeted monster from your Deck. You can only activate each effect of “Underlock Triad Samuels” once per turn.

-----------------------------------------------------

Underlock Twins Hynes-White and Lind

R4

Attribute: LIGHT

Type: Psychic/Xyz/Effect

ATK 2600/DEF 300

2 Level 4 “Underlock” monsters

You can only Summon 1 “Underlock Twins Hynes-White and Lind” per turn. Xyz Material detached from this card are banished instead of being sent to the GY (This is treated as banishing “Underlock” monsters from your GY.). You can detach 2 Xyz Materials from this card, then target up to 2 cards on the field; Banish those targets. You can only activate this effect of “Underlock Twins Hynes-White and Lind” once per turn.

---------------------------------------------------------------

CXyz Underlock Deities Hynes-White and Lind

R5

Attribute: LIGHT

Type: Psychic/Xyz/Effect

ATK 2900/DEF 600

3 Level 5 LIGHT Psychic monsters

Cannot be destroyed by card effects while it has Xyz Material. Xyz Material detached from this card are banished instead of being sent to the GY (This is treated as banishing “Underlock” monsters from your GY.). If this card leaves the field: Banish it. If this card has “Underlock Twins Hynes-White and Lind” as Xyz Material, it gains this effect.

● You can detach 2 Xyz Material from this card, then target up to 3 cards on the field; Banish those targets, and if you do, you can Special Summon up to 2 of your banished non-Link “Underlock” monsters. You can only activate this effect of “CXyz Underlock Deities Hynes-White and Lind” once per turn.

---------------------------------------

Underlock Deputy Redford

LINK-2

Attribute: LIGHT
Type: Psychic/Link/Effect

ATK 2000

Arrows: West; South-East

2 “Underlock” monsters

Cannot be sent to the GY from your Extra Deck. (Quick Effect): You can target 1 “Underlock” monster from your GY, except for “Underlock Deputy Blair”; Banish that target, then draw 1 card. You can only activate this effect of “Underlock Deputy Blair” once per turn. If this card is banished from your GY: You can target up to 2 “Underlock” monsters in your GY; Special Summon those targets. You can only activate this effect of “Underlock Deputy Redford” once per Duel.

-----------------------------------

Underlock Leader Dumont

LINK-3

Attribute: LIGHT
Type: Psychic/Link/Effect

ATK: 2600

Arrows: South-West; East; North

2+ “Underlock” monsters

Cannot be sent to the GY from your Extra Deck. (Quick Effect): You can banish 1 “Underlock” monster from your GY; Add 1 “Underlock” card from your Deck to your hand. If this card is banished from your GY: You can target up to 3 of your banished “Underlock” monsters, except “Underlock Leader Dumont; Special Summon those targets. You can only activate each effect of “Underlock Leader Dumont” once per turn.

 

SPELLS

--------------------------------------------

Rank-Up-Magic X-Force

Spell/Normal

Target 1 LIGHT Psychic Xyz Monster you control; Special Summon from your Extra Deck, 1 "Underlock" monster with the same Type as that monster you control but 1 Rank higher, by using it as the Xyz Material. (This Special Summon is treated as an Xyz Summon. Xyz Materials attached to it also become Xyz Materials on the Summoned monster.). While this card is in your GY: You can target 1 “Underlock” monster in your GY; Banish that target and this card, and if you do, draw 2 cards. You can only activate 1 “Rank-Up-Magic X-Force” once per turn.

--------------------------------

Underlock Genetic Shift

Spell/Normal

Target 1 “Underlock” monster you control; Tribute that monster, and if you do, Special Summon 1 “Underlock” monster with a different name from your hand or GY. You can only activate 1 “Underlock Genetic Shift” per turn.

------------------------------

Underlock Limit Strain

Spell/Normal

The effects of “Underlock” monsters can be activated twice per turn. During the End Phase: Destroy all “Underlock” monsters who activated their effects more than once this turn. You can only activate 1 “Underlock Limit Strain” per turn.

------------------------------------------------------------------

Underlock Gathering

Spell/Field

You can only activate 1 “Underlock Gathering” per Duel. This card’s activation cannot be negated. “Underlock” monsters you control gain 100 ATK/DEF for each of your banished “Underlock” monsters with different names. This card gains the following effects depending on how many “Underlock” monsters on your side of the field.

● 2+: “Underlock” monsters you control cannot be destroyed by battle.

● 3+: Once per turn: You can Special Summon 1 “Underlock” monster from your hand.

● 4+: Once per turn: You can Normal Summon 1 “Underlock” monster in addition to your Normal Summon/Set.

● 5+: You can Link Summon during your opponent’s turn.

● 6: You can shuffle all of your banished “Underlock” monsters into your Deck, and if you do, banish this card.

 

TRAPS

------------------------------------

Underlock Fenrir Bracelet

Trap/Normal

Target 1 of your banished “Underlock” monsters; Shuffle it into the Deck, and if you do, Special Summon 1 “Underlock” monster from your hand, and if you do that, it gains the shuffled monster’s effect. You can only activate 1 “Underlock Fenrir Bracelet” per turn.


1v1: Legacy Support Challenge

27 May 2018 - 03:03 PM

All leaderboard rules apply

 

How to enter

All that needs to be done is that you DM me within 24 hours of this being published. You will be assigned a number for which it would be picked at random.

Rules

1). When the contest starts, you must first make between 5-10 cards for the archetype chosen. Said archetype will be chosen at random.

2). You must submit the cards within 48 hours

3). The cards made must fit the playstyle

Potential Archetypes (# = Archetype)

 

1 = Meklords

2 = Nordics

3 = Ice Barriers

4 = Noble Knights

5 = Magnet Warriors

6 = T.G.

7 = Genex

8 = Ally of Justice

9 = Arcana Force

10 = Vylon


Spiriterra [ARCHETYPE]

06 February 2018 - 09:56 AM

MONSTERS
--------------------
Spiriterra Frijjo
L4
Attribute: LIGHT
Type: Rock/Effect
ATK 2000/DEF 1800
(This card is also treated as a Fairy monster)
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by its own effect. While you either control no monsters or control only “Spiriterra” monsters (min. 1): You can Special Summon this card (from your hand). If this card is Summoned: You can shuffle 1 card from your hand to your Deck; add 1 “Spiriterra” monster from your Deck to your hand. You can only use this effect of “Spiriterra Frijjo” once per turn.
--------------------
Spiriterra Fulla
L4
Attribute: LIGHT
Type: Rock/Effect
ATK 2000/DEF 1800
(This card is also treated as a Fairy monster)
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by its own effect. While you either control no monsters or control only “Spiriterra” monsters (min. 1): You can Special Summon this card (from your hand). If this card is Summoned: Draw 1 card. You can only use this effect of “Spiriterra Fulla” once per turn.
-----------------------
Spiriterra Ingwaz
L4
Attribute: LIGHT
Type: Rock/Effect
ATK 2000/DEF 1800
(This card is also treated as a Fairy monster)
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by its own effect. While you either control no monsters or control only “Spiriterra” monsters (min. 1): You can Special Summon this card (from your hand). If this card is Summoned: You can add 1 “Spiriterra” monster from your GY to your hand. You can only use this effect of “Spiriterra Ingwaz” once per turn.
-----------------------
Spiriterra Thunor
L4
Attribute: LIGHT
Type: Rock/Effect
ATK 2000/DEF 1800
(This card is also treated as a Fairy monster)
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by its own effect. While you either control no monsters or control only “Spiriterra” monsters (min. 1): You can Special Summon this card (from your hand). If this card is Summoned: You can destroy 1 card on the field. You can only use this effect of “Spiriterra Thunor” once per turn.
---------------------
Spiriterra Freyja
L8
Attribute: LIGHT
Type: Rock/Effect
ATK 2500/DEF 1800
(This card is also treated as a Fairy monster)
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by discarding 2 “Spiriterra” monsters (from your hand). You can only Special Summon “Spiriterra Freyja” once per turn. If this card is Summoned: You can Special Summon 1 Level 8 or lower “Spiriterra” monster from your GY, regardless of Summoning conditions. You can only use this effect of “Spiriterra Freyja” once per turn.
------------------------
Spiriterra Nerthus
L8
Attribute: LIGHT
Type: Rock/Effect
ATK 2500/DEF 1800
(This card is also treated as a Fairy monster)
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by discarding 2 “Spiriterra” monsters (from your hand). You can only Special Summon “Spiriterra Nerthus” once per turn. If this card is Summoned: Draw 2 cards, then discard 2 cards. You can only use this effect of “Spiriterra Nerthus” once per turn.
-----------------------
Spiriterra Woden
L8
Attribute: LIGHT
Type: Rock/Effect
ATK 2500/DEF 1800
(This card is also treated as a Fairy monster)
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by discarding 2 “Spiriterra” monsters (from your hand). You can only Special Summon “Spiriterra Wyrd” once per turn. If this card is Summoned: You can add 1 “Spiriterra” Spell/Trap from your Deck to your hand. You can only use this effect of “Spiriterra Woden” once per turn.
--------------------
Spiriterra Wyrd
L8
Attribute: LIGHT
Type: Rock/Effect
ATK 2500/DEF 1800
(This card is also treated as a Fairy monster)
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by discarding 2 “Spiriterra” monsters (from your hand). You can only Special Summon “Spiriterra Wyrd” once per turn. If this card is Summoned: You can add 1 “Spiriterra” monster from your Deck to your hand. You can only use this effect of “Spiriterra Wyrd” once per turn.
----------------------
Spiriterra Sol
L10
Attribute: LIGHT
Type: Rock/Effect
ATK 3000/DEF 1800
(This card is also treated as a Fairy monster)
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 3 “Spiriterra” monsters. You can only Special Summon “Spiriterra Sol” once per turn. If this card is Summoned: Draw 3 cards, then shuffle 2 cards from your hand to your Deck. Cannot be destroyed by your opponent's card effects. If this card is sent to the GY: You can Special Summon all monsters that were Tributed to Summon this card, regardless of Summoning conditions. You can only use this effect of “Spiriterra Sol” once per Duel.
------------------
Spiriterra Tiw
R4
Attribute: LIGHT
Type: Rock/Xyz/Effect
ATK 2000/DEF 1800
2 Level 4 “Spiriterra” monsters
(This card is also treated as a Fairy monster)
Must be Xyz Summoned. You can detach up to 2 Xyz Materials from this card, then discard up to that many cards (from your hand); Add 1 “Spiriterra” monster from your Deck to your hand whose Level is equal to the amount of cards discarded by this effect x 4. You can only use this effect of “Spiriterra Tiw” once per turn.
------------------
Spiriterra Ermunaz
R8
Attribute: LIGHT
Type: Rock/Xyz/Effect
ATK 2500/DEF 1800
2 Level 8 “Spiriterra” monsters
(This card is also treated as a Fairy monster)
Must be Xyz Summoned. You can detach up to 2 Xyz Materials from this card, then discard up to that many cards (from your hand); Special Summon 1 “Spiriterra” monster from your Deck Level is equal to the amount of cards discarded by this effect x 4, regardless of Summoning conditions. You can only use this effect of “Spiriterra Ermunaz” once per turn.
------------------
Spiriterra Ullr
LINK-2
Attribute: LIGHT
Type: Rock/Link/Effect
ATK 2000
Arrows: South-East; South-West
2 “Spiriterra” monsters
(This card is also treated as a Fairy monster)
Must be Link Summoned.You can only Link Summon 1 “Spiriterra Ullr” per turn. If this card is Summoned: Draw 2 cards. You can only use this effect of “Spiriterra Ullr” once per turn. When you discard a card(s): Draw 1 card.
 
SPELLS
------------------
Spiriterrallure
Spell/Normal
Discard 1 “Spiriterra” card, except for “Spiriterrallure”; Draw 2 cards.
-------------------------
Spiriterrawakening
Spell/Normal
Special Summon 1 Level 4 “Spiriterra” monster from your GY, regardless of Summoning conditions. You can only activate 1 “Spiriterrawakening” per turn.
------------------
Spiriterrarena
Spell/Field
All “Spiriterra” monsters you control gain 500 ATK/DEF. When you Summon a “Spiriterra” monster: You can shuffle 1 “Spiriterra” monster from your GY to your Deck. The effects of “Spiriterra” monsters with a Level cannot be negated. When a “Spiriterra” monster you control leaves the field, except as Material for a Summon: You opponent must send 1 card they control or in their hand to the GY.
 
TRAPS
----------------------------
Spiriterradaptation
Spell/Quick-Play
Activate only when a Level 4 “Spiriterra” monster you control is destroyed (by battle or card effect). Special Summon 1 Level 8 “Spiriterra” monster from your Deck or GY, regardless of Summoning conditions. If the only monster(s) you control are “Spiriterra” monsters: You can activate this card from your hand. You can only activate 1 “Spiriterradaptation” per turn.
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Spiriterravenge
Spell/Quick-Play
Activate only when a Level 8 or higher “Spiriterra” monster you control is destroyed (by battle or card effect). Special Summon 1 Level 4 “Spiriterra” monster from your Deck or GY, regardless of Summoning conditions. If the only monster(s) you control are “Spiriterra” monsters: You can activate this card from your hand. You can only activate 1 “Spiriterravenge” per turn.

Spiriterra

06 February 2018 - 06:43 AM

MONSTERS

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Spiriterra Frijjo

L4
Attribute: LIGHT
Type: Rock/Effect

ATK 2000/DEF 1800

(This card is also treated as a Fairy monster)

Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by its own effect. While you either control no monsters or control only “Spiriterra” monsters (min. 1): You can Special Summon this card (from your hand). If this card is Summoned: You can shuffle 1 card from your hand to your Deck; add 1 “Spiriterra” monster from your Deck to your hand. You can only use this effect of “Spiriterra Frijjo” once per turn.

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Spiriterra Fulla

L4
Attribute: LIGHT
Type: Rock/Effect

ATK 2000/DEF 1800

(This card is also treated as a Fairy monster)

Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by its own effect. While you either control no monsters or control only “Spiriterra” monsters (min. 1): You can Special Summon this card (from your hand). If this card is Summoned: Draw 1 card. You can only use this effect of “Spiriterra Fulla” once per turn.

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Spiriterra Ingwaz

L4
Attribute: LIGHT
Type: Rock/Effect

ATK 2000/DEF 1800

(This card is also treated as a Fairy monster)

Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by its own effect. While you either control no monsters or control only “Spiriterra” monsters (min. 1): You can Special Summon this card (from your hand). If this card is Summoned: You can add 1 “Spiriterra” monster from your GY to your hand. You can only use this effect of “Spiriterra Ingwaz” once per turn.

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Spiriterra Thunor

L4
Attribute: LIGHT
Type: Rock/Effect

ATK 2000/DEF 1800

(This card is also treated as a Fairy monster)

Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by its own effect. While you either control no monsters or control only “Spiriterra” monsters (min. 1): You can Special Summon this card (from your hand). If this card is Summoned: You can destroy 1 card on the field. You can only use this effect of “Spiriterra Thunor” once per turn.

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Spiriterra Freyja

L8
Attribute: LIGHT
Type: Rock/Effect

ATK 2500/DEF 1800

(This card is also treated as a Fairy monster)

Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by discarding 2 “Spiriterra” monsters (from your hand). You can only Special Summon “Spiriterra Freyja” once per turn. If this card is Summoned: You can Special Summon 1 Level 8 or lower “Spiriterra” monster from your GY, regardless of Summoning conditions. You can only use this effect of “Spiriterra Freyja” once per turn.

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Spiriterra Nerthus

L8
Attribute: LIGHT
Type: Rock/Effect

ATK 2500/DEF 1800

(This card is also treated as a Fairy monster)

Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by discarding 2 “Spiriterra” monsters (from your hand). You can only Special Summon “Spiriterra Nerthus” once per turn. If this card is Summoned: Draw 2 cards, then discard 2 cards. You can only use this effect of “Spiriterra Nerthus” once per turn.

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Spiriterra Woden

L8
Attribute: LIGHT
Type: Rock/Effect

ATK 2500/DEF 1800

(This card is also treated as a Fairy monster)

Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by discarding 2 “Spiriterra” monsters (from your hand). You can only Special Summon “Spiriterra Wyrd” once per turn. If this card is Summoned: You can add 1 “Spiriterra” Spell/Trap from your Deck to your hand. You can only use this effect of “Spiriterra Woden” once per turn.

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Spiriterra Wyrd

L8
Attribute: LIGHT
Type: Rock/Effect

ATK 2500/DEF 1800

(This card is also treated as a Fairy monster)

Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by discarding 2 “Spiriterra” monsters (from your hand). You can only Special Summon “Spiriterra Wyrd” once per turn. If this card is Summoned: You can add 1 “Spiriterra” monster from your Deck to your hand. You can only use this effect of “Spiriterra Wyrd” once per turn.

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Spiriterra Sol

L10
Attribute: LIGHT
Type: Rock/Effect

ATK 3000/DEF 1800

(This card is also treated as a Fairy monster)

Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 3 “Spiriterra” monsters. You can only Special Summon “Spiriterra Sol” once per turn. If this card is Summoned: Draw 3 cards, then shuffle 2 cards from your hand to your Deck. Cannot be destroyed by your opponent's card effects. If this card is sent to the GY: You can Special Summon all monsters that were Tributed to Summon this card, regardless of Summoning conditions. You can only use this effect of “Spiriterra Sol” once per Duel.

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Spiriterra Tiw

R4

Attribute: LIGHT

Type: Rock/Xyz/Effect

ATK 2000/DEF 1800

2 Level 4 “Spiriterra” monsters

(This card is also treated as a Fairy monster)

Must be Xyz Summoned. You can detach up to 2 Xyz Materials from this card, then discard up to that many cards (from your hand); Add 1 “Spiriterra” monster from your Deck to your hand whose Level is equal to the amount of cards discarded by this effect x 4. You can only use this effect of “Spiriterra Tiw” once per turn.

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Spiriterra Ermunaz

R8

Attribute: LIGHT

Type: Rock/Xyz/Effect

ATK 2500/DEF 1800

2 Level 8 “Spiriterra” monsters

(This card is also treated as a Fairy monster)

Must be Xyz Summoned. You can detach up to 2 Xyz Materials from this card, then discard up to that many cards (from your hand); Special Summon 1 “Spiriterra” monster from your Deck Level is equal to the amount of cards discarded by this effect x 4, regardless of Summoning conditions. You can only use this effect of “Spiriterra Ermunaz” once per turn.

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Spiriterra Ullr

LINK-2

Attribute: LIGHT

Type: Rock/Link/Effect

ATK 2000

Arrows: South-East; South-West

2 “Spiriterra” monsters

(This card is also treated as a Fairy monster)

Must be Link Summoned.You can only Link Summon 1 “Spiriterra Ullr” per turn. If this card is Summoned: Draw 2 cards. You can only use this effect of “Spiriterra Ullr” once per turn. When you discard a card(s): Draw 1 card.

 

SPELLS

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Spiriterrallure

Spell/Normal

Discard 1 “Spiriterra” card, except for “Spiriterrallure”; Draw 2 cards.

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Spiriterrawakening

Spell/Normal

Special Summon 1 Level 4 “Spiriterra” monster from your GY, regardless of Summoning conditions. You can only activate 1 “Spiriterrawakening” per turn.

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Spiriterrarena

Spell/Field

All “Spiriterra” monsters you control gain 500 ATK/DEF. When you Summon a “Spiriterra” monster: You can shuffle 1 “Spiriterra” monster from your GY to your Deck. The effects of “Spiriterra” monsters with a Level cannot be negated. When a “Spiriterra” monster you control leaves the field, except as Material for a Summon: You opponent must send 1 card they control or in their hand to the GY.

 

TRAPS

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Spiriterradaptation

Spell/Quick-Play

Activate only when a Level 4 “Spiriterra” monster you control is destroyed (by battle or card effect). Special Summon 1 Level 8 “Spiriterra” monster from your Deck or GY, regardless of Summoning conditions. If the only monster(s) you control are “Spiriterra” monsters: You can activate this card from your hand. You can only activate 1 “Spiriterradaptation” per turn.

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Spiriterravenge

Spell/Quick-Play

Activate only when a Level 8 or higher “Spiriterra” monster you control is destroyed (by battle or card effect). Special Summon 1 Level 4 “Spiriterra” monster from your Deck or GY, regardless of Summoning conditions. If the only monster(s) you control are “Spiriterra” monsters: You can activate this card from your hand. You can only activate 1 “Spiriterravenge” per turn.