The deck seems pretty solid, but a couple of ratios seem a little strange
Hushed Psychic Cleric is usually played @3 due to it being a fantastic level (usually it's the non-tuner you summon off of Overdrive Teleporter), an earth monster, and one of the best play extenders in the deck.
If you could get your hands on two more copies of Overdrive teleporter, that would be fantastic (it's really that good). Beware the 2k lifepoint drain tho (anybody could have a veiler/ghost ogre waiting)
Mental Seeker is a fun card, yes, but playing 3 of it next to 3 psychic commander looks pretty clunky. Maybe it would be better @2?
Reinforced borg isn't actually that great for the deck. It doesn't make plays or get back what you banished, and all it does is get bigger. If you want to play it, it would be better @1.
Ghost Ogre is pretty good, being a lvl 3 psychic tuner. Unfortunately it's not EARTH, but if you could get 2 it should be fine @2
Grandsoil the Elemental Lord is also wonderful for the deck, given the amount of graveyard manipulation and EARTH monsters that you run. You should give it a shot.
You might want to trade a Psychokinesis for another MST. MST stops floodgates that would stop you from playing, and Psychokinesis requires to already have a monster on the field and 1k lifepoints to spare. Twin Twisters is technically a superior card to MST too, but it still goes for about 10+$ online so do what you will with that.
Soul Charge is definitely something you should look at.
You should try Psychic Feel Zone @2. It's really useful when summoning Overmind Archfiend.
You could also play an Upstart Goblin if you like
Brain Research lab is silly with Overdrive Teleporter, since it makes it cost 1k instead of 2k. It also gives an additional normal summon per turn for 1k lifepoints. Probs would only run @1 anyway since it's a large target for whatever backrow removal your opponent has.
You can also try Miracle Synchro Fusion if you want to, since it also banishes materials from the graveyard. You would run Ultimate Axxon Kicker with this.
If you really need recovery options, you could use psychic path.
The only thing notable here is the 3x brain hazard.You could trade one of those for a call of the haunted?
You could also play Bright Future or Psychic Overload if you want to.
For synchros I would look into stardust charge warrior and coral dragon. 6 is one of the easiest levels to summon in this deck and those to are a couple of the best in the lvl6 pool.
Stardust dragon could make a nice 8. you can use esper girl + overdrive teleporter to make it after you use OvTele's effect, but you would have to have esper girl in the graveyard before or send and banish her with cleric's effect. You could run it over the 2nd Thought ruler.
If you decided to play miracle synchro fusion, Ultimate Axxon Kicker goes here. Scrap Dragon has a decent amount of synergy with it, surprisingly since UAK wouldn't die from it's effect and your opponent's whatever still gets destroyed.
I don't recommend playing Fortune Tune. It may stall well and has a lifepoint gain effect with it, but it requires resources that would be better used to try and further your plays.
These are just suggestions, though, so you can do whatever you want.
- goodfusion likes this