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yeet fam fetty wap nigga 420

yeet fam fetty wap nigga 420

Member Since 19 Aug 2011
Member ID: 472,406
Currently Viewing Topic: [LVP2] Celestial Knight Lord Par...
Offline Last Active 31 minutes ago
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snow is the best card in the game

13 October 2018 - 08:20 PM

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60 card imaginary format BA

12 October 2018 - 05:55 PM

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3 BLS

3 Snow

3 Rescue Cat

1 Barbar

1 Cir

1 Airbellum

1 Cagna

3 Rhino

1 Genex Birdboi

1 Calcar

3 Libic

3 Danger Snek

1 Alich

1 Drahig

3 Farfa

1 Graff

1 Tour Guide

3 Sangan

3 Scarm

3 Gallis

3 Danger Bunny

1 Rubic

1 Elephun

12 handtraps

3 Pot of Greed

 

1 Pilgrim

1 Trish

1 Black Rose

1 Musician King

1 Nat Beast

1 Beatrice

2 Dante Classic

1 Borreload

1 Saryuja

1 Unicorn

1 Phoenix

1 Cerberus

2 Cherubini

 

This definitely works and works really well at 60 but I'm thinking you could easily drop about 15 cards if you wanted, with the advent of Danger Snek and Bunny the need for the 1-of BAs is basically gone if you play a lower card count. I am enjoying it as is however, it's only playing against ygopro spastics but even still the winrate is like 90% which is an anomaly. Please import Cherubini you cucks.


New Danger Cards

04 October 2018 - 09:02 AM

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Danger!? Tsuchinoko?

Level 3/DARK/Reptile/Effect

You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not “Danger!? Tsuchinoko?”, Special Summon 1 “Danger!? Tsuchinoko?” from your hand, and if you do, draw 1 card. If this card is discarded: You can Special Summon this card (Hard OPT).

ATK/1300 DEF/0

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Danger! Mothman!

Level 4/DARK/Insect/Effect

You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not “Danger! Mothman!”, Special Summon 1 “Danger! Mothman!” from your hand, and if you do, draw 1 card. If this card is discarded: You can have both players draw 1 card, then both players discard 1 card (Hard OPT).

ATK/1800 DEF/400

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Danger! Dogman!

Level 7/DARK/Beast-Warrior/Effect

You can reveal this card in your hand; your opponent randomly chooses 1 card from your entire hand, then you discard the chosen card. Then, if the discarded card was not “Danger! Dogman!”, Special Summon 1 “Danger! Dogman!” from your hand, and if you do, draw 1 card. If this card is discarded: You can have all face-up monsters your opponent currently controls lose 1000 ATK until the end of this turn (Hard OPT).

ATK/2400 DEF/1000

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Danger! Response Team

Normal Spell

Target 1 "Danger!" monster you control and 1 monster on the field: return them to the hand. If this card is in the GY: you can discard 1 "Danger!" monster; place this card on the bottom of the Deck, then draw 1 card. Each effect hard OPT.

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Second Expedition into Danger!

Continuous Trap

Discard 1 card, then target 1 "Danger!" monster you control; it gains 500 ATK/DEF until the end of this turn. If this card is in the GY: you can discard 1 "Danger!" monster; place this card on the bottom of the Deck, then draw 1 card. Each effect hard OPT.


New Noble Knights

04 October 2018 - 09:00 AM

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Morgan, the Enchantress of Avalon

Level 3/DARK/Spellcaster/Effect

When your opponent activates a card or effect while you control a "Noble Knight" monster and a "Noble Arms" Equip Spell (Quick Effect): You can send this card from your hand to the GY; destroy 1 "Noble Arms" Equip Spell you control, and if you do, negate the activation. Hard OPT.

ATK/1300 DEF/1600

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Heritage of the Chalice

Normal Spell

Add 1 "Noble Knight" monster or 1 "Noble Arms" card from your Deck or GY to your hand. If your "Noble Knight" monster equipped with a "Noble Arms" Equip Spell is destroyed by battle and sent to the GY, while this card is in your GY: You can add this card to your hand. Superhard OPT.

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Noble Knight Ivyanne

Level 4/LIGHT/Warrior/Effect

If a "Noble Arms" Equip Spell becomes equipped to this card: You can Special Summon 1 "Noble Knight Token" (Warrior/LIGHT/Level 4/ATK 1000/DEF 1000), also you cannot Special Summon monsters for the rest of this turn, except "Noble Knight" monsters. Hard OPT. While this card is equipped with a "Noble Arms" Equip Spell, all other "Noble Knight" monsters you control gain 500 ATK.

ATK/1700 DEF/1600

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Until Noble Arms are Needed Once Again

Normal Trap

Excavate cards from the top of your Deck, equal to the number of "Noble Arms" Equip Spells you control, and if you do, add 1 of them to your hand, also place the remaining cards on top of your Deck in any order. You can banish this card from your GY, except the turn this card was sent to the GY; Special Summon from your Deck, 1 "Noble Knight" monster with a different name from the cards you control or in your GY (hard OPT).


The New Nordic Bois

23 September 2018 - 11:34 AM

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Gullveig of the Nordic Ascendant


Link1/LIGHT/Fairy/Effect/ATK 800


1 Level 5 or lower "Nordic" monster

If this card is Link Summoned: You can banish up to 3 cards from your hand and/or field, and if you do, Special Summon that many "Nordic" monsters from your Deck in Defense Position, also, for the rest of this turn, you cannot Special Summon monsters, except "Aesir" monsters, nor Normal Summon/Set any monsters. You can only use this effect of "Gullveig of the Nordic Ascendant" once per turn. While this card points to an "Aesir" monster, your opponent cannot target that monster with card effects, also monsters your opponent controls cannot target this card for attacks.



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Alviss Of The Nordic Alfar


LV4/DARK/Spellcaster/ATK 1500/DEF 1000


If only this card is banished by the effect of a "Nordic" Link monster: you can send to the GY, 1 "Nordic" monster you control and 2 "Nordic" monsters from your deck, whose total levels equal 10, then special summon 1 "Aesir" monster from your Extra Deck. If an "Aesir" monster(s) in your possession is sent to your GY by your opponent's card: you can banish this card from your GY; special summon 1 "Aesir" monster from your extra deck with a different name from the cards in your GY. You can only use this effect of "Alviss Of The Nordic Alfar" once per duel.


they're still shit