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MonosukeMember Since 27 Aug 2011
Member ID: 476,673
Currently Not online
Offline Last Active Yesterday, 09:06 PM
Oh hey. I'm a 22 year old arabian college student who likes roguelikes, Steam, anime, Terraria, and long walks on the beach. You can find me on Discord on mido9#4536. You can PM me about anything you want to talk about or any steam game you want. See you.
Shard is cool
and banned! Hina is mean! Winter is funny!
Some past avatars below. You can take any you want or ask me to use any of them. I'm too lazy to add more.
Fads I want to remember:
Also awards and events I won:
- Active Posts 2,897
- Profile Views 23,260
- Most Active In Yu-Gi-Oh! TCG/OCG Card Discussion (2,221 posts )
- Member Title Preeeeeeeeeeetty good member
- Age 22 years old
- Birthday August 6, 1995
The fantasy land of Egypt
- Skype mzohry1995
- DB Name mido9
Freeman and slave, patrician and plebeian, lord and serf, guild-master(3) and journeyman, in a word, oppressor and oppressed, stood in constant opposition to one another, carried on an uninterrupted, now hidden, now open fight, a fight that each time ended, either in a revolutionary reconstitution of society at large, or in the common ruin of the contending classes.
In the earlier epochs of history, we find almost everywhere a complicated arrangement of society into various orders, a manifold gradation of social rank. In ancient Rome we have patricians, knights, plebeians, slaves; in the Middle Ages, feudal lords, vassals, guild-masters, journeymen, apprentices, serfs; in almost all of these classes, again, subordinate gradations.
The modern bourgeois society that has sprouted from the ruins of feudal society has not done away with class antagonisms. It has but established new classes, new conditions of oppression, new forms of struggle in place of the old ones.
Our epoch, the epoch of the bourgeoisie, possesses, however, this distinct feature: it has simplified class antagonisms. Society as a whole is more and more splitting up into two great hostile camps, into two great classes directly facing each other — Bourgeoisie and Proletariat.
From the serfs of the Middle Ages sprang the chartered burghers of the earliest towns. From these burgesses the first elements of the bourgeoisie were developed.
The discovery of America, the rounding of the Cape, opened up fresh ground for the rising bourgeoisie. The East-Indian and Chinese markets, the colonisation of America, trade with the colonies, the increase in the means of exchange and in commodities generally, gave to commerce, to navigation, to industry, an impulse never before known, and thereby, to the revolutionary element in the tottering feudal society, a rapid development.
The feudal system of industry, in which industrial production was monopolised by closed guilds, now no longer sufficed for the growing wants of the new markets. The manufacturing system took its place. The guild-masters were pushed on one side by the manufacturing middle class; division of labour between the different corporate guilds vanished in the face of division of labour in each single workshop.
Meantime the markets kept ever growing, the demand ever rising. Even manufacturer no longer sufficed. Thereupon, steam and machinery revolutionised
Jun 19 2018 02:32 PM
-The game has a rarity system where sometimes items will be better than usual.
-The game has an armor system where you can find armor which increases your maximum HP and can be restored with armor potions(it's like fortnite's shields)
-Here's the big gimmick, you can disenchant items you find that you don't want to get shards. Shards can be spent at a forge to start forging for any of: 3 HP Pots, 3 Armor Pots, 1 Random Legendary Armor, 1 Random Legendary ability, or your class legendary weapon. The forge takes almost 60 seconds to make any one item and you can only make one of each type of item at a forge, also while you're forging you're revealed on the map so people will collapse on you and you gotta defend your stuff.
Jun 14 2018 02:00 PM
Jun 14 2018 02:06 PM