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I Hate Snatch Steal

I Hate Snatch Steal

Member Since 01 Aug 2007
Member ID: 5,082
Currently Not online
Offline Last Active Yesterday, 04:09 PM
****-

#7131178 Infinity The Grand Navigator

Posted by I Hate Snatch Steal on 09 December 2018 - 01:00 AM

I'm pretty sure that this card would be accepted in Casual. This might be a new effect or mechanic, but it's not too different. Anyways:

 

Infinity, the Grand Navigator

DARK

Spellcaster/Link/Effect

LINK–? - 2500 / ?

Cannot be Special Summoned from the Extra Deck, except by its own effect. You can banish 1 other Link monster in your Extra Deck and send cards from hand, Deck or field to the GY, equal to the Link Rating of the banished monster; Special Summon this card from the Extra Deck (this is treated as a Link Summon). When Summoned this way: Declare the directions of this card's Link Arrows, up to the Link Arrow amount of the banished Link monster, and if you do, this card's name becomes that monster's, and replace this effect with that monster's original effect.

 

Now, I like the idea; the plan was executed poorly. This card is extremely overpowered, considering how it can literally Summon itself as any 2500 ATK Link–4 monster you choose, by using monster from your hand, field, and Deck as the Link Materials to Summon this card from the Extra Deck. You also get to pick out where the Link Arrows point to. Now, remember, this all for the cost of banishing the original Link monster from your Extra Deck. This card is absolutely broken.

 

Of course, I still do like the idea that you have going on in this card. Here is an edit that will hopefully make the card more modest:

 

Infinity, the Grand Navigator

DARK

Spellcaster/Link/Effect

LINK–? - 1000 / ?

Cannot be Special Summoned from the Extra Deck, except by its own effect. Once per turn: You can banish 1 other Link monster you control or in your Extra Deck and send cards from your field to the GY, equal to the Link Rating of the banished monster; Special Summon this card from the Extra Deck (this is treated as a Link Summon). When Summoned this way: Declare the directions of this card's Link Arrows, up to the Link Arrow amount of the banished Link monster, and if you do, this card's name becomes that monster's, and replace this effect with that monster's original effect.

 

I'll allow you to be the judge as to whether you will take my advice for the card or not, but if you take advantage of the this card's ability to Special Summon itself as another monster and change the directions of the Link Arrows, it will allow for some effective combos regarding effects that interact with Link Arrows.

I like o_smiely's take on an errata. I'm not sure how much this matters but it might be able to have more ATK if you follow his advice. Maybe 2000-2500? Someone else would have to weigh in on how much that would help or if there is some link monster combo that would break it if it had 2500. Anyway, I was looking at this card and thought about art for it. I eventually came up with this render:

D9CopsI.png

Feel free to use it as card art if you wish. Also feel free to edit it as you see fit e.g. change the background since I left the default background in rather then photo editing it to make it look better




#7127159 Number 88: Gimmick Puppet Disaster Leo, in 3D

Posted by I Hate Snatch Steal on 05 November 2018 - 10:05 PM

It looks like Solgaleo from Pokemon Sun (judging from the mane, the little extension around the mane, and the slight difference in musculature between Disaster Leo and Solgaleo) with wings added on and sphere underneath it, but maybe you were using it as a guide so I'll give you benefit of a doubt there. It is missing the tile texture around the glowing magenta sphere. And  is it is missing the little mannequins in the bottom that are holding the sphere up as seen on the card art along with the crown underneath the lion statue. Perhaps you were just starting, and you realized you couldn't do something to add it into the SSBB mod?

 

On a positive note, the color scheme is somewhat reminiscent, but that is about it.

 

I mean it is a start to say the least, but it definitely does look unfinished.

Your exactly right. The issue is not that the model is unfinished: I know how to take parts of models and lego them together but I don't have any skill in making models from scratch beyond simple geometric shapes or combinations of them. Thus I took a retextured shiny Solgaleo model and combined with winged dragon of Ra wings and a simple sphere with a slightly edited starcraft 2 terrain texture

 

My previous renders that I've shared were also texture edits or simple additions.

 

edit: I updated my threads here to credit the orginal sources of the models.




#7127059 Anime Songs that made you feel like you were part of the viewing experience.

Posted by I Hate Snatch Steal on 04 November 2018 - 10:01 PM

 

This plays for the first time during my favorite scene in all of yugioh. That pretty much sums it up.

 

-------------------

 

 

I used to watch the part of the ep where this one first played before it came out on cd. I can practically recite the first few of lines dialog from that scene as result:

 

dialog from Yuma VS III

 

I may have missed a few lines, feel free to check

 

This dialog represents my favorite scene for this music:

Yum vs number 96

 

This was from memory so I probably forgot a few lines, feel free to check it




#7126964 Number 88: Gimmick Puppet Disaster Leo, in 3D

Posted by I Hate Snatch Steal on 04 November 2018 - 12:53 AM

okrnQnB.png

 

NumberC88GimmickPuppetDisasterLeo-JP-Ani

 

"Howl! Wild soul" - IV

 

http://yugioh.wikia....ter_Leo_(anime)

 

I was going to use this in a ssbb mod but it didn't work out. None the less I thought someone might appreciate it.




#7119011 Share awesome dreams you've had in this thread

Posted by I Hate Snatch Steal on 17 September 2018 - 05:37 PM

Even if you can only remember a tiny bit of the dream, do tell.

 

I'll start us off:

 

There was this one dream where literally dreamed I was Miles "Tails" Prower. I remember running down the street where I lived at the time spinning my tails behind me. I could literally feel them like they were a part of my body.

 

Another time I dreamed that I was myself, except for the fact that I had fox ears and a tail, and access to star trek technology such as a tricorder.

 

Another time I dreamed that I was an OC I'd created who had wings. I was able to fly using them. I have flying dreams relatively often, even if sometimes the rest of the dream is realistic, but usually its superman style flying. I could also feel my wings like they were a part of my body.

 

I once dreamed I was a green lantern. That was fun.

 

I also once had a dream where I could rewind time for everything else except for myself.

 

Also, a dream that wasn't as fun as the above, but still interesting. I dreamed that I was an OC who my dreaming mind invented called "Black the Hedgehog". I had the ability to run faster then normal since I was keeping pace with a car. Also I could plow through obstacles such as a chain link fence while running. If I recall correctly I could also turn invisible.

 

To wrap this up: I had a dream that was a Jackie Chan adventures episode (I wasn't a participant in this dream): someone, I forget who, used a forbidden chi spell to give the J team the powers of cartoon characters such as Looney tunes.


  • Dad likes this


#7117365 Dragobeast Archetype

Posted by I Hate Snatch Steal on 03 September 2018 - 04:18 PM

Visually these look good. Love the art since it looks very fitting.

 

My main concern is that you can deal (2500 x 3) + (3000 x 3) 16,500 damage with an open field using an easy to summon rank 4 ("Dragobeast Deity Arc-sword dragon", the "base form") as the only prerequisite. Counter Cat makes this even more of an issue since with it you can make it either (4000 x 3)  + (3000 x 3) or (2500 x 3) + (5500 x 3) using counter cat on one of the arc sword dragons. I'd highly recommend making the extra attacks only target monsters. Look at http://yugioh.wikia....tech_Overdragon as an example of how this is done, though that's based on number of fusion materials but its close enough.

 

Shrine is presumably missing a "you can" in the quick effect, which is confusing. IDK if this is newer OCG but it sounds like a mandatory effect somehow.

 

Mode Change seems a bit redundant unless you want to deal even more damage with the strategy that I already outlined. If you change the extra attack effect as I suggested, feel free to add a GY effect to Mode Change

 

If you do make the changes to the extra attack effect, I'd might want to try these out with your permission and credit to you.




#7117270 [YGO Pro] Fusion-Transcend + HERO

Posted by I Hate Snatch Steal on 02 September 2018 - 03:29 PM

https://forum.yugioh...or-a-deck-list/

 

joAUUvr.jpg

 

Note: Stratos is banned in this format

 

Monsters:

x1 Elemental HERO Blazeman

x2 Elemental HERO Solidman

x2 Elemental HERO Shadow Mist

x3 Elemental HERO Bubbleman (retrain) (see screenshot above)

x2 Elemental HERO Spark Wingman see screen shot in this thread https://forum.yugioh...o +sparkwingman

x3 Fusion-Transcender Angel

x3 Fusion-Transcender Sorceress

x3 Fusion-Transcender Sage

x2 Neo Spacian Dark Panther

x2 Neo Spacian Grand Mole

x2 Elemental HERO Honest Neos

 

Spells:

x2 Miracle Fusion

x1 Polymerization

x2 Legacy of a HERO

x1 Monster Reborn

x1 The Warrior Returning Alive

x2 Twin Twisters

x3 Transcending Fusion

 

Traps

x1 Drowning Mirror Force

x1 Infinite Impermanence

 

Extra:

x1 Invoked Mechaba (Note that Fusion-Transcend Sorceress can substitute for Aelister the Invoker (sp?))

x1 Firewall Dragon Rider https://forum.yugioh...l-dragon-rider/

x1 Vision HERO Trinity

x1 Elemental HERO Great Tornado

x1 Elemental HERO The Shining

x2 Elemental HERO Absolute Zero

x1 Elemental HERO Shining Flare Wingman (Note that Fusion-Transcend Sorceress can substitute for Flame Wingman)

x1 Elemental HERO Nebula Neos (Note that Fusion-Transcend Sorceress can substitute for Neos)

x1 Rising Sun Fang https://forum.yugioh...sing +sun +fang

x1 Decode Talker

x1 Firewall Dragon

x2 Extra HERO Wonder Driver

x1 Isolde, Two Tales of the Noble Knights

 

Credit to https://forum.yugioh...10-thomas-zero/ for the decklist that I adapted this from

 

The idea is to do standard HERO plays, but also use Transcending Fusion to summon Nebula Neos and Firewall Dragon Rider




#7116415 Firewall Dragon Rider

Posted by I Hate Snatch Steal on 25 August 2018 - 08:33 PM

zTiRmJ9.png

 

Firewall Dragon Rider

Level 7

LIGHT

Cyberse/Fusion/Effect

3000/3000

"Firewall Dragon" + "Decode Talker"
Must first be Special Summoned (from your Extra Deck) by shuffling the above monsters you control into the Deck. Gains 300 ATK and DEF for each monster on the field. You can only use each of the following effects of "Firewall Dragon Rider" once per turn. When your opponent activates a card or effect that targets a card(s) you control (Quick Effect): You can Tribute 1 monster from your side of the field or your hand; negate the activation, and if you do, destroy that card. (Quick Effect) You can target 1 monster on the field or in either GY, and if your opponent controls more cards then you do, you can target 1 additional monster your opponent controls; return that target(s) to the hand(s). If this face-up card leaves the field: you can special summon 1 monster from your hand.

 

Full Size art:

https://www.devianta...ragon-688517243




#7115860 [YGOPRO] Mage-Guild for custom card duels

Posted by I Hate Snatch Steal on 22 August 2018 - 03:21 PM

Mage-Guild archetype: https://forum.yugioh...deck-with-them/

 

VFFk4oi.jpg

 

Monsters:

x3 Each of the 6 "Mage-Guild" main deck monsters

x1 Glow-Up Bulb

x1 Effect Veiler

x3 Ghost Ogre and Snow Rabbit

x1 Black Luster Solider Envoy of the Beginning

 

Spells:

x3 Mage-Guild Calling

x1 Raigeki

x1 Soul Charge

x1 Galaxy Cyclone

x1 Twin Twister

 

Traps:

x3 Mage-Guild Counter

x2 Mirror Force

x3 Mirror Force Launcher (Since Mage-Guild Enchanter and Mage-Guild Gardna can return to your hand from the GY I thought it might work)

 

Extra:

x2 Mage-Guild Temporal Warrior

x1 Decode Talker

x2 Crystron Needlefiber

x1 Vylina the Battle Mage https://forum.yugioh...he-battle-mage/

x1 T.G. Wonder Magician (for needlefiber)

x1 Coral Dragon

x1 Black Rose Moonlight Dragon

x1 Psyframelord Omega

x1 Number 41

x1 Number 103

x1 Rising Sun Fang https://forum.yugioh...sing +sun +fang

x1 Lord Dearche "The trinity" (shown in screenshot)

x1 Divine Dragon Knight Felgrand

 

The idea behind the deck is to turn the tide of the duel with powerful monsters via Mage-Guild Summoner and keep advantage with Mage-Guild Seer. I think I might have strayed towards too many synchros though




#7115792 [YGOPRO] Data-Creation for custom card duels

Posted by I Hate Snatch Steal on 21 August 2018 - 10:48 PM

Data-Creation archetype:

https://forum.yugioh...deck-with-them/

 

UU0JG8U.jpg

 

Monsters:

x3 Data-Creation Phoenix

x3 Data-Creation Sorcerer

x3 Data-Creation Angel

x3 Data-Creation Gunner

x3 Data-Creation Swordmistress

x3 Data Creator

x2 Linkslayer (An alternate search for Cyberse searching effects)

x3 Delta Flyer (chosen because its a Dragon-Type for Data-Creator's effect and its a tuner)

x1 Swift Scarecrow (chosen because its Machine-Type for Data-Creator's effect)

x2 Tragoedia (Level 10 monster to tribute for Data Creator's effect that's not a dead draw)

 

Spells:

x3 Data-Creation Flow

x3 Data-Creation Reuse

x2 Data-Creation Counter

x1 Raigeki

x1 Soul Charge

x1 Monster Reborn

x2 Twin Twisters

 

Traps:

x2 Data-Creation Counter

x1 Solemn Warning

x1 Drowning Mirror Force

 

Extra:

x1 Cryston Needlefiber

x1 T.G. Wonder Magician (for Needlefiber)

x1 Decode Talker (could be replaced with something better, ideas welcome)

x1 Borrelload Dragon (could be replaced with something better, ideas welcome)

x1 Lotus Magician https://forum.yugioh...lotus +magician

x1 Black Rose Dragon

x1 Clear Wing Synchro Dragon

x1 Stardust Spark Dragon (could be replaced with something better, ideas welcome)

x1 Hot Red Dragon Archfiend

x1 Psyframelord Omega

x1 Tornado Dragon

x1 Castel the Skyblaster Musketeer

x1 Rising Sun Fang https://forum.yugioh...sing +sun +fang

x1 Number 101: Silent Honor ARK (Data-Creator can set up C101 if this is in the GY)

x1 Number 103: Ragna Zero (could be replaced with something better, ideas welcome)

 

The Strategy is to setup and use Data-Creator to get the cards you need in order to win.




#7115283 YGO Pro custom cards community looking for more members, coding skills optional

Posted by I Hate Snatch Steal on 18 August 2018 - 02:19 PM

https://discord.gg/xJAcE7

 

edit: Link seems to have stopped working. Feel free to PM me for a link

 

We're looking for people to hang out and enjoy dueling with custom cards in YGO pro. We have our own server for dueling with the cards. YGO pro coding skills are optional.




#7114554 [YGOPRO] Future HERO for custom card duels

Posted by I Hate Snatch Steal on 13 August 2018 - 01:58 AM

This deck is for a "format" that includes both TCG/OCG cards and customs

 

YILrUX1.jpg

 

Monsters:

x3 Future HERO Alloy Guard

x3 Future HERO Shining Blader

X3 Future HERO Mecha Knight

x3 Future HERO Dark Assassin

x3 Future HERO Astral Flash

x1 Blacking - Zephros the Elite

x1 Rose, Warrior of Revenge

x1 Plaguespeader Zombie

x1 Glow-up bulb

x2 Elemental HERO Shadowmist

x1 Elemental HERO SparkWingman

x2 Effect Veiler

 

Spells

x3 Future HERO Fusion

x3 Future HERO Miracle Fusion

x1 Twin-Twisters

x1 Hidden Armory

x1 United We stand

x1 Monster Reborn

 

Traps:

x2 Future HERO Signal

x1 Bottomless Trap Hole

x1 Drowning Mirror Force

 

Extra:

x2 Future HERO Lightning Warlord

x2 Future HERO Laser Whipmaster

x2 Future HERO Gaia Defender

x2 Xtra Hero Wonder Driver

x1 Decode Talker

x1 Cryston Needlefiber

x1 T.G. Wonder Magician

x1 Hot Red Dragon Archfiend

x1 Black Rose Dragon

x1 Goyo Predator

x1 Rising Sun Fang

 

Future HERO cards are here:

https://forum.yugioh...deck-with-them/

 

Rising Sun Fang is here:

https://forum.yugioh...sing +sun +fang

(and is used with permission)

 

Elemental HERO Spark Wingman is in the deck screenshot

 

The strategy is to use future HERO fusion to ladder into a bunch of cards like how future fusion is used in this video:

 

However I'm very rusty and behind on current cards so help is appreciated




#7113449 Yugioh GX style "Wicked Avatar Black" uniform

Posted by I Hate Snatch Steal on 06 August 2018 - 10:39 PM

0DcuL6T.png

 

The whites of his eyes somehow turned black, this was not intentional xd

 

This is corrected in the following pic:

 

FxJ5nlg.png

 

Feel free to come up with a better name if you like ( :

 

3D model available on request (PM me)

 

edit: I can only take credit for the texture used here and fixing the eyes in the 2nd render. The orginal model is from a Super Smash Bros Brawl mod of Marth that I can no longer find, so credit to whoever made the Jaden Yuki over marth mod that's not on brawl vault anymore.




#7108703 [Discussion] What makes a good or bad super hero character

Posted by I Hate Snatch Steal on 06 July 2018 - 01:51 PM

I've watched season 1 of Avengers Assemble lately and I've also watched Avengers Earth's Mightiest Heroes, Justice League, and Justice League Unlimited in the past. I've enjoyed both of them, would recommend both of them, and would gladly watch more of either. However I've noticed that I like Avengers slightly better. After some careful thought I figured out why. Just to make sure people know which versions I'm talking about: This Justice League I'm discussing is here: https://www.imdb.com/title/tt0275137/ The Avengers Earth's Mightiest Heroes I'm discussing is here https://www.imdb.com/title/tt1626038/

 

My reason for liking Avengers slightly better is that from a character design standpoint no regular character on the team seems "Flat" and they all seem human (figuratively speaking).

 

A common argument I hear against Justice League is that Superman has too many powers, so he's too "Super". I don't feel that this is a detriment because he had a glaring weakness to Kryptonite and is affected normally by magic. Therefore he has weaknesses. Another counter argument is that how powerful a character is in this kind of setting is relative. For example, someone with a machine gun and a bullet proof vest would be OP in the real life 1700s, but less effective in real life world war II. Also more importantly, Superman's characterization is very human. He has emotions, values, morals, and mental (for lack of a better word) weaknesses: He can also be out thought. For example:

 

Spoiler for episode Twilight of the Gods

 

Spoiler for episode Only a Dream

 

My personal complaint about Justice League, and why I mentioned "Flat" characters above, is Batman. What is Batman's physical weakness? Nothing! Mental weakness? Nothing! He's only shown to have 1 emotion, "Angst" (if that). Thus his character seems way too robotic in that regard, he seemingly never loses his cool, or gets manipulated, or gets out thought. I concede the point that Batman does have to stay relevant with characters like Superman around, but I'm sure the writing staff could achieve that and make him seem more human at the same time.

 

This is of course merely my opinion. I'd like to hear yours




#7098997 [Discussion] Why do people condem Wesley Crusher [Startrek TNG] as a mary sue...

Posted by I Hate Snatch Steal on 08 May 2018 - 08:48 PM

Wesley was meant to be treated as an equal in the Star Trek series.

FagBalls was, very clearly, not meant as an equal to anyone on the main Sonic Team, at least at first.

Also the two aren't even on the same level. One was a culturally significant show. One was a show for babies and disgusting furries.

I'm well aware that they aren't even close to the same writing quality. More importantly though, this is the 2nd time you've lashed out against furries in one of my threads. In order to not derail this thread I'm going to respond to that in a PM. edit: Make that the debates section. I'll see you there