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Dragulas

Dragulas

Member Since 29 Feb 2012
Member ID: 558,671
Currently Viewing Community Index
Offline Last Active Today, 10:35 AM
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#7121757 [Written] Rokket Resonator & Rokket Launcher Dragon

Posted by Dragulas on 05 October 2018 - 11:29 AM

Nice additions to the rokkets, Another tuner is always welcome. either for needle or actual synchro plays. The synchro monster doesn't help much though boost and burn is fine but its not the reward I would want (even if you are laddering into something else).

A couple of recommendations I could make will be to make tuner monster effect to be optional and to not miss timing (when to if), if its summoned with its effects negated it still trigger and you will lose the chance to use it properly later in the turn(that stuff happens), and as the lvl 1, to destroy the summoned monster in the end phase to keep triggering rokkets.

The synchro feels like it could do something else with the counters like destroying monsters/cards or really something that can translate into a better investment (related to the number of counters, don't know). Because utside of being one of the few lvl 7 drak dragon synchro, there not much reason to go into this, let alone run it.




#7119057 Umbra, Dragon Ruler of Dusk

Posted by Dragulas on 18 September 2018 - 12:53 AM

At this point I would asume if Konami ever decides to create LIGHT and DARK rulers (which I am not against), they would do it without involving dragons. They were broken because how they (even at 1) interacted with their counterparts. Limiting them to atributtes should be a must if they every release the versions for the most common elements. 

 

As for the card itself, there is not much I can add that hasn been said, requiring set up but a cool reward for dark decks means a not that broken effect, by no means it could stay at 3 due to the d ruler nature but at 1 is a nice boost to dark decks and an almost free body for link climbing. I would assume that your LIGHT verison would banish cards from GY (for the discard effect) to synergize with metaphys and to pose as umbra's opposite. 




#7117380 Yu-Gi-Oh! Rulings Questions

Posted by Dragulas on 03 September 2018 - 06:20 PM

I have an obscure ruling question:

Player A has 1100 LP, Player B has 400

Player B controls:

http://yugioh.wikia....d-Fire_Magician

 

and Activates http://yugioh.wikia....Tremendous_Fire

 

Does Player B lose before they can apply Rapid Fire Magician (which is a continuous effect ala most cards that place spell counters after a spell resolves) or is it a draw?

 

Curious so I can use it as a precedent for: https://forum.yugioh...-concept-i-had/

Player B should lose the duel since the duel ends before the spell finishes to resolve and thus using rapid fire magician.

For cards like the errated Ring of destruction, the duel ends the second the LP of a player drops to 0 and the rest of the effect stops there too




#7116336 Fusion Summoning concept *OCG help needed*

Posted by Dragulas on 25 August 2018 - 12:03 PM

I think for the first card you should actually go the graph sorcerer way (what I call cheat summoning), and treat it as fusion summon. Because even if it ignores summonig conditions i dont think it can by pass contact fusion-like monsters since they are not ment to be fusion summoned (I might be wrong). Special Summoning them and treat it like a fusion summon might make more sense in this case.




#7115231 The next most OP BANNED YU-GI-OH CARD

Posted by Dragulas on 18 August 2018 - 12:34 AM

Dian keto doesn't work. You would need to be over 9000 to not lose.

Tha card increases your lp by every time you do anything, you will have 9100 by the time it resolves




#7112392 [Repost] Castlevania

Posted by Dragulas on 30 July 2018 - 10:58 PM

A good target for a good card. Was surprised why you had the Vampire Kingdom clause, and wasn't very happy with it, as I prefer powercreep if its absolutely necessary instead of replacement, but Vampire Takeover is such a wasted card, so I think I could forgive it in this instance. Despite me liking the first effect for supporting the mill aspect of Vampires while still being good, it might perhaps be a bit too good, locking down the power of a lot of Decks while still having such other decent effects. Second effect is similar, while beautiful in its idea (vampires much????), I just think of Fraulein's potential 3k hit to your opponent's LP while also dealing with their Borreload. At least it has a limit, ey? :P  Third effect is a little less subtle in its power, grabbing anything on any Summon of a Zombie, especially as it can act as disruption during your opponent's turn. Would suggest going with just one selection or the other, and perhaps even narrowing it further, as it is really easy to trigger.

I am with you with the Vampire kingdom clause, having multiple fields can even make the deck more versatile in the playstyle, but as you said takeover is a waste of card and this gives you a legit reason to run it. As for the rest of the effects I balanced them a bit more:

  • GY Lockdown now only works just for the turn on the card is sent (trigger effect are still screwed but cards like snow are now safe from this)
  • Using opponent LP now only works once while face up, added a hard OPT activation instead to prevent this from taking your opponents LP with 3 copies
  • The effect now triggers only on SS, which is still very easy in zombies but you may have to force it to go that way, also instead of reviving it takes control of a monster and turns it into a zombie, alluding to the mind control powers of vampires, just for a turn which should be enough for a soft disruption.



#7110772 Yu-Gi-Oh! Rulings Questions

Posted by Dragulas on 18 July 2018 - 10:53 PM

Yes you can.

 You can banish this card from your GY, then target 1 monster you control; monsters your opponent controls cannot attack for the rest of this turn, except to attack that monster."

 

Is not activating "Rise to Full Height". You are simply activating the effect of a card. So cards like Norito the Moral Leader cannot negate the Graveyard effect of Rise to Full Height, because a spell nor trap card was activated. An EFFECT of a trap was activated. However a card like Toadally Awesome can, because he negates effects. Works the same as Kaiku Slumber, Breakthrough Skill, Galaxy Cyclone etc.

Just for the record, Toad cannot negate those either, it negates negates monster effects, but for spells or traps is still limited to activations




#7110026 [Repost] Neo Virus Link Dragon

Posted by Dragulas on 14 July 2018 - 03:43 PM

WTw47hE.png

 

Effect

 

Parales Firewall Dragon this representing the Virus and darkness of cyberse. Following its counterparts, made it as generic as possibe (though not like firewall to prevent token abuse) and designed to deal with monsters effects and stats. Unlike Firewall, a Neo Vairus pass is actually (while not that strong at all) something your opponent will have to play around. Last effect allows him to extend plays but not the abusing of it unlike certain monster that Konami forgot to put a hard OPT in it.




#7109808 Illusion Gate

Posted by Dragulas on 13 July 2018 - 09:03 AM

I made a version of this myself long time ago too, Though I must say ignoring the fact that isnt searchable (in any conventional way) it is pretty powerfull to the point to think that an archetyope shouldnt have that kind of power. Vampires are by no means subpar deck anymore they might not meta but they are clouse to rouge. Maybe a Special Summon restriction should take place.




#7109725 [SOFU] Necro Fusion

Posted by Dragulas on 12 July 2018 - 10:58 PM

Why is this not a Spell, dammit Konami




#7102561 [Written] Firewall Pass

Posted by Dragulas on 31 May 2018 - 11:54 PM

Normal Spell Card

During the End Phase of the turn this card was activated, if you control "Firewall Dragon" and no other monsters, you win the Duel.




#7102301 Shine Black “C”

Posted by Dragulas on 29 May 2018 - 10:20 PM

TCG Lore translation:

 

Wanna "C" this?!




#7101005 Yu-Gi-Oh! Rulings Questions

Posted by Dragulas on 21 May 2018 - 11:42 AM

Have a Ruling I want to ask so I was at a local tournament if you guys wanted to know the decks I was facing was Worldchalice, Mermail, Paleofrog, spiral troymare, cyber dragon and I was playing Paleofrog so I was facing a Mermail player and I activated Paleozoic leanchouilla to return one of the cards I pot of desired he said I couldn't is he right or correct since Paleozoic leanchouilla returns a banished card doesn't matter of what position.

You are able to, Pysframe Omega does the same thing. As long as the effect that will return the card to GY doesn't have specifications you are good to do it. 




#7100616 Remake a Card

Posted by Dragulas on 18 May 2018 - 11:30 AM

Nubian Guard

 

Attribute: FIRE

 

Level:  2

 

Warrior / Effect

Can attack your opponent directly. If this card inflicts battle damage to your opponent: You can activate 1 of the following effects;

  • Add 1 Continuous Spell/Trap from your GY to your hand.
  • Place 1 Continuous Spell/Trap from your Deck on the top of your Deck.

Changes:

  • Direct attack capability to ensure the effect activation
  • Can grab traps as well
  • Versatility from the place to grab and where to place the card

Seems I missed the D-HERO remake wave but hey

Destiny HERO - Dogma




#7099976 [DP20] New Blue-Eyes Cards

Posted by Dragulas on 14 May 2018 - 11:12 AM

Yeah, and knowing Konami, they'll release a card that resembles Kaiba's Blue-Eyes jet plane at some point. (It's possible now that the lotto machine exists as a card)

Blue-Eyes Jet Dragon, let the hype begin Lol