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Member Since 29 Feb 2012
Member ID: 558,671
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Offline Last Active Yesterday, 10:08 PM

[Written] Unbricking Charity

17 April 2018 - 01:46 PM

Normal Spell Card

At the start of your Main Phase 1: Draw 2 cards, then shuffle 1 card from your hand into the Deck. You can only activate 1 "Unbricking Charity" per turn.


Simple + 0 to get rid of garnet cards, honoring the puns TCG Konami likes (for some reason). Still need some twerking to me, just like it is, seems a little bit too powerfull

[Written] Metaphys Horus the Black Flame Dragon

13 April 2018 - 12:11 PM

Attribute: LIGHT


Level: star.gifstar.gifstar.gifstar.gifstar.gifstar.gifstar.gifstar.gif


Wyrm / Synchro / Effect

1 "Metaphys" Tuner + 1+non-Tuner monsters

If this card is Synchro Summoned: You can banish 1 "Metaphys" monster from your hand or Deck, and if you do, banish 1 card on the field. You can only use this effect of "Metaphys Horus the Black Flame Dragon" once per turn. Once per turn (Quick Effect): You can target 1 face-up Spell on the field; banish it, and if you do, negate the effects of cards with the same name for the rest of this turn.

ATK / 3000  DEF / 1800

The True Limiter Removal

10 April 2018 - 02:42 PM

Normal Spell Card


Erase magiaclly the words "once per turn" from 1 card in your hand, field or Extra Deck for the rest of this turn. You can only use this effect of "The True Limiter Removal" once per turn.

[Written] Doomsday Protocol

06 April 2018 - 09:30 AM

Normal Trap Card

Negate the effects of all monsters currently on the field until the end of this turn. If your opponent has more total cards in their hand and field than you do, you can activate this card from your hand. You can only activate 1 " Doomsday Protocol" per turn.


A card to deal with established boards, it doesnt gain the user any card advantage, but allows them to play the game with no interruption from opponent's monsters. It negates also the current user's monster in case you want to use this as a vanitys emptiness (establish your board and then use this). Since this affects only whats its currently on the field you wont just flip it like D. Barrier, you will have to wait the correct timing. 

[Written] Dragunity Rampage

29 March 2018 - 10:24 AM

Normal Spell Card


If you control no monsters or your opponent controls more monsters than you do: Special Summon 1 "Dragunity" monster from your hand, then you can equip 1 "Dragunity" monster with a different name from your Deck or GY to it. You can banish this card from your GY; add 2 "Dragunity" monsters (1 Dragon and 1 Winged-Beast monster) from your GY to your hand. You can only use 1 "Dragunity Rampage" effect per turn, and only once that turn.