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Dr. Jolly Glot the III

Dr. Jolly Glot the III

Member Since 07 Mar 2014
Member ID: 738,512
Currently Not online
Offline Last Active Today, 09:48 AM
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#7110989 Single to Archetype Game

Posted by Dr. Jolly Glot the III on 20 July 2018 - 10:36 PM

Sanctum of Holy-Euphonica
Field Spell

If this card or a Ritual Spell card(s) is activated: Add 1 card whose its name listed on this card texts from your Deck to your hand. You can use "Novox's Prayer", "Hymn of Light", and "Sprite's Blessing" to Ritual Summon any Level 7 or Lower LIGHT Ritual Monster from your hand or GY. While you control the following Ritual Summoned monster(s) you can apply 1 or more of the following effect(s):
● Sauravis, the Ancient and Ascended: Cards Sent to your opponent GY cannot activate or apply its effects until your 2nd Standby Phase
● Saffira, Queen of Dragons: If a Ritual Monster(s) you control would be Banished, You can Return 1 of your Banished Ritual Spell card to GY instead
● Skull Guardian: Your opponent cannot use Ritual Monster you control as Tribute or Material to Summon their Monster

Holy-Euphonica Guardian
LIGHT / Level 7 / Dragon / Ritual / Effect

This card names also treated as "Skull Guardian" while in your hand and GY. You can Ritual summon this card using any Ritual Spell card. If this card is Ritual summoned: Special Summon a number of "Skull Guardian" from your GY equal to 1 each of "Novox's Prayer", "Hymn of Light", and/or "Sprite's Blessing" Activated this turn +1. If you control a Monster whose original name is "Skull Guardian", Switch the ATK and DEF of all Attack Position LIGHT monster whose its DEF is higher than its ATK.

ATK 2550 / DEF 2050

Holy-Euphonica Hatchling
LIGHT / Level 1 / Dragon / Ritual / Tuner / Effect

You can Ritual summon this card using any Ritual Spell card. During you Main Phase: You can Discard this card. and if you do, You can only activated "Holy-Euphonic Hatchling" effects one more time for the rest of this turn. If this card Discarded: add 1 "Holy-Euphonica" card from your Deck to your hand. While you control this card that Ritual Summoned by "Novox's Prayer", "Hymn of Light", and/or "Sprite's Blessing", You can Activate "Novox's Prayer", "Hymn of Light", and/or "Sprite's Blessing" During your opponent Main Phase(s)

ATK 350 / DEF 2150

Storming Prayers to Holy-Euphonica
Counter Trap

When your opponent activates a Spell/Trap Card, or monster effect, while the attribute of all Monster you control is LIGHT including at least 1 Monster Ritual Summoned by "Novox's Prayer", "Hymn of Light", and/or "Sprite's Blessing": Negate the activation. and if you do, Sent it to GY

--------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

the lore digging on wiki that lead to connecting these 3 of the OG rituals is really fascinating

NEXT: http://yugioh.wikia....i/Vishwar_Randi




#7110435 [V Jump] The “Nephthys” Archetype from Hidden Summoners

Posted by Dr. Jolly Glot the III on 17 July 2018 - 03:09 AM

Nephthys revives with her sacred order’s members and rites revealed!

 

EnlightenedPrayer.png?resize=300%2C207&s

 

DBHS-JP001 Nephthys no Satorite (Enlightened Hand of Nephthys/Enlightened of Nephthys)
Level 2 WIND Spellcaster Effect Monster
ATK 600
DEF 600

 

You can only each effect of this card’s name once per turn.
(1) You can target 1 Level 4 or lower “Nephthys” monster in your GY, except “Enlightened Hand of Nephthys”; destroy 1 card in your hand, and if you do, Special Summon that monster in Defense Position, but its effects are negated.
(2) If this card is destroyed by an effect and sent to the GY, during your Next Standby Phase: You can Special Summon this card from the GY.

 

DBHS-JP002 Nephthys no Inorite (Praying Hand of Nephthys)
Level 2 WIND Spellcaster Effect Monster
ATK 0
DEF 2000

You can only each effect of this card’s name once per turn.
(1) During your Main Phase: You can activate this effect; destroy 1 card in your hand, and if you do, add 1 “Nephthys” monster from your Deck to your hand, except “Prayer Hand of Nephthys”
(2) If this card is destroyed by an effect and sent to the GY, during your next Standby Phase: You can activate this effect; add 1 “Nephthys” Spell/Trap Card from your Deck to your hand.

 

SpeakerProtector.png?resize=300%2C207&ss

 

DBHS-JP003 Nephthys no Katarite (Speaking Hand of Nephthys)
Level 2 WIND Spellcaster Effect Monster
ATK 300
DEF 1200

You can only each effect of this card’s name once per turn.
(1) You can target 1 “Nephthys” card in your GY, except “Speaker Hand of Nephthys”; destroy 1 card in your hand, and if you do, add that target to your hand.
(2) If this card is destroyed by an effect and sent to the GY, during your next Standby Phase: You can add 1 “Nephthys” card from your GY to your hand, except “Speaker Hand of Nephthys”.

 

DBHS-JP004 Nephthys no Mamorite (Protecting Hand of Nephthys)
Level 2 WIND Spellcaster Effect Monster
ATK 1400
DEF 200

You can only each effect of this card’s name once per turn.
(1) During your Main Phase: You can activate this effect; destroy 1 card in your hand, and if you do, Special Summon 1 Level 4 or lower “Nephthys” monster from your hand, except “Protecting Hand of Nephthys”.
(2) If this card is destroyed by an effect and sent to the GY, during your next Standby Phase: Destroy 1 “Nephthys” monster in your Deck, except “Protecting Hand of Nephthys”.

 

IncarnationBlue.png?resize=300%2C207&ssl

 

DBHS-JP005 Nephthys no Matsurite (Deified Hand of Nephthys)
Level 2 WIND Spellcaster Ritual Effect Monster
ATK 1200
DEF 1200

You can Ritual Summon this card with “Rebirth of Nephthys”. You can only use each effect of this card’s name.
(1) If this card is Ritual Summoned: Special Summon 1 “Nephthys” monster from your Deck, but it is destroyed during the End Phase.
(2) If this card is in the GY: You can activate this effect; destroy 1 “Nephthys” card in your hand, and if you do, Special Summon this card from the GY.

 

DBHS-JP006 Nephthys no Sououshin (Sacred Blue Phoenix of Nephthys)
Level 8 FIRE Winged Beast Ritual Effect Monster
ATK 3000
DEF 1000

You can Ritual Summon this card with “Rebirth of Nephthys”. You can only use each effect of this card’s name once per turn.
(1) During your Main Phase: You can activate this effect; destroy any number of “Nephthys” cards face-up on your side of the field or in your hand, then, destroy an equal number of monsters your opponent controls.
(2) If this card is destroyed (by battle or by card effect), during your next Standby Phase: You can Special Summon this card from the GY.

 

PalladiumRebirth.png?resize=300%2C207&ss

 

DBHS-JP007 Shugoshin – Nephthys (Nephthys the Palldium Deity)
Link 2 FIRE Winged Beast Effect Monster
ATK 1200
Links: Bottom, Bottom Right
Materials: 2 “Nephthys” monsters

You can only use the effect of this card’s name once per turn.
(1) If this card is Link Summoned, apply one of the following.
• Add 1 Level 8 Winged Beast monster from your Deck to your hand, then you can add 1 Ritual Spell Card from your GY to your hand.
• Destroy 1 “Nephthys” monster this card points to, and if you do, Special Summon 1 “Nephthys” monster from your GY with a different name, but its effects are negated.

 

DBHS-JP009 Nephthys no Rinne (Rebirth of Nephthys)
Ritual Spell Card

This card can be used to Ritual Summon any “Nephthys” Ritual Monster.
(1) . You must also Tribute monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. If you Tribute “Deified Hand of Nephthys” or “Sacred Blue Phoenix of Nephthys” to Ritual Summon, you can destroy 1 card on the field.

 

HopeForAwakening.png?resize=300%2C207&ss

 

DBHS-JP010 Nephthys no Kibou (Hope of Nephthys)
Normal Spell Card

You can only activate a card with this card’s name once per turn.
(1) Target 1 “Nephthys” monster you control and 1 card your opponent controls; destroy those cards.

 

DBHS-JP011 Nephthys no Kakusei (Awakening of Nephthys)
Continuous Trap Card

You can only use the 2nd effect of this card’s name once per turn
(1) “Nephthys” monsters you control gain 300 ATK.
(2) If this card in your Spell & Trap Zone is destroyed by an effect: You can Special Summon 1 “Nephthys” monster from your hand, Deck or GY, but it is destroyed during the End Phase.

Source: https://ygorganizati...forourchildren/




#7110404 Single to Archetype Game

Posted by Dr. Jolly Glot the III on 17 July 2018 - 12:08 AM

Nin-Kemono Cat
WIND / Level 4 / Beast-Warrior / Effect

If this card is Summoned or flipped face-up: add 1 "Nin-Ke" Card from your Deck. You can only use this effect of "Nin-Kemono Cat" that activated when that Monster is Summoned once per turn. If you either control 2 "Nin-Ke" Monster or 1 "Nin-Ken Dog", all other "Nin-Ke" Monster you control gain 100 ATK. this amount is doubled for each "Nin-Ken Dog" you control and/or attached on Xyz Monster on the field

ATK 1400 / DEF 1400

Nin-Kemono Mouse
WIND / Level 4 / Beast-Warrior / Effect

If this card is Summoned or flipped face-up: Special Summon 1 "Nin-Ke" Monster from your GY. You can only use this effect of "Nin-Kemono Rat" that activated when that Monster is Summoned once per turn. If a monster or, a Spell/Trap that is already face-up on the field activates its effect (Quick Effect): You can Reveal this card from your hand; Destroy that card. when this effect resolved, Discard this card or 1 "Nin-Ken Dog" from your hand.

ATK 900 / DEF 1900

Nin-Kemono Rabbit
WIND / Level 4 / Beast-Warrior / Effect

If this card is Summoned or flipped face-up: Immediately after this effect resolve, Normal Summon 1 "Nin-Ke" Monster face up. You can only use this effect of "Nin-Kemono Rabbit" that activated when that Monster is Summoned once per turn. During the turn that either a "Nin-Ken Dog" is summoned or a "Nin-Ke" Monster is Normal Summoned: That Monster can attack opponent directly during the Battle Phase(s) this turn.

ATK 1000 / DEF 1800

Nin-Kemono Outpost
Field Spell

Once per turn: You can Shuffled 2 "Nin-Ke" Card from your hand and/or GY; Draw cards equal to number "Nin-Ken Dog" Shuffled from your hand +1. Based on the Number of "Nin-Ken Dog" you control and/or attached on Xyz Monster you control, "Nin-Ken cards in the following Place(s) is also treated as either "Ninja" and/or "Ninjitsu Art" Cards
● 1 or more: On the field
● 2 or more: In your hand and Banished
● 3: In your Deck and GY

Swordstalker




#7110300 [TCG - CYHO] Pinpoint Landing

Posted by Dr. Jolly Glot the III on 16 July 2018 - 10:26 AM

PinpointLanding.jpg?resize=206%2C300&ssl

CYHO-EN087
Pinpoint Landing
Continuous Spell Card
If exactly 1 monster is Special Summoned, from the hand to your side of the field: you can draw 1 card. You can only use this effect of “Pinpoint Landing” once per turn. During the Your End Phase, if you did not draw a card by this effect during this turn, send this card to the Graveyard.

Source: https://ygorganizati...c-horizons-tcg/


#7109538 [SOFU] Orphegor

Posted by Dr. Jolly Glot the III on 12 July 2018 - 12:15 AM

lore time!

 

For those interested, the theme’s name seems to call to:

-Orpheus, the Greek figure who went to the underworld to reclaim his wife. In this case, Ningirsu trying to bring back his sister Ib from the dead after she seemingly killed herself to stop Lee from using her body with the Knightmares.

 

-Orgel/Orgol, a Music Box (also the term for Organ)

 

-Belphegor, the Demon Lord of Sloth who is connected with bringing laziness and the corruption of men through technology. And in the World Legacy setting, things that refer to music are basically always Bad Things ™.




#7108794 [SOFU] Gravekeeper’s Esper

Posted by Dr. Jolly Glot the III on 07 July 2018 - 05:42 AM

The new Fusion Boss monster for Gravekeeper’s has finally revealed its true identity!

 

download.png?resize=300%2C165&ssl=1

 

SOFU-JP035 墓守の異能者 Hakamori no Inousha (Gravekeeper’s Esper)
Level 7 DARK Spellcaster Fusion Effect Monster
ATK 2000
DEF 2000
Materials: 2 “Gravekeeper’s” monsters

You can only use the 3rd effect of this card’s name once per turn.
(1) This card gains 100 ATK and DEF by the total original Levels of its Fusion materials x 100.
(2) If “Necrovalley” is on the field, this card and cards in your Field Zone cannot be destroyed by card effects.
(3) During your Main Phase, you can activate this effect: During the End Phase of this turn, add 1 “Gravekeeper’s” monster or 1 “Necrovalley” card from your Deck to your hand.

 

Source: https://ygorganizati...thiscardithink/




#7108239 Sin Entities

Posted by Dr. Jolly Glot the III on 03 July 2018 - 11:28 PM

to be honest its too slow (triggers at the end of turn)  ib4 opponent severely disadvantage you first if not outright OTK you AND too opponent reliant. sure some of these effect have a nice payback but that is given if they trigger at all in the first place with the slowness and specific trigger they need

 

Wrath, Greed, and Lust: thankfully both of these is potentially the easiest to played of the bunch with reasonable punish effect. although side note that Lust effect could be tone down a little

 

Glutton and Sloth: ironically its pretty fitting this being the weakest. not much LP gain nor Battle Position based deck out there

 

Envy: With Borreload Dragon relevance. this actually not as bad. based on this i think you should make the effects can trigger on any moment (with some nerf on the bonus effect accordingly of course) or at the very least at any player end phase

 

Pride: big wall + kamikaze weapon. nothing exciting but certainly useful to take down some smaller swarm your opponent let out




#7107714 [TCG] CYHO Exclusives: the "Danger" (?) Cryptids! (warning: delib...

Posted by Dr. Jolly Glot the III on 30 June 2018 - 07:48 PM

We got a tease of our first batch of those "Danger" (Tentative) Cryptids from Cybernetic Horizon. It came from the World Championship Qualifiers twitch Livestream (of which I do not have a link at this time).

The Org has an article, but didn't post anything of the cards in favor of plugging their facebook some more. The Cryptids tease cards have been gathered as images on imgur, so I'll post them instead.

Note that the 1st and 3rd cards from the imgur list are the same, which you can tell by the artwork even if its blurry.

Also note that these cards are teases. They're blurry on purpose to tie into the aesthetics of the theme being about Cryptids and as a means to hype them up.

 

Source: https://ygorganizati...luggingourpage/

ufguGme.png


New "Danger" Theme in cybernetic Horizon
"Bigfoot" with 3000 atk that destroys cards when it's discarded.
Blurry as can be expected by any bigfoot photo.

Xlvx7Ho.png


Nessie made an appearance too. The Cameraman earning his paycheck this weekend.
aqua, level 7, high defense, searches when it discards something. Sounds like a mermail if you ask me.

EDIT 1: so YGOrg actually already covers 3 more cards. But the quality is getting shittier so i wont bother lol:

-1 Field Spell
- 2 Monster based on Jackalope and Chupacabra

 

EDIT 2: https://clips.twitch...unkAMPTropPunch

 

here's a link to a short clip from the stream that talks about a Trap Card that supposed to have a Graceful Charity-like effect, which combos with the Cryptids' effects that trigger when they are discarded. Not sure on whether the cards in-Archetype, completely generic, or otherwise.




#7105583 [SOFU] Partially Confirm leaked pictures

Posted by Dr. Jolly Glot the III on 20 June 2018 - 11:17 AM

DgheXmEU0AAIssk.jpg?resize=277%2C356&ssl

 

Leaks

 

Where these pictures are originally from are unknown other than Maxut, a Japanese News Blogger for Yu-Gi-Oh! posted them, without giving an acredited source, claiming them to be pictures from Soul Fusion.

If they are, we’ll keep you up to date with further information as possible, but for the moment, remain skeptical.

Apperently some Salamangreats, Gravekeepers, Krawlers, Swordsman-dude and an Angel of sort

Source: https://ygorganizati...ifthesearefake/

 

UPDATE: soo the swordsman-dude is a new Photon/Galaxy Support

 

Source: https://ygorganizati...vslaserdragons/




#7102900 Deus Est Machina archetype

Posted by Dr. Jolly Glot the III on 04 June 2018 - 05:41 AM

That's....actually a lot of fair points you've made. I was so caught up with making this archetype good that I forgot to balance them out. Now I'm looking at it, there aren't many drawbacks if any at all. Since they can summon themselves with little to no problems and activate their effects when summoned would cause problems making the game unfair. Maybe making a larger cost and changing their effects similar to the Meklords by making them only be special summoned from the hand and not from the GY. However, what could be changed? For Humata that has a free solemn strike, why not make it so that you pay LP for each time, while destroying a card you control. It would put you in a -1 and loss of 1000 LP but you could potentially stop a major play?

im actually gonna suggest you to remove some effects beside the cost adding. Simplicity is often best. Not only making your card less like a dictionary it also making it focus and unified both the end goal and game interaction. I mean look at recently banned Master Piece its has 1 less effect than most of your Deus Est and has less wording needed it. But it potent as hell since the effects despite the lack of extravagant is focused on doing its job at right timing.

That being said. Vohu is not only a great Deus Est pop-summon enabler it actually a worrying powerful searcher being able to fetch 2 after you just extent your board presence. ATK gain is not something that xyz monster need but boy 1100+ without archetype restriction is nasty

These guys is really nasty-good R4NK (well rank 1 as well) engine eh? Asha here is quite crazy. It has a bit generic self summon, The said invocation is crazy (the Main Deck boss summoner, pop 3+foolish burial, and Xyz Summon from GY) and as material: it has unrestricted spell search that search non-archetype cards which a no no unless you put a crazy amount of eye-squinting limits and cost on it

Vairyu is is ok i guess? If not because the other members its actualy a gimmicy but nice R4NKmaker especially 3+ mat ones. Control switch effect is gimmicky but you can run Machine Kaiju in tandem of it. But for now at least overall this card is ok

(Gonna gradually add more)


#7102855 Deus Est Machina archetype

Posted by Dr. Jolly Glot the III on 03 June 2018 - 09:01 PM

I personally think some off your cards does things to much without a significant drawback nor limitation Deus Est one for example. Way to Easy to Summon Skill Drain//Mirror Wall (you can use your own card to destroy it) that also has board-wipe effect on SS monster that can result in massive body. Not to mention their unique effect is quite potent hukta and humata can combo with each other (Hurvhasta too to lesser extent) to destroy, steal, and provide material for Link and Xyz for no real price other than popping your own stuff. Doesnt seems fair in my opinion

I got to the rest later. But the amount of power i observe on the earlier line up is definetely concerning


#7102170 Shine Black “C”

Posted by Dr. Jolly Glot the III on 29 May 2018 - 06:29 AM

Apparently there's gonna be a follow-up with this:
https://ygorganizati...ertakethemdown/

cxQF5TS.jpg


#7102130 Scenery Scrolling

Posted by Dr. Jolly Glot the III on 28 May 2018 - 10:57 PM

Ah basically alternative to Set Rotation (and recently banned AFD...though that streching really far) most thing i want to say is addresed but yeah this being all time SS2 field switch is has niche yet potent potential.

1 edge this card have over Set Rotation that this card activate it straight away. So any drawback on that card is immediately took effect in right timing. Just imagine you pilot Golden Castle engine and at the start of opponent turn (if they already have or you force them having field spell) switching opponent field with Golden Castle to massively crippled their advantage


#7102054 [Written] Digital Bug Scor-CPU & Moth Board | a Link support for Digibugs...

Posted by Dr. Jolly Glot the III on 28 May 2018 - 03:13 PM

Digital Bug Scor-CPU
LIGHT / Insect / Link / Effect
Bottom, Bottom Right


2 Insect Monster
While this card is on your field or GY, you can only control non-Insect Monster up to number of "Digital Bug" Xyz Monster you control +1 also the Attribute of Insect Monster that pointed by Link Monster become LIGHT. If this card is Link Summoned, You can either add to your hand OR Special Summon to a Zone this card points to 1 Insect Monster from your Deck, GY, or Banished. You cannot Special Summon Monster that cannot be Normal Summon/Set, Except Link Monster.

ATK 1450 / LINK 2

Digital Bug Moth Board
LIGHT / Insect / Link / Effect
Up, Left, Right, Bottom


2+ Insect Monster
While this card is on your field or GY you can only control non-Insect Monster up to number of "Digital Bug" Xyz Monster you control +1. LIGHT Insect Monster you control cannot be targeted or be destroyed by opponent card effects. Once per turn (Quick Effect): You can target up to 2 face-up monster(s) on the field; change its battle position

ATK 2600 / LINK 4

While im not really sure these 2 cover anything Digibugs need but Scor-CPU here being able to repay its own summoning by generically extending the Summon shenanigans while converting non-Digibugs to usable mat is nothing to scoff at. meanwhile Moth provide beatstick, protection, and gimmick enabler for the rest




#7101982 [OCG] Structure Deck R “Undead World”

Posted by Dr. Jolly Glot the III on 27 May 2018 - 11:14 PM

The latest of the “Structure Deck R” series goes on sale September 22nd, 2018. The “Structure Deck R” series takes popular past structure Decks and revitalizes them with modernized cards based around their strategies. This time it’s a revamping of the 2008 Structure Deck “Undead World” with powerful new cards included, allowing everyone to enjoy the new might of Zombie monsters.

Yu-Gi-Oh! Official Card Game Duel Monsters Structure Deck R Undead World(*)

Release Date: September 22nd, 2018

Possible price and contents


Also on the same day, sleeves based on the image of the new Structure Deck R will be released (Yu-Gi-Oh! Official Card Game Duel Monsters Duelist Card Protector Undead World)

Release Date: September 22nd, 2018

Price: 350 Yen plus Tax

55 Card Sleeves

Further information about these products will be revealed in V Jump and Weekly Shonen Jump.

(*) Technically Undeath World or so, but the アンデット thing is a long standing typo of アンデッド that Konami has refused to correct and just run with for the last 20 years or so.

Of note, for those unaware, this is a remake of Zombie World, the Structure Deck with “Red-Eyes Zombie Dragon”.

Source: https://ygorganizati...eshelloredeyes/