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Member Since 12 Jun 2014
Member ID: 756,728
Currently Not online
Offline Last Active Today, 03:28 AM

In Topic: Create a Card Game

Yesterday, 05:42 PM

That's just aggressively awful.

Bandit of the Seven Tools
DARK - Level 4 - Warrior/Effect - 1400/0
If this card is Normal or Special Summoned: You can Set 1 "Seven Tools of the Bandit" from your hand, Deck, or Graveyard. If you pay LP to activate a Trap Card or the effect of a Trap Card, increase this card's ATK by half the LP you paid. If this card inflicts battle damage to your opponent: Gain LP equal to the amount of damage inflicted, then, if your LP is higher than your opponent's; you can draw 1 card.

Crystallized Emotion - Essence of Rage

In Topic: Expand My Archetype Game (Version 2.0)

Yesterday, 05:32 PM

Ashen Fiend - Ifrit
FIRE - Level 4 - Fiend/Effect - 1400/200
If this card is banished: You can add 1 "Ashen Fiend" or "Netherworld" card from your Deck to your hand. If this card is Normal or Special Summoned: You can Special Summon 1 "Ashen Fiend" monster from your Graveyard or from among your banished cards, but banish that Summoned monster when it leaves the field. Once per turn, if another "Ashen Fiend" monster activates its effect: You can banish 1 face-up Attack Position monster your opponent controls.


In Topic: Archetype Generator Meta

Yesterday, 03:34 AM

I've been talking with Eshai on Discord. At the very least, he'll be participating in the AGM Secret Santa thing, but he's not going to be all that active.

As for a new member drive, I'd had a plan for that, but I'm trying to word the prompt to allow for as few loopholes as possible while still making it a fun exercise in cardmaking. It's surprisingly difficult.

Regarding Kára, worst comes to worst you can rename it Fünfte (fifth), given that the only two named Valkyries (Brunhilde and Schwerteleite) are both Level 7s with an immunity effect and a boosting effect.

Also, Loge's Flame came from a character, who imprisons Brunhilde in the first act of the play (ergo why it specifically supports the one everyone remembers when it dies- you broke her out).

In Topic: Archetype Generator Meta

Yesterday, 12:24 AM

I've removed the green names from the list. Kinda weird thinking about there being only 4 active AGM members.

Also, as tempting as adding more Valkyrie support will be, allow me to offer a bit of theme specifics so we don't have awkward sore thumbs sticking out as far as monster names or support cards go:
Erste, Zweite, and Dritte are German for "first", "second", and "third", respectively. I've already created "Vierte" (fourth), so there's that for you.
With the exception of Mischief of the Time Goddess, all other Valkyrie cards are based on moments in (Ride of the Valkyries, Valkyrie's Embrace) or characters from the Drama of Niebelung, so go look that up if you want name inspiration. I've already made Schwerteleite, another of the Valkyries from said opera (specifically, one of two contralto). If you want to adapt one of the unused anime cards, be my guest- I've beaten you to the punch with Swan Maiden and Embrace, but a list of the remaining Zigfried cards (bar Loge's Flame, which specifically supported Brunhilde in the anime) is in Card Discussion.

In Topic: Create a Card Game

13 August 2018 - 08:21 PM

Cavern Calamity
Continuous Trap
If a Rock-Type monster is sent from your hand or Deck to the Graveyard, or detached from an Xyz monster: You can destroy 1 card your opponent controls, then banish up to 2 cards from your opponent's Graveyard. Rock-Type monsters you control gain 100 ATK and 300 DEF for each banished card. Once per turn, if a Rock-Type monster you control destroys your opponent's monster by battle or its own effect: You can add 1 Rock-Type monster from your Deck or Graveyard to your hand with less ATK than that monster you control.

Goblin Mounted Force