Jump to content

Draconus297

Draconus297

Member Since 12 Jun 2014
Offline Last Active 17 minutes ago
***--

In Topic: Photon Advancer

Yesterday, 09:27 PM

I mean, there's also things like Talisman of Reversal, Magical Trick Mirror, the Junk "family", Tribute Carnival, the Fossil stuff . . . not meta relevant all of the time, but definitely worth the potential for fun.

Hell, Evenly Matched is just a buffed Shadow Balance, and Arrivalrivals is just Quick Summon.

In Topic: Create a Card Game

Yesterday, 02:15 AM

Recipe Move - Bittersweet
Quick-Play Spell
If you declare this Set card's name, you can activate this card your opponent controls. This card's controller pays 1000 LP: The player that activated this card draws 1 card. "Recipe Move - Bittersweet" can only be activated once per turn.

Draw Gardna

In Topic: Archetype Game

15 December 2017 - 05:41 PM

Ivykarious

I live through your pain!

This Plant-Type archetype is the perfect counter to any archetype that features some element of self-harm (ohai D/D/D and Performage) and best buds with any that can deal damage several times a turn, regardless of amount (Watt, burn Decks, etc). Why? Because while they have a lot of uncomfortable high-Level bricky monsters, all of them self-Summon when your opponent takes damage of any kind.

Naturally, this gives them pretty solid presence for OTKs, especially if you have bouncing power, but that's more a benefit than the actual focus. What they want to do is Xyz Summon high-Rank monsters (and a few lower Ranks), and they benefit from the suffering gimmick they use with several different ways to Xyz Summon outside your Main Phase. In addition, most of them have effects that trigger when sent to the Graveyard, usually based around consistency or swarming.

The funny thing, though, is the nature of the cards you can use to start their plays. Coffin Seller lets you plus off your opponent's plays, Dark Snake Syndrome and Nightmare Wheel put you on an OPT free Summon train, and even old direct attackers can open up explosive plays.

The funniest thing? Despite having archetypal Xyz at nearly every major Rank (2-8), their best is for a Rank they struggle to make consistently because of the small number of monsters they have at that Level.

Blasturret

In Topic: [Interest Check] Title Pending: A Magical Girl RP

14 December 2017 - 10:51 PM

I'm going to stick my flag in the ground now. Reserved.

In Topic: Archetype Generator Meta

14 December 2017 - 06:51 PM

I was erring on the side of caution, not sure exactly how Rank-Conversion-Magic: Heroic Force would handle the head rush of being able to drop Exterio by trading in any Rank 8 or 9 Xyz, and any EARTH Synchro engines might go a little nuts with Beast and Barkion . . . but I suppose that they won't do that much harm.