Regarding Dictator Dragon, it's what I call a "predictability punish"- one of several cards I've created that are built to demolish solved formats by killing specific crutch cards. For example, in the real game, you could drop one against Sky Strikers and kill their important Spells, or against Goukis to eliminate necessary playmakers like Suprex or Isolde. It's exponentially weaker the more variety is present in a given format, or the more off-brand cards you use (for example, no one is going to use it to call Neo-Spacian Aqua Dolphin in most situations, so that play would go through uninterrupted in most circumstances).
Here in the AGM, it's immensely vulnerable due to most Decks being roughly at the same relative strength (barring pathetic outliers like GameChildren), so the only "safe" declares are staples- Solemns, Raigeki, handtraps, Crystal Wing, D. D. Tempest, etc., and even then it kills those same staples in your Deck. It's got protection from Tribute removal, but considering that that's not in most Decks here . . . that's not something that can be counted in its favor. The Graveyard killing is probably one of the few relevant things in its favor.
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