Draconus297
Draconus297
Member Since 12 Jun 2014Member ID: 756,728
Currently Viewing Topic: Make a Normal Monster Game
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Draconus297
"The scientists ask how, the historians ask when, the philosophers ask why. A child asks all three, repeatedly, over the course of a single day."-A snippet from conversation I heard at work

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Dr. Jolly Glot the III
Inb4 bad education system kill all those 4 at the samr time
Feb 15 2019 10:58 PM

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o_smily
The FitnessGram™ Pacer Test is a multistage aerobic capacity test that progressively gets more difficult as it continues. The 20 meter pacer test will begin in 30 seconds. Line up at the start. The running speed starts slowly, but gets faster each minute after you hear this signal. [beep] A single lap should be completed each time you hear this sound. [ding] Remember to run in a straight line, and run as long as possible. The second time you fail to complete a lap before the sound, your test is over. The test will begin on the word start. On your mark, get ready, start.
Feb 13 2019 05:45 PM -
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Ryusei the Morning Star
I honestly didn't expect to be as conflicted by the end of it as I was. While I enjoyed the game for the most part, it did have issues, it's a bit heavy handed and cliched at times, but it also does a lot of things very well, which were my same feelings as Heavy Rain. While I will still defend Heavy Rain, as it has special value to me for a lot of reasons, and I think there is enough good in there, Beyond: Two Souls is terrible no matter how you put it, and I thought that Detroit just gonna be in the former, though the directions it took, and the way my story played out was not the way I think most were.
I lost Markus for one, which resulted in me not having the option to be pacifist, so Jericho went full terrorist, with me powerless to do anything, how that plays out with him alive I have no idea, but that route let my Connor, who I played as cold towards Hank as possible, to end up having to kill North.
Then there is Kara, and the twist with Alice that I predicted, but kind of hoped was just me making a weird connection, but indeed, she turns out to be an android too, while there are clues of course, don't fully understand why that was even necessary, I guess that Kara defending her was because she was human, and if you were to play the game as an anti-android, that may change your perception. To me, I continued to defend her, though I made some terrible decisions and she ended up dying in the end, with Kara staying alive.
The ending I got was...tough. I wished I had made other choices that wouldn't have led me to this ending, but it was also an interesting one, so in a way, I am glad it ended up that way, even if I felt gut-punched. I think that there was value here, I am glad I chose to play this, especially as I have watched parts of the game in Let's Plays, and I don't think it would have been the same if I didn't get to choose how things played out. If the game is good though, that's hard to say, of course if this kind of game isn't your thing, it's not the game that will convince you, but I think this game has value, and I think you should check it out if you haven't already.
Feb 14 2019 03:21 PM

Draconus297
I've never uploaded a video in my life why do I have enough subscribers to monetize videos


Draconus297
Every year it gets harder to tell the difference between people memeing and opinions that are being expressed honestly.


Draconus297
https://m.youtube.com/watch?v=n3Nw-tCquTY A few days late, but it's a sweet tribute for the 20th anniversary.


Draconus297
Up-smash > nair > nair > dair > neut-B. And that killed from 10%. Guess who I'm playing?


Draconus297
I always forget Cresselia exists, even through its existence as the C of CHALK and the Smash cameo.


Draconus297
My rep count in megabytes gets me one gig . . . but I don't know how to play an instrument.


Draconus297
I'm surprised that Pokémon fans haven't done a face-blend of Reggie Flis-Aime and the Rock for a visual pun on Regirock.


Draconus297
So, hypothetically, if a character in a Smash-esque game had an up-B that set a breakable warp point that a second use of up-B could instantly return you to, how much durability would be fair? I was thinking about it breaking at 20% of damage, but I'm not exactly sure.
