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Member Since 12 Jun 2014
Member ID: 756,728
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Skull Archfiend's Lightning

25 December 2018 - 06:43 AM

Skull Archfiend's Lightning
Continuous Trap
Once per turn, if a Spell/Trap Card is activated: You can Special Summon 1 Level/Rank 6 "Archfiend" monster from your Graveyard. Once per turn, you can target 1 "Summoned Skull" you control and 1 other Level/Rank 8 or lower "Archfiend" monster on the field or in the Graveyard: The first target gains the effects of the second target on the field. Once per turn, if you control a face-up "Summoned Skull" (Quick Effect): You can select and activate 1 of the following effects:
●Target 1 monster your opponent controls: Negate its effects.
●Destroy 1 card on the field.
●Draw 1 card.

So, after four consecutive bad Summoned Skull retrains, I decided to make a support card for them that fit with an idea I had a few months ago. Their status as the original makes the other options live, and running three makes for an actually kinda decent amount of control/advantage. It even lets you stack their protection effects, or give them other, better "Archfiend" effects that are available at your disposal, such as Scarlight or the Red-Eyes Gemini retrain.

Not amazing, but definitely gives the Deck a way to accomplish things.

Holiday Season 2018! Draconus's Gift Thread!

02 December 2018 - 02:50 PM

Another year come and gone . . . I feel old.

Honestly, this year has been a rollercoaster, and it's going out on a relative high note; something I've been waiting a long time for is finally fully planned, and will be happening in January. Also, next time the RP section slows down, I have my next RP interest check ready and loaded, as I promised from hitting 1000 reps. Still, it has been difficult getting this far, and I'd like to thank you all for making this place as good to be a part of as it has . . . which is where we get to the point of this thread in the first place.

So, it's Secret Santa time in the AGM again, and through some bizarre magic I've gotten Sakura for the second time. Hope he likes this quirky, yet consistent and straightforward, little bunch of cards!

As for the rest of you . . . one apiece. I'm not pouring my heart and soul into my opinion pieces this year because nobody fucking cared last year, or the year before that, or even the year before that. Not worth my time and effort to acknowledge the idiosyncrasies of each of you individually and my opinions following if everyone skips my acknowledgments.

That said, I do know one way to acknowledge you all without giving everybody a paragraph:


I love this damned site
I love its glitches, too
I love the mods here
(They've done all they can do)
I love the whole world
And all its odds and ends
Boom de yada, boom de yada
Boom de yada, boom de yada
I love it in Polls
It's got some real treats
I love the neat games
They're where the people meet
I love the whole world
Despite how sour I am
Boom de yada, boom de yada
Boom de yada, boom de yada
I love the sweet gifs
I love it in CC
I love the Misc trolls
(When they're not trolling me)
I love the whole world
Through all its ups and downs
Boom de yada, boom de yada
Boom de yada, boom de yada
I love creation
It's why I lurk Showcase
I love the flow of thought
(I even check Debates)
I love the whole world
And the good friends I've made
Boom de yada, boom de yada
Boom de yada, boom de yada
I love some good hype
New Smash looks pretty cool!
I love my music
I love new writing tools
I love the whole world
And all the friends I've lost
Boom de yada, boom de yada
Boom de yada, boom de yada



The Nyx Avatar

Raven Evalon



Ἄργος Πανόπτης





The Necromancer

This is a WIP! Future cards will be designed for other AGM members, and maybe even a few other non-AGM members!

[AGM, WRITTEN] Hundreds of Miles to the Armagallon!

26 November 2018 - 11:24 PM


It was halfway through writing this prompt that I fell in love with the idea. It sounds really simple at first, especially considering that a lot of modern Decks don't give a flying fuck about their Normal Summon, but the idea of building a board full of little fodder monsters exclusively to make a huge swing in advantage when you actually Normal Summon is just so fun, conceptually.

The initial post used Level 4 monsters as a sample, but I actually found that I preferred them as a Rank 3 Deck, if only to keep the Deck more focused on its gimmick instead of being used to churn out Rank 4 Xyz in the AGM's MR3 format.

Main Deck Monsters



Q & A with the Draconus #9!

16 October 2018 - 10:32 PM

I just realized my last one got buried, lost to the sands of time.

Q- Why don't you call these AMAs like everyone else?
A- AMA is a silly name. I don't like it.

Q- What's your opinion on Link format?
A- Some of the archetypes to come out are very interesting in concept, but I'm of the opinion that most of the changes affected by Master Rule 4 are stupid and/or unnecessary. Link monsters themselves bother me for many reasons, not least of which is stealing the dark blue color border from Rituals.

Q- 297?
A- 3^3 × 11. Previous versions of this thread have gone over why this combination of numbers specifically.

Q- Draconus?
A- Ancient root words meaning "Dragon Lord". Other potential translations would substitute "Dragon" for "Snake", or "Lord" for "King", but the point stands.


13 October 2018 - 10:41 PM

So, when I started this archetype, I had some Ritual Spells and a hazy idea for a gimmick. The rest . . . kinda came from there, funnily enough. I wanted consistency in a Ritual Deck that wasn't just "Nekroz 2: Fuck You Boogaloo", and I figured that the most interesting way to do that was to give the bosses the ability to Summon their own fodder by shuffling themselves into the Deck, and I balanced this by forcing the widest-range Summoner to be the biggest boss, and giving the little dudes consistency effects that got better the bigger the monster was. To prevent the comments from being "uh this is bullshit in MR4", I even locked the player out of the ED on the turn they used the consistency effects of the Rituals, and tied part of the fodder's gimmick specifically to being Tributed. Eventually, I wound up with a Deck that functioned effectively, did what it wanted to, and just generally coaxed the player into actually using big Ritual monsters.

Ritual Spells

Ritual Monsters

Other S/T

non-Ritual monsters