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Member Since 12 Jun 2014
Offline Last Active 24 minutes ago

Helkoar - Gimmicky Shuffle Shenanigans!

Yesterday, 08:12 PM


This is a pretty interesting concept, only because of what it implies. You can very quickly go from being at a hard disadvantage to very far ahead, due to the insanity of being able to Localized Tornado into a full board, or Jar of Avarice to do much the same with a bit more setup and a bit more payoff. I added a "Once per Chain" restriction to the Summoning condition to avoid a bunch of free and easy Xyz Summons with Summoning multiples of the same monster.

That said, I ran into a bit of an issue when designing them, and it's not what you'd expect- I ran into a bit of a lack of focus. Unlike with my more recent projects, Rocknights and Intergaluster, the goal and gimmick was provided to me . . . but not a structure to the effect that could help one card flow into another, so to speak. I was essentially starting from square 1. This is quite possibly a work in progress, but this is a basis to start with if nothing else.



The Monarchs Awaken

Yesterday, 03:17 PM

This is basically a combination of 3 anime/manga Monarch support cards we never got, blended into a single card because why not. I just thought it was funny that one had an on-destruction effect, one had an activated effect, and one required you to banish it from the Graveyard.

I think I might want to rearrange the effects somewhat, but I don't know which order to put them in. As is, the effects are in the same place they were in the original cards. If anything, I'd probably want what is currently the activated effect to be the banish effect, but I wouldn't be able to tell you which one should be the activated effect and which should trigger on destruction.

The Monarchs Awaken
Normal Trap
Activate the effects of all face-up "Monarch" monsters you control that activate when that monster is Tribute Summoned. If this card is destroyed: You can add 1 monster with 2400 ATK from your Deck to your hand. You can banish this card from your Graveyard to reveal any number of "Monarch" monsters in your hand: Special Summon 1 "Serf Token" (Warrior-Type/Level 1/ATK 0/DEF 0) for each of those revealed monsters, with the same Attributes as those revealed monsters. "Serf Tokens" cannot be destroyed (by battle or card effect) or targeted by your opponent's card effects during the turn they are Summoned.

Intergaluster - Crystal Fusion Control!

13 March 2018 - 03:05 PM

Many thanks to Mr. Melon for helping with this project, I would not have been able to make this as quickly as I did without his help.

@Tinkerer Bartholomew Melon

Anyway, this archetype, like Rocknight with 5Ds, combines aspects of archetypes from a given era. Unlike Rocknights, which took 5Ds effect text pretty much wholesale and became their own semi-modern thing stylistically, Intergaluster use the style of GX archetypes and their support, but taking a more modern approach to how the effects actually function. The primary inspirations here come from Neo-Spacians (bar NEX, which was dumb) and Crystal Beasts, but little stylistic touches come from quite a few characters from the GX anime.

As for what they do, Intergaluster is a control-based Contact Fusion archetype that maintains advantage through repeatedly going plus off its own Fusion Summons and shuffling the opponent's cards into their Deck, taking the backrow gimmick of Crystal Beasts and using it to maintain tempo before your playmaker shows up, and then just going ham once said playmaker does appear. There's also a real focus on the grind game, which is enforced through the repeated reset of your opponent's hand and field advantage.

Oh, before anyone asks about "Adrianicus Abraxus", it's an AGM card that works like a Fusion handtrap with any monster on the field. It's pretty neat.

Anyway, reviews are appreciated.

Main Deck Monsters



Best Anime OP [BAOP] Tournament - Accepting Submissions!

11 March 2018 - 06:07 PM

I mean, someone had to do it.

This is going to be a single-elimination, randomly-arranged tournament bracket. Basically, between rounds, all winners of a given round will be randomly shuffled and rearranged into matches. This is mostly to make for added suspense, and for popular anime OPs to possibly knock each other out in the early rounds, but still leave the possibility of a close, hype final round.

Here are the submission rules:
1. 4 maximum submissions per person
2. 1 OP per anime. Spin-offs/reboots count as different anime (eg, we could have both Hellsing and Hellsing Ultimate in the bracket, same with different Gundam series, Yu-Gi-Oh spinoffs, etc.), but dubs do not (so we cannot have both "Precious Time, Glory Days" and "Get Your Game On", as funny as that would be).
3. If you rethink your choice, you are allowed to change one or more of your choices- however, one change (of any number of your choices) per 48-hour period, and you MUST pin me in changes so I am guaranteed to see who is changing, and what they are changing.
4. The bracket will cut off at 64 entries. If we do not hit 64 by March 26th, I will fill in the bracket with any straggler suggestions that get swapped out first (suggestions that you changed from a previous decision, that are still left over in the thread), then with choices of my own if necessary.
5. This tournament is composed of OPs only. We will do a separate, later tournament for EDs.

If no Yu-Gi-Oh OPs make it in, I will probably laugh.

You are allowed to debate choices for a given anime with multiple OPs, but please keep it civil.

I'll start with 4 of my own, to get the ball rolling.

Rocknight - Synchro Aggro Done Differently

27 February 2018 - 03:29 PM

Thought process, design notes, I doubt you care

So, without further ado: Rocknights.

Main Deck monsters


Extra Deck