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Member Since 12 Jun 2014
Member ID: 756,728
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[WRITTEN] 2 Rokket Cards

01 June 2019 - 11:30 AM

Superiorokket Rail Dragon
DARK - Level 2 - Dragon/Tuner/Effect - 1200/0
If this card is Normal or Special Summoned: You can Special Summon 1 non-Tuner "Rokket" monster from your hand or GY, and if that monster was Summoned from your hand; you can add 1 Spell/Trap Card that mentions a "Rokket" monster in its card text from your Deck to your hand. If a Link Monster's effect is activated that targets this face-up card on the field (Quick Effect): You can destroy this card, then destroy up to 2 Special Summoned monsters your opponent controls. During the End Phase, if this card is in your GY because it was destroyed on the field this turn: You can Special Summon 1 "rokket" monster from your Deck, except "Superiorokket Rail Dragon". You can only activate each effect of "Superiorokket Rail Dragon" once per turn.

Blockchamber Dragon
DARK - Link-3 - Dragon/Link/Effect - 2000 - L/BR/R
2+ Dragon Effect monsters, including at least 1 "Rokket" monster
If this card is Link Summoned, you can target 1 DARK monster in your Graveyard that was used as Material for this card's Link Summon: Special Summon that target, then immediately destroy both it and 1 other card on the field. You can only activate this effect of "Blockchamber Dragon" once per turn. Twice per turn, you can target 1 card on the field (Quick Effect): If that target leaves the field this turn, this card gains 200 ATK, also the next monster your opponent Summons this turn is returned to their hand. If you Special Summon exactly 1 "Rokket" or "Borrel" monster by the effect of a Spell/Trap Card: You can Special Summon this card from your Graveyard so it points to the Summoned monster, but if you do, banish this card when it leaves the field. You can only activate this effect of "Blockchamber Dragon" once per turn.

Superiorokket kinda exists as a way to create/extend Link plays, facilitate Savage Dragon even more, and provide a Rokket Tuner that actually has the Rokket effects. Plus, it can search all the currently unsearchable Rokket support cards, including Boot Sector Launch, Squib Draw, Quick Launch, and everything else that they may deign to print. In a way, it actually works like Predapractice.

Blockchamber does exactly what it says on the tin. If you Summon it, it has real propensity to block up your opponent's chamber- trapping necessary cards in your opponent's hand or Extra Deck if you target a Rokket at the right time, and giving you much easier access to the Rokket suicide effects when you can't Summon a Borrel. Then, if you really want to dick someone over, you can Link it off, then immediately revive it with the likes of Boot Sector or Quick Launch to reset its twice-per-turn clause on the one effect that isn't HOPT. It's also just really cheap removal, so there's that.

Skull Archfiend's Lightning

25 December 2018 - 06:43 AM

Skull Archfiend's Lightning
Continuous Trap
Once per turn, if a Spell/Trap Card is activated: You can Special Summon 1 Level/Rank 6 "Archfiend" monster from your Graveyard. Once per turn, you can target 1 "Summoned Skull" you control and 1 other Level/Rank 8 or lower "Archfiend" monster on the field or in the Graveyard: The first target gains the effects of the second target on the field. Once per turn, if you control a face-up "Summoned Skull" (Quick Effect): You can select and activate 1 of the following effects:
●Target 1 monster your opponent controls: Negate its effects.
●Destroy 1 card on the field.
●Draw 1 card.

So, after four consecutive bad Summoned Skull retrains, I decided to make a support card for them that fit with an idea I had a few months ago. Their status as the original makes the other options live, and running three makes for an actually kinda decent amount of control/advantage. It even lets you stack their protection effects, or give them other, better "Archfiend" effects that are available at your disposal, such as Scarlight or the Red-Eyes Gemini retrain.

Not amazing, but definitely gives the Deck a way to accomplish things.

Holiday Season 2018! Draconus's Gift Thread!

02 December 2018 - 02:50 PM

Another year come and gone . . . I feel old.

Honestly, this year has been a rollercoaster, and it's going out on a relative high note; something I've been waiting a long time for is finally fully planned, and will be happening in January. Also, next time the RP section slows down, I have my next RP interest check ready and loaded, as I promised from hitting 1000 reps. Still, it has been difficult getting this far, and I'd like to thank you all for making this place as good to be a part of as it has . . . which is where we get to the point of this thread in the first place.

So, it's Secret Santa time in the AGM again, and through some bizarre magic I've gotten Sakura for the second time. Hope he likes this quirky, yet consistent and straightforward, little bunch of cards!

As for the rest of you . . . one apiece. I'm not pouring my heart and soul into my opinion pieces this year because nobody fucking cared last year, or the year before that, or even the year before that. Not worth my time and effort to acknowledge the idiosyncrasies of each of you individually and my opinions following if everyone skips my acknowledgments.

That said, I do know one way to acknowledge you all without giving everybody a paragraph:


I love this damned site
I love its glitches, too
I love the mods here
(They've done all they can do)
I love the whole world
And all its odds and ends
Boom de yada, boom de yada
Boom de yada, boom de yada
I love it in Polls
It's got some real treats
I love the neat games
They're where the people meet
I love the whole world
Despite how sour I am
Boom de yada, boom de yada
Boom de yada, boom de yada
I love the sweet gifs
I love it in CC
I love the Misc trolls
(When they're not trolling me)
I love the whole world
Through all its ups and downs
Boom de yada, boom de yada
Boom de yada, boom de yada
I love creation
It's why I lurk Showcase
I love the flow of thought
(I even check Debates)
I love the whole world
And the good friends I've made
Boom de yada, boom de yada
Boom de yada, boom de yada
I love some good hype
New Smash looks pretty cool!
I love my music
I love new writing tools
I love the whole world
And all the friends I've lost
Boom de yada, boom de yada
Boom de yada, boom de yada



The Nyx Avatar

Raven Evalon



Ἄργος Πανόπτης





The Necromancer

This is a WIP! Future cards will be designed for other AGM members, and maybe even a few other non-AGM members!

[AGM, WRITTEN] Hundreds of Miles to the Armagallon!

26 November 2018 - 11:24 PM


It was halfway through writing this prompt that I fell in love with the idea. It sounds really simple at first, especially considering that a lot of modern Decks don't give a flying fuck about their Normal Summon, but the idea of building a board full of little fodder monsters exclusively to make a huge swing in advantage when you actually Normal Summon is just so fun, conceptually.

The initial post used Level 4 monsters as a sample, but I actually found that I preferred them as a Rank 3 Deck, if only to keep the Deck more focused on its gimmick instead of being used to churn out Rank 4 Xyz in the AGM's MR3 format.

Main Deck Monsters



Q & A with the Draconus #9!

16 October 2018 - 10:32 PM

I just realized my last one got buried, lost to the sands of time.

Q- Why don't you call these AMAs like everyone else?
A- AMA is a silly name. I don't like it.

Q- What's your opinion on Link format?
A- Some of the archetypes to come out are very interesting in concept, but I'm of the opinion that most of the changes affected by Master Rule 4 are stupid and/or unnecessary. Link monsters themselves bother me for many reasons, not least of which is stealing the dark blue color border from Rituals.

Q- 297?
A- 3^3 × 11. Previous versions of this thread have gone over why this combination of numbers specifically.

Q- Draconus?
A- Ancient root words meaning "Dragon Lord". Other potential translations would substitute "Dragon" for "Snake", or "Lord" for "King", but the point stands.