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Member Since 02 Sep 2014
Offline Last Active Yesterday, 03:53 PM

In Topic: Archetype Generator Meta

14 March 2018 - 11:20 PM

I mean the wording is solid. Taking it from the Double Tributers its pretty easy to do.


"This card can be treated as 2 Tributes for the Tribute Summon of a [...] monster."


"This card can be treated as 2 Tributes materials for the Tribute Xyz Summon of a [...] Xyz mMonster."


"This card can be treated as 2 materials for the Xyz Summon of a [...] Xyz Monster."


if you REALLY want to, you can specify level on it.


"This card can be treated as 2 Level x materials for the Xyz Summon of a (you could also add Rank here) [...] Xyz Monster."


I've done crazier things before. Unless there's something in particular stopping this from working or something in the archetype's balance that would rather me not have the effect I'd rather keep it, since this archetype is my exploration of Xyz Monsters in Link Format. This is a interesting part of Xyz Monsters as well, and I'd rather not be restricted by Konami's lack of confidence in the mechanic. If they can make Xyz Monsters that only need 1 material then I should be able to make monsters that can be treated as 2 materials.

In Topic: Cardfight! Vanguard's getting rebooted. I shit you not.

14 March 2018 - 03:39 AM


EDIT: Actually, I just realized that, nostalgia-peddling aside, this is Bushi addressing the issue with the early G era. That is, players preferred the existing Legion-era stuff over the Stride stuff early on. Why use Altmile when Thing Saver was a lot stronger? If they pushed forward with new mechanics, why run the new, weaker stuff when you already have a $500 deck that demolishes them?


This is kinda the argument for having power creep in card games, where if you don't actually power creep stuff no one that cares about winning (the majority of players) will care about the new cards. It's unfortunately a necessary evil for these kinds of games, unless you have something like Magic or Hearthstone where the cards rotate out every so often.


Personally, I watched the anime a long time ago and liked the aspects of making some parts of playing trading card games more realistic, although in Vanguard G they wouldn't explain what the cards do, which just sucked for someone like me who doesn't play the game. I respect the design of the game though, as the mechanics seem pretty cool. The Dimension Police were always the coolest to me but I might be wrong.

In Topic: Archetype Generator Meta

14 March 2018 - 03:27 AM

Ehhhh that was only Double Lance, which is the only card of that kind in the anime (at least thats what I believe). It's probably getting thrown off the card anyways, as I barely use it, and feel it might be a bit invasive if I make it a Spell/Trap searcher and a instant Rank 3/4 Xyz. Idk I might find a better compromise than that but for now its staying, as I feel "anime only" effects are a myth.


The capitalization is due to some screwiness with the Xyz Material --> material errata, which in some cases works but in others doesn't. If there's anything else with the capitalizations it would be cool to tell me where (because that's just going to get on my nerves if I can't find them).


Also note that this was made for Link Format. This mechanic was made because Xyz Summoning from materials doesn't count as a Extra Deck Summon, giving you ways to Xyz Spam into the Main Monster Zones without having to run Link Monsters. I get I'm putting this in the AGM, but I'm also using it for the DPR which is Link Format.

In Topic: Archetype Generator Meta

14 March 2018 - 02:57 AM

If anyone wants to see the archetype before I make the post, they're here on imgur (I gave them pictures this time)



In Topic: Archetype Generator Meta

14 March 2018 - 02:11 AM

Hey Im back. Not nearly on here as much as I used to, but I've been making cards. Made a way to Xyz Spam in Link Formats without Links and still have a pretty cool mechanic, aka...


Xyz Summoning the materials attached to another Xyz Monster


I'll be posting it once I'm done testing.