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Thomas★Zero

Thomas★Zero

Member Since 08 Sep 2007
Member ID: 7,710
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Online Last Active 9 minutes ago
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Kozmo Master Wizard [Written]

20 minutes ago

Kozmo Master Wizard
LIGHT
Link: DL, DR
Psychic/Link/Effect
2 "Kozmo" monsters
If you control "Kozmotown", this card cannot be targeted for attacks or by your opponents card effects. During your Main Phase: You can target 1"Kozmo" monster you control except "Kozmo Master Wizard"; shuffle the targeted card into your Deck, then, apply the following effect depending on the type of the targeted monster:
* Psychic monster: Special Summon 1 "Kozmo" Machine monster from your Deck to a zone this card points to.
* Machine monster: Special Summon 1 "Kozmo" Psychic monster from your Deck to a zone this card points to.
You can only use this effect of "Kozmo Master Wizard" once per turn.
ATK/2000 LINK-2

So Master Wizard based on the Wizard of Oz is a Kozmo monster that can shuffle around your Kozmo monsters with ease and also gains protection with Kozmotown in play.


Marco Polomerization [Written]

20 August 2019 - 11:35 AM

Marco Polomerization
Quick-Play Spell Card
(This card is always treated as "Polymerization".)
Fusion Summon 1 Fusion Monster from your Extra Deck, using 1 or more monsters you control and 1 monster from your hand as Fusion Material. You can banish this card from your GY; Target 1 Fusion monster you control: Banish the targeted monster until the End Phase this turn, and if you do, gain LP equal to the targeted monsters ATK. You can only use each effect of "Marco Polomerization" once per turn.


G. Warrior Archetype [Written]

18 August 2019 - 12:59 PM

G. Warrior - Lanney
lv 3 EARTH
Rock/Effect
If you control a "G. Warrior" monster, you can Special Summon this card from your hand. You can only Special Summon "G. Warrior - Lanney" this way once per turn. All battle damage you take involving a "G. Warrior" monster becomes 0. This card cannot be used as Link Material for a Link Summon except for the Link Summon of a "G. Warrior" Link monster.
ATK/500 DEF/2000

G. Warrior - Ami
lv 3 LIGHT
Fairy/Effect
If you control a "G. Warrior" monster, you can Special Summon this card from your hand. You can only Special Summon "G. Warrior - Ami" this way once per turn. While you control a "G. Warrior" monster (Quick Effect): You can discard this card from your hand; Target 1 face-up card your opponent controls: Negate that cards effects until the End Phase this turn. You can only use this effect of "G. Warrior - Ami" once per turn. This card cannot be used as Link Material for a Link Summon except for the Link Summon of a "G. Warrior" Link monster.
ATK/1200 DEF/800

G. Warrior - Deva
lv 4 WATER
Aqua/Effect
If you control a "G. Warrior" monster, you can Special Summon this card from your hand. You can only Special Summon "G. Warrior - Deva" this way once per turn. During your Main Phase: You can discard 1 card from your hand; Destroy Spell/Trap cards on your opponents side of the field up to the number of "G. Warrior" monsters you control except this card. You can only use this effect of "G. Warrior - Deva" once per turn. This card cannot be used as Link Material for a Link Summon except for the Link Summon of a "G. Warrior" Link monster.
ATK/1400 DEF/1000

G. Warrior - Angi
lv 4 FIRE
Pyro/Effect
If you control a "G. Warrior" monster, you can Special Summon this card from your hand. You can only Special Summon "G. Warrior - Angi" this way once per turn. During your Main Phase: You can inflict damage to your opponent equal to the number of "G. Warrior" monsters you control x 200. You can only use this effect of "G. Warrior - Angi" once per turn. This card cannot be used as Link Material for a Link Summon except for the Link Summon of a "G. Warrior" Link monster.
ATK/1600 DEF/1200

G. Warrior - Savien
lv 5 DARK
Psychic/Effect
If you control a "G. Warrior" monster, you can Special Summon this card from your hand. You can only Special Summon "G. Warrior - Savien" this way once per turn. (Quick Effect): You can discard 1 card from your hand; target 1 card your opponent controls: Destroy the targeted card. Your opponent cannot activate cards or effects during the turn you activated this effect. You can only use this effect of "G. Warrior - Savien" once per turn. This card cannot be used as Link Material for a Link Summon except for the Link Summon of a "G. Warrior" Link monster.
ATK/1800 DEF/1600

G. Warrior - Marlow
lv 5 WIND
Cyberse/Effect
If you control a "G. Warrior" monster, you can Special Summon this card from your hand. You can only Special Summon "G. Warrior - Marlow" this way once per turn. This cards maximum number attacks per Battle Phase equals the number of "G. Warrior" monsters you control. This card cannot be used as Link Material for a Link Summon except for the Link Summon of a "G. Warrior" Link monster.
ATK/1800 DEF/1600

G. Warrior - Geo
EARTH
Link: DL, DR
Warrior/Link/Effect
2 "G. Warrior" monsters with different names
Gains 200 ATK for each "G. Warrior" monster you control except this card. Monsters in zones this card points to cannot be targeted for attacks. If this card attacks a Defense Position monster, inflict piercing battle damage.
ATK/2000 LINK-2

G. Warrior - Gwain
LIGHT
Link: DL, D, DR
Thunder/Link/Effect
3 "G. Warrior" monsters with different names
Monsters this card points to cannot be destroyed by battle. During your Main Phase: you can destroy monsters your opponent controls up to the number of "G. Warrior" monsters you control excluding this card. You can only use this effect of "G. Warrior - Gwain" once per turn. If this card battles an opponents monster while this card points to a "G. Warrior" monster, all battle damage dealt to your opponent involving this card is doubled.
ATK/2800 LINK-3

G. Call
Spell Card
Add 1 "G. Warrior" monster from your Deck to your hand. During your Main Phase: You can banish this card from your GY; Target 1 "G. Warrior" monster in your GY: Special Summon the targeted monster. You can only use 1 "G. Call" effect per turn and only once that turn.

G. Boost
Continuous Spell Card
Increase the ATK of all "G. Warrior" monsters you control by 500. If a "G. Warrior"(s) monster would be destroyed by battle or by card effect, you can destroy this card instead.

G. Gear
Equip Spell Card
Equip to a "G. Warrior" monster. The equipped monster gains 500 ATK. If the equipped monster destroys a monster by battle: Inflict damage to your opponent equal to half of the destroyed monsters original ATK.

G. Recovery
Trap Card
Add up to 2 "G. Warrior" monsters from your GY to your hand. During your Main Phase while you control 3 or more "G. Warriors" with different names: You can banish this card; Draw 2 cards. You can only use 1 "G. Recovery" effect per turn and only once that turn.

G. Strike
Counter Trap Card
Activate this card when your opponent activates a card or effect while you control 2 or more "G. Warrior" monsters: Negate the activation of that card and destroy it. During your End Phase if you control 5 or more "G. Warrior" monsters with different names: Add this card from your GY to your hand.


Trick Guard [Written]

18 August 2019 - 07:27 AM

Trick Guard
Quick-Play Spell Card
Target 1 monster you control; the targeted monster is unaffected by your opponents Spell/Trap cards until the End Phase this turn.


Elemental HERO Blaze Master [Written]

17 August 2019 - 12:37 PM

Elemental HERO Blaze Master
lv 4 FIRE
Warrior/Effect
During your Main Phase: You can Normal Summon 1 "HERO" monster in addition to your Normal Summon/Set. (You only gain this effect once per turn.) If this card is sent to the GY: You can add 1 "Miracle Fusion" from your Deck to your hand. You can only use this effect of "Elemental HERO Blaze Master" once per turn. You can only control 1 "Elemental HERO Blaze Master".
ATK/1800 DEF/1200 

So Blazeman gets a upgrade to Blaze Master turning itself into a Balancer Lord for HERO's that can also search Miracle Fusion when sent to the graveyard. Also you can only control 1 Blaze Master in order to balance its effect to allow you to normal summon an additional HERO monster at no cost.