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Thomas Zero

Thomas Zero

Member Since 08 Sep 2007
Member ID: 7,710
Currently Not online
Offline Last Active Today, 02:09 AM
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#7130501 [19PP] 5 New Cards

Posted by Thomas Zero on 02 December 2018 - 02:49 PM

Mighty Flame Swordsman: 1 Down Arrow and 1 Side Arrow isn't too bad for a Link 2 guaranteed it gives a boost to Warriors and can float a non-Link monster from your grave where it doesn't negate effects so under the right circumstances it can be a effective card.

Speedroid Marble Machine: Speedroid Stratos that locks into WIND monsters isn't that bad.

Performapal Kuribohrder: defensive LP gain is a neat side option if your using multiple life cost cards.

Starving Venemy Lethal Dose Dragon: Reducing ATK with Counters and negating effects is okay for it getting around big monsters. Ideally in a DARK Dragon Pendulum Deck using Pendulum Fusion so you can get all your monsters out and then Pendulum Fusion using your Scales and a Pendulum you control to make this.

Number XX: Infinity Dark Hope: Basically a Xyz Goyo Guardian on Steroids but requires you to play trains at least to play this.


#7129234 [Written] Attack Attribute

Posted by Thomas Zero on 20 November 2018 - 04:05 PM

Attack Attribute
Spell Card
Target 1 monster you control, increase the targeted monsters ATK equal to the number of monster of monsters you control and in your GY with different Attributes x 300. (Quick Effect): you can banish this card from your GY; inflict damage to your opponent equal to the number of monsters you control and in your GY with different Attributes x 600. You can only activate this effect of "Attack Attribute" once per turn.

So Attack Attribute is a Spell Card that gives a permanent boost equal to the number of Attributes you have on field and grave where it can boost your monsters up to a maximum 1800 where it also deals damage by banishing itself where it can deal up to a max 3600 damage if you have 6 attributes on both field and grave.

In decks that use multiple attributes like Elementsaber, Yang Zing and E-HERO's this card can be potentially used to devastating effect with its effect damage ability.


#7129034 [Written] Warp Warrior

Posted by Thomas Zero on 19 November 2018 - 02:15 AM

Warp Warrior
WIND
Link: L, D, R
Warrior/Link/Effect
2+ Warrior Effect Monster
This card, also monsters in zones this card point to can attack your opponent directly, but when it or a monster in a zone it points to does so using this effect, the battle damage inflicted to your opponent is halved. When your opponent targets this card for an attack, you can negate that attack, then, move this card to Main Monster zone on your side of the field. You can only activate this effect of "Warp Warrior" once per turn.
ATK/2400 LINK-3

So Warp Warrior is a Link 3 monster that can attack directly along with enabling monsters in zones it points to, to attack directly as well. In addition it can dodge an attack once to move to a different main monster zone while also opening more zones up with its Link Markers.

In Warrior Decks this card helps with giving them a means to open up more zones for Extra Deck plays while granting you a means to push for more damage on your opponent.


#7128951 [Written] Salamangreat Burn Wyverno

Posted by Thomas Zero on 18 November 2018 - 11:49 AM

Salamangreat Burn Wyverno
lv 5 FIRE
Cyberse/Fusion/Effect
2 "Salamangreat" Monsters
When this Fusion Summoned monster destroys a monster by battle, inflict damage to your opponent equal to the ATK of the destroyed monster. If you would be dealt effect damage, increase this cards ATK equal to the amount you would of taken instead. If this card was Fusion Summoned using "Salamangreat Burn Wyverno" as a Fusion Material, this card can attack every monster your opponent controls (one attack on each monster per Battle Phase).
ATK/2300 DEF/500

So Burn Wyverno is a new Fusion for Salamangreats that also acts as a Instant Fusion target for both Link Laddering and Reincarnation Fusions where it first can deal damage equal to the ATK of monsters it destroys and protect you from effect damage while increase its ATK. Then if this card used a copy of itself as a Fusion Material it also gets the ability to attack all monsters your opponent controls once each as well allowing you to rack up some heavy burn damage.

In Salamangreats this card being both a Instant Fusion and Fusion of Fire Target helps the deck get some added support with their set up for Fusion and Link summoning.


#7127108 [OCG] Deck Build Pack: Infinity Chasers

Posted by Thomas Zero on 05 November 2018 - 01:14 PM

Make a card that can treat a monster on the board as a Synchro perhaps?


That or they have a Spell that gets a Synchro from your Extra Deck to your opponents field and brings out one of your Meklords.


#7126641 Right back at ya!

Posted by Thomas Zero on 01 November 2018 - 05:12 PM

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#7125012 [Written] Thunderbolt Dragon

Posted by Thomas Zero on 23 October 2018 - 07:39 AM

Thunderbolt Dragon
lv 5 LIGHT
Thunder/Fusion/Effect
2 Thunder monsters
This card is treated as "Thunder Dragon" while on the field or in your GY. Must be Fusion Summoned. When this card is Fusion Summoned: increase your LP equal to the number of Thunder monsters you control x 500. When this card is sent to the GY or banished: Special Summon up to 2 "Thunder Dragon" from your hand, deck or GY. During the turn you activate this effect, you cannot summon monsters except Thunder monsters. You can only activate each effect of "Thunderbolt Dragon" once per turn.
ATK/1600 DEF/1500

So Thunderbolt acts as a generic Thunder Fusion which can be summoned via Instant Fusion in Thunder Dragons where it gives your LP a electric charge and when its sent to the grave or banished gets you 2 original Thunder Dragons to the field where both effects are limited by the hard OPT and this card is limited to being Fusion summoned meaning it can't be brought back by its own effect.

Ideally this can be summoned as a Instant Fusion target to then summon another Thunder monster to make the Link 2 Thunder Monster which would then trigger this cards effect to get 2 original Thunder Dragons to the field for either making a Link 4 or expanding on other plays.


#7124586 [Written] Impact Reactor

Posted by Thomas Zero on 20 October 2018 - 11:28 AM

I made the edit where the Level 1 and 2 when Normal Summoned can Special Summon another Impact Reactor from your hand to help with speed where with Airbase this enables you to get 3 monsters on the field at once.


#7123513 [LVP2] Black Luster Soldier, the Chaos Warrior

Posted by Thomas Zero on 16 October 2018 - 01:33 AM

Now this is a Link 3 thats worth the 3 required materials, Specially since the 1500 ATK boost appears to be permanent so you can use the first monster destruction to make a second attack and then after it destroys a second monster give it the 1500 ATK boost.


#7123003 [Written] Gouki and Xyz's

Posted by Thomas Zero on 13 October 2018 - 01:41 PM

Gouki Sparlio
lv 7 EARTH
Warrior/Effect
While you control only "Gouki" monsters, you can Special Summon this card from your hand. You can only Special Summon "Gouki Sparlio" this way once per turn. During your Main Phase: you can target 1 other "Gouki" monster you control that has a Level, the Level of all "Gouki" monsters you control become the same as the targeted monsters until the End Phase this turn. If this card is sent from the field to the GY: You can add 1 "Gouki" card from your Deck to your hand, except "Gouki Sparlio". You can only use each effect of "Gouki Sparlio" once per turn.
ATK/2400 DEF/0

Gouki Critical Ogre
Rank 3 EARTH
Warrior/Xyz/Effect
2+ Level 3 "Gouki" Monsters
While you control a "Gouki" Link monster, increase this cards ATK by 1000. Once per turn: you can detach 1 Xyz Material from this card; this card can attack your opponent directly this turn. If this card is sent from the field to the GY: add 1 "Gouki" card from your GY to your hand. You can only activate this effect of "Gouki Critical Ogre" once per turn.
ATK/1500 DEF/0

Gouki Rumble Ogre
Rank 4 EARTH
Warrior/Xyz/Effect
2+ Level 4 "Gouki" Monsters
During the Battle Phases while you control a "Gouki" Link monster, this card is unaffected by your opponents card effects. Once per turn: you can detach 1 Xyz Material from this card; this card can attack all monsters your opponent controls once each. If this card is sent from the field to the GY: Special Summon up to 2 Level 5 or lower "Gouki" monsters from your GY to your side of the field in Defence Position. You can only activate this effect of "Gouki Rumble Orge" once per turn.
ATK/2500 DEF/0

Gouki The Champion Ogre
Rank 5 EARTH
Warrior/Xyz/Effect
2+ Level 5 "Gouki" Monsters
This card cannot be destroyed by battle. When this card battles an opponents monster while you control a "Gouki" Link monster, your opponent cannot activate cards or effects until after damage calculation. Once per turn: you can detach 1 Xyz Material from this card; increase this cards ATK by 1000.
ATK/3000 DEF/0

Gouki Tag Team
Spell Card
Activate this card while you control 2 or more "Gouki" monsters with Levels. Target 1 "Gouki" monster you control that has a Level, the Level of all other "Gouki" monsters you control become the same as the targeted monster and gain ATK equal to the targeted monsters Level x 200 until the End Phase this turn. If you Xyz Summon a "Gouki" Xyz Monster during the turn this card was activated, draw 1 card. You can only activate this effect of "Gouki Tag Team" once per turn.

So this new Gouki Support helps them with using Xyz's where Sparlio and Tag Team can effectively make Gouki Monsters have the same Level as the targeted monster. In addition the Gouki Xyz's each have their own offensive effects where Freed can attack directly, Rumble can attack all monsters at once and Champion can gain 1000 ATK during each of your turns. In addition they also gain effects if you also control a Gouki Link Monster to give you that additional edge during a duel.

In Gouki's these cards would give them a means to Xyz Summon as well as make a range of various Xyz Monsters due to how they all have different Levels.


#7122098 [SAST] Madolche Puddingcessoeur

Posted by Thomas Zero on 08 October 2018 - 08:27 AM

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Madolche Puddingcessoeur
lv 4 EARTH
Fairy/Effect
If you have no monsters in your GY: You can Special Summon this card from your hand. You can only Special Summon "Madolche Puddingcessoeur" this way once per turn. If this card is Special Summoned: You can Special Summon 1 “Madolche” monster from your hand or Deck, except “Madolche Puddingcessoeur”, and if you do, reduce its Level by 1, also for the rest of the turn, you cannot Special Summon monsters, except “Madolche” monsters. You can only activate this effect of "Madolche Puddingcessoeur" once per turn. If this card in your possession is destroyed and sent to the GY by your opponent: Return this card to the Deck.
ATK/1400 DEF/1400


#7121991 Psy Kicker

Posted by Thomas Zero on 07 October 2018 - 11:34 AM

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Equip only to a Psychic monster. The equipped monster can attack twice during each of your Battle Phases. When the equipped monster attacks a Defence Position monster, inflict piercing battle damage. If the equipped monster would be destroyed by battle or by card effect, destroy this card instead.

So Psy Kicker is a equip spell that adds some offensive power to Psychics giving the equipped monster two attacks and piercing and can even destroy itself to protect the equipped monster.

In Psychic decks this card is most effective with your high ATK psychic monsters and can even work with Hyper Psychic Riser if summoned using Psychic Tracker to make its ATK 2600 where this grants it 2 attacks, piercing and one time protection.


#7121911 [Written] Compulsory Expulsion Device

Posted by Thomas Zero on 06 October 2018 - 03:30 PM

Compulsory Expulsion Device
Trap Card
Discard 1 card, then target up to 2 monsters your opponent controls; shuffle the targeted cards in to the Deck. You cannot attack your opponent directly during the turn this card is activated.

So Expulsion acts similar to how we got Twin Twister as a upgrade to MST where Expulsion Device also shuffles the targeted monsters you removed from the field into the deck (or Extra Deck for Fusion, Synchro, Xyz and Link Monsters) where its balanced by preventing you from being able to have your monsters attack your opponent directly that turn.

In any deck this card can effectively be used to disrupt your opponents plays involving multiple monsters and then shuffle them into the deck so that they are left with little resources.


#7121483 Saw a Natu...

Posted by Thomas Zero on 04 October 2018 - 02:30 AM

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#7120945 Regarding everyone with a Bowsette avatar

Posted by Thomas Zero on 30 September 2018 - 10:10 AM

Can you KYM this for me?

 

Well its from  "Something about Monster Hunter World part 2" where it in reaction to the Nergigante being unaffected by Electric Traps where it seems like the perfect oh no... sort of reaction.