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Thomas Zero

Thomas Zero

Member Since 08 Sep 2007
Member ID: 7,710
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Offline Last Active Today, 04:22 PM
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[Written] Sacred Swords of Revealing Light

15 February 2019 - 04:30 PM

Sacred Swords of Revealing Light
Spell Card
After this cards activation, it remains on the field, but destroy it during the End Phase of your opponents 3rd turn. When this card is activated: flip all face-down monsters face-up (Flip effects are not activated at this time.) While this card is face-up on the field, your opponent cannot conduct their Battle Phase. While you control a monster in the Extra Monster Zone, this card is unaffected by other card effects. You can only control 1 "Sacred Swords of Revealing Light".

So Sacred Swords of Revealing Light is basically a suited up version of the original Swords where this flips face down monsters but prevent flip effects from happing, completely shuts your opponent out of their battle phase and protects itself if you control a monster in the Extra Monster Zone. In any deck using this card can help you stall for getting cards you need to set up and counter your opponent while the card itself will be difficult to counter if you have a monster in the Extra Monster Zone to give it that extended protection.

[Written] Tumblr Rabbit

14 February 2019 - 03:22 PM

Tumblr Rabbit
lv 3 EARTH
Cyberse/Effect
You can Special Summon this card from your hand or GY to a zone a Link 3 or higher Cyberse Link monster points to. You can only Special Summon "Tumblr Rabbit" this way once per turn. (Quick Effect): you can send this card on the field to the GY; target 1 Attack Position monster you control, the targeted monster cannot be destroyed by battle or by card effects this turn. You can only activate this effect of "Tumblr Rabbit" once per turn.
ATK/900 DEF/400

So Tumblr Rabbit is designed to work with the newly introduced Decode Talker Extend where this card can summon itself to a zone a Link 3 like D.T.E. points to from either field or grave, then, it can then send itself to the grave during either players turn to give protection from destruction to one of your attack position monsters which this can later with a Link 3 or higher Cyberse Link can summon itself back to the field. Ideally its second effect can also be used to trigger Extend's effect to be able to attack twice while also giving it some protection during the battle that turn.

[Written] Witchcraft Support

13 February 2019 - 01:32 PM

So the new support for Witchcraft helps with sorting out recycling your spells where Tessitura (Weaving) discards to shuffle an in theme spell into the deck to then search a in theme spell with a different name from the deck and add it to your hand. Next Apprentice Elda (cook) can special summon itself to act as tribute/link fodder and can generate you a lot of LP. Next we move onto the field spell workshop which not only adds ATK power to Spellcasters and like the continuous Spells allows you to use them for the effects of Witchcraft monsters and recycle them but also allows you to recycle other Witchcraft spells from your deck without waiting for the End phase and not limiting you to not being able to use them during the turn they returned to the hand. Next we have Circle which can summon a Witchcraft monster if one battles and opponents monster and also can banish itself to add a Witchcraft spell form your deck or grave to the hand.

Witchcraft Tessitura
lv 6 WIND
Spellcaster/Effect
During your Main Phase: you can discard 1 Spell card from your hand; shuffle 1 "Witchcraft" Normal Spell from your GY into your deck, then, add 1 "Witchcraft" Normal Spell with a different name your deck to your hand. You can only activate this effect of "Witchcraft Tessitura" once per turn.
ATK/2200 DEF/2200

Witchcraft Apprentice Elda
lv 1 DARK
Spellcaster/Effect
If you control no monsters or only control "Witchcraft" monsters, you can Special Summon this card from your hand. You can only Special Summon "Witchcraft Apprentice Elda" this way once per turn. During your Main Phase: you can discard 1 Spell card from your hand; increase your LP equal to the number of "Witchcraft" Spell cards in your GY with different names x 800. You can only activate this effect of "Witchcraft Apprentice Elda" once per turn.
ATK/0 DEF/1800

Witchcraft Workshop
Field Spell Card
Increase the ATK and DEF of all Spellcaster monsters by 500. You can only activate 1 of the following effects of "Witchcraft Workshop" per turn and only once that turn.
* During your Main Phase: you can add 1 "Witchcraft" Spell card from your GY to your hand.
* If a "Witchcraft" monster would discard a card(s) to activate an effect, you can send this card to the GY instead.
* During your End Phase, if you control a "Witchcraft" monster and this card is in your GY: you can place this card face-up in your Field Spell Zone.

Witchcraft Circle
Trap Card
Activate this card when "Witchcraft" monster you control battles an opponents monster. Special Summon 1 "Witchcraft" monster from your deck in Defence Position. During your Main Phase: you can banish this card from your GY; add 1 "Witchcraft" Spell card from your Deck or GY to your hand. You can only activate 1 "Witchcraft Circle" effect per turn and only once that turn.

[Written] Decode Talker Xros

12 February 2019 - 03:15 PM

Decode Talker Xros
lv 7 DARK
Cyberse/Fusion/Effect
3 Cyberse monsters
If this card was Fusion Summoned using a Link 3 or higher "code Talker" monster as Fusion Material: this card gains ATK equal to the number of Cyberse monsters in your GY with different names x 500. When your opponent activates a card or effect that targets card(s) (Quick Effect): you can banish 1 Cyberse monster in your GY; negate that cards effects and destroy it. When this card leaves the field: you can Special Summon 1 Link 3 "code Talker" thats banished or from your GY. you can only activate each effect of "Decode Talker Xros" once per turn.
ATK/2300 DEF/2500

So Decode Talker Xros is a Fusion version of OG Decode Talker which when summoned using a Link 3+ code talker as a material can gain a massive ATK boost in addition to being able to nullify targeting effects once each turn. Finally in addition to this it also has the ability to bring one of your Link 3 code talker links from the grave back to the field when its destroyed.

Ideally this card can work well with Transcode and Excode as with Transcode it can bring a Cyberse Link back to a zone it points like Excode where if you then turn Transcode into a Secure Guardna which if you have Cynet Fusion in hand then allows you (since you would have no monsters in the Extra monster zone) be able to use Excode, Secure Guardna and banish Transcode from your grave in order to make this while with its effect gain a massive amount of ATK based on the number of different named Cyberse you would of had to use to make the cards you needed to summon this.

[Written] Ragnarok the World Legacy Guardragon

28 December 2018 - 04:20 PM

Ragnarok the World Legacy Guardragon
DARK
Link: L, D, U, R
Dragon/Link/Effect
3+ Dragon Monsters including 1 "Guardragon" Link Monster
This card gains 1000 ATK for each Link monster co-linked to this card. Monsters co-linked with this card cannot be targeted for attacks and are unaffected by your opponents card effects. When your opponent activates a card or effect (Quick Effect): you can tribute 1 Link monster thats co-linked to this card; negate the activation or effects of that card and banish it face-down. You can only activate this effect of "Ragnarok the World Legacy Guardragon" once per turn. You can only control 1 "Ragnarok the World Legacy Guardragon".
ATK/3000 LINK-4

So Ragnarok is a Link 4 thats designed to be summoned off Argerpains effect while you have Elpy and Pisty on the field where together they make this a 6000 ATK beatstick that protects them. In addition it also has its own form of self protection in the form of tributing a Link monster co-linked to it to negate card effects while banishing them face-down. Finally this card is balanced by only allowing you to control 1 Ragnarok in order to prevent you from having 2 that by being co-linked would protect each other completely while each having 4000 ATK.

In Guardragon Decks this card would effectively act as their build in boss monster sitting on 6000 ATK with 3 OPT negates where it forces your opponent your opponent to deal with it first before you can defeat your opponent.