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Member Since 22 May 2015
Member ID: 799,178
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Offline Last Active Feb 22 2019 04:13 PM

[Written] Keyblade Supports #3 (Old Archetype I have)

29 January 2019 - 02:37 PM

This is some support for my very first archetype. Third wave!



[Written] Carvanant Archetype, Rock Geminis

22 January 2019 - 12:37 AM

Carvanants are an EARTH Rock archetype focused solely on Normal Summons and Normal Monsters. While they have Synchros, the Deck is more akin to Superheavy Samurais, excluding that they have Spell/Traps to support them. As these are Geminis, they tend to have a slower start depending on the hand. With Rock Bombardment and other EARTH supports, they can mill their monsters and revive with ease and since the monsters tend to have low ATK, Giant Rat is a formidable choice, but the monsters don't tend to switch to Defense Position by themselves. They have burn and protection tactics to stall and whittle the LP of the opponent. Lastly, each of the Main Deck Carvanant monsters, saved for their Main Deck boss monster, have an effect that allows for further Normal Summons or switching off effects (only 1 has so far).




Extra Deck


It's been a while since I last posted cards.

[Written] Pyromania Exon

15 November 2018 - 07:29 PM

FIRE Pyro Link-2

Link Markers: Bottom-Left, Bottom-Right

ATK: 1650

Effect: 2 FIRE monsters

If this card is Link Summoned: You can send up to 2 monsters from your Extra Deck to the GY; look at your opponent's Extra Deck, and send that many cards from their Extra Deck to the GY. Once per turn: You can target 1 monster you control or in your hands; destroy it, and if you do, Special Summon 1 "Pyromania" monster from your Deck with ATK equal to or less than the destroyed monster, then if the destroyed card was a FIRE monster, you can inflict damage to your opponent equal to half the Special Summoned monster's ATK.


2 effects which somewhat help the main Pyromania playstyle, that being sending cards from the ED to the GY and swarming the field while dealing burn damage (like any FIRE archetype might do).




That above is the link to the base archetype.

[Written] Fright O'Scare Haunting House

31 October 2018 - 03:09 AM

Field Spell Card
Effect: If a Set card on the field is targeted by a card effect: You can force that Set card's activation, or if it is a monster, flip it face-up. If the activation timing is incorrect, negate the effect of the card effect targeting the card and return it to its original position. Once per turn: You can target 1 other face-up card on the field; Set it.

Basically, it's almost like a protection for Set cards on the field and can sometimes benefit by forcing the activation timings of any Set cards on the field. It also has a reusability effect for Continuous Spells/Traps and monsters, mainly Flip Monsters. I'm not entirely sure if it is broken, but in all, it just grants some mediocre protection to any Set cards and is not OPT or HOPT.

[Fanfiction/Repost] Yu-Gi-Oh! Union

30 October 2018 - 04:10 AM

This is a repost of my archived story (as I've been updating it, but I had a 3 month break from writing and it is now updated on Fanfiction.net). I'm not entirely sure if this is okay but I'll just make a new thread for it. And I'm awfully sure the YCM members who were reading it must've forgotten it by now... maybe. OH WELL! It's here.


On a side note, a few cards have been errata'd over the course of the making of this fanfiction. So if some cards don't have the same effects, or are not as familiar as before, then they must've been errata'd.


EDIT: I changed the protagonist's name into an actual name and not just a (halfway) made up name. Hokuro Kasachika is now Kuroki Kudou.




Character Profiles (contains spoilers)


Yu-Gi-Oh! Union


Chapter 1


Chapter 2


Chapter 3


Chapter 4


Chapter 5


Chapter 6


Chapter 7


Chapter 8


Chapter 9


Chapter 10


Chapter 11


Chapter 12


Chapter 13


Chapter 14


Chapter 15


Chapter 16


Chapter 17


Chapter 18


Chapter 19


Chapter 20


Chapter 20.1