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AstralStarZero

AstralStarZero

Member Since 30 Aug 2015
Member ID: 807,980
Currently Viewing Community Index
Offline Last Active 47 minutes ago
*****

In Topic: Support an Archetype

Yesterday, 09:49 PM

Gouki Fighting Spirit
Normal Trap Card
Target any number of "Gouki" monsters in your GY that were sent there this turn; Special Summon them, but their effects are negated. You can only activate 1 "Gouki Fighting Spirit" per turn. If the "Gouki" monsters were sent to the GY during the Battle Phase, you can activate this card from your hand. You can only activate 1 "Gouki Fighting Spirit" once per turn.

For when your board gets wiped by Mirror Force.

Next:
Invoked

In Topic: Remake a Card

Yesterday, 09:29 PM

Machine King
Level 6 EARTH Machine/Effect
Gains 200 ATK for each Machine monster on the field. Machine Monsters your opponent controls cannot activate their effects. You can Tribute 1 Machine Monster you control or in your hand; Change the Battle Position of all Monsters your opponent controls to Attack Position, also they are treated as Machine Monsters until the End Phase.
ATK/2200 DEF/2000

Changes:
  • Bigger ATK Boost
  • One-Sided Floodgate against Machine Monsters
  • Final Attack Orders/One-Turn DNA Surgery
Next:
Chaos Form
(Because really, the requirements are way too specific)

In Topic: Make a Pendulum Monster Game

Yesterday, 07:17 AM

Superheavy Samurai Strategist Shingen
Level 3 EARTH Machine Pendulum/Effect
<1,1>
Pendulum Effect:
If you have no Spell/Trap Cards in your GY: You can destroy this card, and if you do, Special Summon 1 Level 4 or lower "Superheavy Samurai" monster from your Deck, also you cannot Pendulum Summon monsters for the rest of this turn, except "Superheavy Samurai" monsters (even if this card leaves the field). You can only use this effect of "Superheavy Samurai Strategist Shingen" once per turn.
Monster Effect:
If this card is Normal or Special Summoned and you have no Spell/Trap Cards in your GY: You can send 1 "Superheavy Samurai" monster from your Deck to the GY, then change this card's battle position. This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation. This card can attack directly, but when it does so using this effect, the battle damage inflicted to your opponent is halved.
ATK/0 DEF/2200

Next:
Saliera the Melodious Maestra

In Topic: Support an Archetype

14 July 2018 - 08:59 PM

The Fabled Resurrection
Normal Spell Card
Target 1 Monster with a Level in either player's GY, then discard any number of "Fabled" monsters from your hand; if the combined levels of the "Fabled" Monsters discarded from the hand is equal to or exceeds the level of the targeted Monster, Special Summon that target.

Next:
Traptrix

In Topic: Remake a Card

14 July 2018 - 12:37 PM

Order to Charge
Quick-Play Spell Card
If you control no Effect Monsters, target 1 non-Effect Monster you control; immediately after this effect resolves, Tribute it, and if you do, destroy cards on the field equal to the number of Non-Effect Monsters you control or in your GY. During either player's Turn, except the turn this card was sent to the GY, you can shuffle this card into the deck; Special Summon 1 "Soldier Token" (Warrior/EARTH/Level 4/ATK 2000/DEF 0). You can only use this effect of "Order to Charge" once per turn.

Changes:
  • Can target non-Effect Monsters such as Gem-Knight Pearl
  • Destroys card based on number of non-Effect Monsters you control or in your GY
  • Summons Token by shuffling itself into deck to essentially reload, also can save you from OTKs at least for a little while.

Next:
Airknight Parshath