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AstralStarZero

AstralStarZero

Member Since 30 Aug 2015
Member ID: 807,980
Currently Viewing Community Index
Offline Last Active 53 minutes ago
*****

#7109219 Remake a Card

Posted by AstralStarZero on 09 July 2018 - 08:27 PM

Number 61: Volcasaurus
Rank 5 FIRE Dinosaur Xyz/Effect
2 Level 5 Monsters
Once per turn: You can detach 1 Xyz Material from this card, then target 1 face-up monster on the field; inflict damage to your opponent equal to it's ATK and if you do, destroy it, then if it was a Special Summoned Monster, you can attach it to this card as Xyz Material. If an Xyz Material(s) is detached from another Xyz monster on the field, all Xyz monsters you control gain 500 ATK and cannot be destroyed by your opponent's card effects until your next Standby Phase.
ATK/2500 DEF/1000

Changes:
  • Reverses order of inflicting effect damage, damage happens first, then destruction
  • Can destroy any monster on the field, not just opponent's monster.
  • Allows reloading of Xyz Material if destroyed monster was Special Summoned
  • Provides ATK boost from detaching of Material from any other Xyz Monster on the field, working in tandem with Draconus's Freezadon, and as a Counterpart, protection from destruction is guaranteed until your next Standby Phase.

Next:
Rainbow Dragon


#7108480 Remake a Card

Posted by AstralStarZero on 05 July 2018 - 09:32 AM

Sephylon the Supremacy Timelord
Level 10 LIGHT Fairy/Effect
Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by banishing 1 "Nonexistence", "Endless Emptiness" and "Infinite Light" from your hand, field and/or GY, and cannot be Special Summoned by other ways. Cannot be destroyed by battle or card effects. You take no Battle Damage involving this card. "Timelord" monsters you control do not have to activate their effects during the Standby Phase that shuffle them into the Deck. Once per turn: You can Special Summon 1 "Timelord" monster from your hand, Deck or GY, ignoring its Summoning Conditions, and if you do, its ATK/DEF becomes 4000 until the End Phase. During the End Phase, return that monster to the hand.
ATK/4000 DEF/4000

Changes:
  • Renamed
  • Comparatively easier summoning Conditions.
  • Timelord Protection
  • Special Summons Timelords from anywhere, but doesn't negate their effects, however returns them to the hand during the End Phase.
  • Neo-Space Effect that can prevent Timelord monsters from being Shuffled into the deck.
  • Recursion of "Timelords" during End Phase.

Next:
Hundred-Eyes Dragon


#7106045 Make a Xyz Monster Game (v. 2.0)

Posted by AstralStarZero on 21 June 2018 - 08:35 PM

Motherboard Circuit Unit
Rank 5 DARK Cyberse/Effect
2+ Level 5 Monsters
This card gains ATK and DEF equal to the ATK and DEF of all monsters attached to it as Materials. This card gains effects based on its current ATK
0+: Cannot be destroyed by Battle.
1000+: If this card battles an opponent's Defense Position Monster, inflict Piercing Battle Damage
2000+: If this card attacks, your opponent cannot activate card effects until the End of the Damage Step
3000+: Once per turn, you can destroy all monsters with less than this card's ATK and if you do, inflict damage to your opponent equal to the ATK of the monster with the Highest original ATK destroyed by this card's effect.
ATK/? DEF/?

Next:
Vola-Chemicritter Nitrogryphon


#7105547 Support an Archetype

Posted by AstralStarZero on 20 June 2018 - 05:19 AM

Graydle Leviathan
Level 5 WATER Synchro Aqua/Effect
1 Aqua Tuner + 1 or more non-Tuner Monster
You can declare 1 Card Type (Monster, Spell, Trap): Destroy 1 card you control or in your hand, and if you do, it is treated as being destroyed by the Effects of the declared card type, and if you do that, Draw 1 Card. You can only use this effect of "Graydle Leviathan" once per turn. (Quick-Effect): Once per turn, you can pay 1000 life points; equip 1 "Graydle" monster from your GY or Spell & Trap Card Zone to any 1 face-up monster on the field.
ATK/2300 DEF/1800

Next:
Infernity


#7105471 Support an Archetype

Posted by AstralStarZero on 19 June 2018 - 08:38 PM

Banisharks (Airorca, Skystarray, Wingtortoise, etc.)

/skip, ignore me

I'll do both.

Soardolphin
Level 3 WATER Fish
If this card is Banished: You can Special Summon 1 Level 4 or lower Fish, Sea Serpent, or Aqua monster from your deck except "Soardolphin". You can only activate this effect of "Soardolphin" once per turn. You can Banish 1 card from your hand: Special Summon this card (from your hand).
ATK/1200 DEF/900

Subterror Transcript
Quick-Play Spell
Change 1 face-down Defense Position "Subterror" monster you control to face-up Attack or Defense Position, and if you do, draw 1 card, and if the drawn card is a "Subterror" card, activate 1 "The Hidden City" directly from your deck. If "The Hidden City" you control would be destroyed or banished, you can banish this card from your GY instead. You can only activate 1 "Subterror Transcript" effect per turn and only once that turn.

Next up:
Cubic

Or

Predaplant


#7105446 Support an Archetype

Posted by AstralStarZero on 19 June 2018 - 03:14 PM

Rapidrokket Dragon
Level 4 DARK Dragon/Effect
When a Link monster's effect is activated that targets this face-up card on the Field (Quick Effect): You can Destroy this card, then target 2 DARK Monsters in your GY; Special Summon them. During the End Phase, if this card is in the GY because it was destroyed on the Field by Battle or card effect and sent there this turn: you can Special Summon 1 "Rokket" monster from your Deck, except "RapidRokket Dragon". You can only use each effect of "RapidRokket Dragon" once per turn.
ATK/1700 DEF/400

Next:
Inzektor


#7105262 Make a Ritual Monster game (v. 2.0)

Posted by AstralStarZero on 18 June 2018 - 06:14 PM

Five Crown Divinity Dragon
Level 12 DARK Dragon/Ritual/Effect
This card can be Ritual Summoned with "Dragon Revival Ritual". Must be Ritual Summoned. When this card is Ritual Summoned using only Dragon Monsters as Tributes to Ritual Summon this card, send all cards your opponent controls to the GY. While face-up on the field, this card is also EARTH, WATER, FIRE, and WIND-Attribute. Unaffected by Spell/Trap Effects. Cannot be destroyed by battle with the same Attribute as this card. Cannot be destroyed by the card effects of monsters with the same Attribute as this card.
ATK/5000 DEF/5000

Dragon Revival Ritual
Ritual Spell Card
This card is used to Ritual Summon "Five Crown Divinity Dragon". You must also Tribute 1 DARK, EARTH, FIRE, WATER, and WIND monster from your hand or field. If your opponent controls 5 or more cards than you do, you can also Tribute monsters from your Deck.

Black Luster Soldier - Equinox Incarnate


#7104675 Create the Flavour Text Above You! Game

Posted by AstralStarZero on 14 June 2018 - 09:26 PM

Purushaddoll Aeon
The wheels of time turn, the strands of fate become woven, the ghosts of the past bond with the memories of the living, yet the clock resounds the same.
All of this has happened before, and all of this will happen again.

Bonus if you get this reference to the last sentence

Now for Duel Terminal Lore:

Jewels of the Valiant


#7103509 Create the Flavour Text Above You! Game

Posted by AstralStarZero on 07 June 2018 - 02:18 PM

Liberty at Last

The Price of Freedom is a price paid in blood, but it is a price well paid and well earned.

X-Krawler Qualiark


#7103506 Create a Card Game

Posted by AstralStarZero on 07 June 2018 - 01:25 PM

Des Doormains' Convalescent Haven
Field Spell Card
Once per turn, you can reveal 3 "Des Doormain" cards with different names from your Deck, your opponent randomly picks 1 for you to activate from your Deck, and you send the rest to the Graveyard. Your opponent cannot target face-up Continous Spell cards you control with card effects. If this card would be destroyed by card effects, you can banish 1 "Des Doormain" card from your GY instead. If this card leaves the field, add up to two "Des Doormain" cards from among your banished cards to your hand.

Vendread Crawler (Non-Ritual monster)


#7103479 Remake a Card

Posted by AstralStarZero on 07 June 2018 - 06:09 AM

Evil HERO Malicious Edge

If your opponent controls a monster and you control only "HERO" monsters, you can Special Summon this card (from your hand). If this card attacks Defense Position monster, inflict piercing Battle Damage to your opponent. A Fusion Monster that was Fusion Summoned using this card as material gains this effect:
*Once per Battle Phase, if this card battles an opponent's monster, that monster's ATK and DEF becomes 0, also any Battle Damage involving this card is doubled during that battle only.

Changes:
Becomes a Big Cyber Dragon
Turns Fusion Monster into Chaos Max Dragon




Elemental HERO Shinkng Flare Wingman or Shinkng Phoenix Enforcer


#7102751 Create a Card Game

Posted by AstralStarZero on 02 June 2018 - 06:20 PM

Des Doormain - Pools of Penance
Continuous Spell Card
Once per turn, you can pay 1000 LP and declare 1 Card Type (Monster, Spell, Trap). Draw 1 Card, reveal it and if it is the declared type, draw 1 more card. Otherwise send it to the GY and take 1000 damage.

Photon Galaxy Cipher Agent


#7102358 Create the Flavour Text Above You! Game

Posted by AstralStarZero on 30 May 2018 - 08:42 AM

Kozmourning
Victory comes with an end to a war, but at the cost of lives that could have been.

Double Iris Magician


#7101784 Create the Flavour Text Above You! Game

Posted by AstralStarZero on 26 May 2018 - 03:11 PM

Here are the rules

The user who posts first, will end the post with a Yu-Gi-Oh! card name. The user after, will spice it up with some flavour text, essentially making it a 'Normal' card. 'Spell' and 'Trap' cards are welcomed to be 'Flavoured' too, so leave any card you want!
No limit on the length of the flavour text, so feel free to go in as much detail as possible.

Saryuja Skull Dread


#7098230 Support an Archetype

Posted by AstralStarZero on 03 May 2018 - 08:10 PM

Salamangreat Fernokin

Level 1 FIRE Cyberse 

You can send this card from your hand to the GY; target 1 "Salamangreat" monster you control; it gains 500 ATK for Spell and Trap card on the field, and inflicts double battle damage if it battles an opponent's monster. During the turn this card is sent to the GY, your opponent cannot activate Spell and Trap cards until the end of the Battle Phase. If this card is in your GY, send the top card of your deck to the GY; add it to your hand. You can only use each effect of "Salamangreat Fernokin" once per turn. 

ATK/300 DEF/200

 

Photon Agent

Level 4 LIGHT Warrior

If you control a "Photon" monster, you can Special Summon this card from your GY and if you do, you can make this card's level become 8, but it cannot attack this turn. If there is another LIGHT monster on the field, and your opponent declares an attack, you can Special Summon this card from your hand and make this card's ATK become 1000 and its level 8; negate the attack and return that monster to the attacking monster to the hand. You can only use this effect of "Photon Agent" once per turn.

ATK/2000 DEF/0

 

Melodious