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Kyumi Niusuki

Kyumi Niusuki

Member Since 17 Feb 2017
Offline Last Active Today, 01:17 AM
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Lightsworn support, without being Lightsworns?

Yesterday, 10:46 PM

I made these becuz I wanted Lightsworns to have it's main problems fixed, but not have it be specifically Lightsworn as it would make me feel like Im claiming them as my work. But anyway, without further ado, I give you, the "evolent"s!

Main Deck Monsters


Spell/Trap Cards


Extra Deck Monsters

I will add explanatioms and discussions about their card effects soon. I don't have time to do it now. I will also add a bit of a story for them, once again, at a later date. But for now, let me know what you think. Did I succeed? Did I fail? YOU be the judge!

Felis, Lightsworn Archer

11 December 2017 - 04:22 PM

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Felis, Lightsworn Archer

Level 4

LIGHT

1100/2000

Beast-Warrior/Tuner/Effect

Cannot be Normal summoned/Set. Must first be Special summoned by a card effect, and cannot be Special Summoned by other ways. If this card is sent from your Deck to the GY, by a monster effect: Special Summon it. You can Tribute this card, then target 1 monster your opponent controls; destroy that target, then send the top 3 cards of your Deck to the GY.

 

Ok ok. This is not new, but I figured since we got all those cool new "Twilightsworns" recently, I could bring up a card that would compliment them. I was trying this out, and using "Lumina, Twilightsworn Shaman"s effect, I was able to banish this card from my GY, Special Summon it, Tribute it, destroy a monster, and next turn, do it again. Also, it's yet another Level 4 Tuner, which is always nice, even if it does have a limited way of summoning. Stats are pretty decent too. Anywho, thoughts?


Shadow Summoning! (New Concept)

07 December 2017 - 10:15 AM

So, I have always wanted to make my own Summoning Method, and I had many Ideas for one, I just never was sure how to go about tying them together. I am finally ready to gather my ideas into one thread, thus, Shadow Summoning. Here's how it works:

 

Shadow monsters are a form of Main Deck monster. Instead of Levels, they have Shadow Stars, which will be more commonly known as Stars. They can be Normal Summoned, but if they are, they lose their effects. You see, a Shadow monster has Shadow effects. It will only gain these effects if it has been Shadow Summoned. Alongside this, when a Shadow monster is destroyed or sent to the Graveyard by any means, it is banished face-up instead of being sent to the Graveyard. This is in an attempt to stop these guys from being overly useful, because they can't ever go in the Graveyard. Also, Shadow monsters cannot be Tuners, and since they have no Level, they can't be used in Xyz. Furthermore, Shadow effects cannot be negated by cards that negate monster effects, since they are treated as an entirely different kind of effect. Only cards that specifically say "Shadow effect" can negate them.

 

 

Shadow Summoning Requirements:

 

Now, like I said, a Shadow monster can be Normal Summoned, but it loses it's Shadow effects. But, what if you want those Shadow effects?Well then you must Shadow Summon them. Here's how you do it. In order to Shadow Summon, you must reveal cards in your hand equal to the amount of monsters you would have to tribute if their Stars were Levels +1. Simply put, a Star 4 or lower would make you reveal 1 card, Star 5-6 reveals 2, and Star 7-12 reveals 3. You can only Shadow Summon up to twice per turn, and it doesn't work if you have less cards in your hand than the required amount to Shadow Summon. Also, you can Normal Summon a Shadow monster, then Shadow Summon it while it is face-up on the field, using the cards requirements. Futhermore, Shadow Summoning does not count as Special Summoning, it is more like Normal Summoning, since you have a certain amount of times you can do it per turn.

 

Here's the Layout:

 

The card's border will be a Grey color, sort of like tokens, but a little bit darker. Their Stars will be located in the same place Level/Rank is, but instead of being far left or far right, they are in the middle. The orb of the Stars will be a red color, while the star bit in the orb will be a black color. 

 

Examples:

 

Nepthani, Lurker in the Depths

Star 4 - WATER - Fish/Shadow - 1800/1200

1 Spell/Trap card

Once per turn, during either player's turn (Quick Effect): When a player activates a Shadow Effect, you can discard 1 card, and if you do, negate that Shadow effect, and destroy it.

 

Darkness within the Soul

Star 1 - DARK - Fairy/Shadow - 300/1000

1 monster

Once per turn, when a Shadow monster is Shadow Summoned; draw 1 card. This card cannot be destroyed by battle, except by a Shadow monster.

 

 

 

So there you have it! My first custom Summon Method! I love the way these turned out, and would love for someone to review them. Let me know what you think! Kyumi signing out, Dueces!


You pass by your fellow YCM users in public.

04 December 2017 - 11:56 AM

The rules are very simple. Just imagine you bumped into Dad, or Enguin, or Striker or whoever else on here, and you act accordingly. Here's the catch: the person you run into has to be the above user. Should be fun to mess around with. Game starts with you bumping into me in public. Go!


Vitalani's Upbringing: An Aradace Smith Side Story

04 December 2017 - 08:47 AM

Ok, so I forgot that I had posted in this area before, but someone brought it up to me that if I have any more, I should post it. So, that's what I'm doing. I wrote this as a side story, so you can get to know the characters I'm getting to introduce in the next chapter of my main story. Anywho, here it is:

 

Vitalani's Upbringing