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Godbrand

Godbrand

Member Since 19 Oct 2017
Member ID: 882,975
Currently Not online
Offline Last Active Yesterday, 11:37 AM
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#7127343 Winter [J]

Posted by Godbrand on 06 November 2018 - 10:19 PM

He is Winter and he has approved this message.


ssssoooo lock this thread. case closed. lol.


#7126762 (CaC Single Flip Support) What Lurks in the Shadows

Posted by Godbrand on 02 November 2018 - 04:39 PM

Helps out in general flip monsters by getting them Special Summon face-down. This will additionally help out tribute summon focused strategies.


What Lurks in the Shadows: Quick-Play Spell Card
Special Summon 1 Level 6 or lower effect monster face-down from your Deck or GY that specifically has "Flip" in its text. During your Main Phase while this card is in the GY except the turn this card was sent to the GY, you can banish this card from your GY; add 1 "What Lurks in the Shadows" from your Deck or GY to your hand. You can only each effect of "What Lurks in the Shadows" once per turn.


#7125911 Sooooo

Posted by Godbrand on 29 October 2018 - 09:37 AM

no. only peanut butter wins.

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#7125734 When At First You Don't Succeed....

Posted by Godbrand on 28 October 2018 - 02:01 AM

....skydiving is not for you


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#7125250 (Written CaC Archetype Single) - Daemonlorde Belzenlok

Posted by Godbrand on 24 October 2018 - 04:44 PM

Hope you are ready for this: this guy can keep coming back, can inflict piercing damage and get you some monsters in hand. Please tell me what you think of it!


| Daemonlorde Belzenlok: Level 6 |
| DARK | Fiend-Type | Tuner Effect monster |
| 2600 ATK | 1900 DEF |


During either player's turn except the turn this card was sent to the GY: You can Special Summon this card (from your GY) by shuffling 2 Banished Spell cards and 2 Banished Trap cards into the Deck. If this card attacks a Defense Position monster, inflict piercing battle damage to your opponent. If this card is Summoned: Excavate cards from the top of your Deck until you excavate a monster. If a monster excavated by this card's effect is a level 3 or lower monster, add it your hand. If a monster excavated by this card's effect is a level 4 or higher monster, add it your hand and lose 500 Life Points then, Excavate cards from the top of your Deck until you excavate a monster. All Spell and Trap card(s) excavated by this card's effect is banished. You can only control 1 face-up "Deamonlorde Belzenlok".


#7125165 (Written CaC Archetype) Parahwyrmsites Archetype

Posted by Godbrand on 24 October 2018 - 02:12 AM

The archetype name is based of wyrms and parasites. These little buggers are also treated as insect-type and zombie-type in addition to being wyrms. They are worms that get into the corpses of dead things and take control of it. the more they kill, the more dead hosts they get to inhabit thus continuing the undying cycle that will plague everything everywhere. They like to normal summon because special summoning is for plussies. NOT ONLY do they like getting normal summoned but especially from the grave. They can discard themselves to get where they want to be and allowing normal summon from the grave. The also have the ability to get additional normal summons outs. The big daddy wyrm also have a means to keep the fun going.


Opening A Can O' Worms: Quick-Play Spell
Add 1 "Parahwyrmsites" monster from your Deck or GY to your hand. During your Main Phase while this card is in the GY except the turn this card was sent to the GY; you can discard 1 card; add this card to your hand. You can only activate each effect of "Opening A Can O' Worms" once per turn.


Infected Corpse, What a Host!: Continuous Spell
When this card is activated: Add 1 "Parahwyrmsites" card from your Deck to your hand. You can Normal Summon "Parahwyrmsites" monster(s) from your GY. During either player's turn, you can shuffle 1 "Parahwyrmsites" card in your GY into the Deck; send 1 "Parahwyrmsite" card from your Deck to the GY. You can only activate each effect of "Infected Corpse, What a Host!" once per turn.


Burial Ground Lands of the Parahwyrmsites: Field Spell
All monsters except "Parahwyrmsites" monsters you control loses 300 ATK and DEF. When this card is activated: Add 1 "Parahwyrmsites" card except "Burial Ground Lands of the Parahwyrmsites" from your Deck to your hand. During the Standby Phase, you can have your opponent randomly banish 1 monster from their GY face-down. During either player's turn, you can discard 1 "Parahwyrmsites" card; draw 1 card. You can only activate each effect of "Burial Ground Lands of the Parahwyrmsites" once per turn.


Sneaky Parahwymsites: Normal Trap
Send 1 "Parahwyrmsites" monster in your hand or 1 "Parahwyrmsites" monster you control to the GY; Take control of 1 face-up monster in your opponent's Main Monster Zone. During your Main Phase while this card is in the GY except the turn this card was sent to the GY; you can banish 1 Spell or Trap card from your GY except this card; set this card directly from your GY. You can only activate each effect of "Sneaky Parahwymsites" once per turn. You can only activate each effect of "Sneaky Parahwymsites" once per turn.


| Parahwyrmsites Popler: Level 4 |
| EARTH | Wyrm-Type | Tuner Effect monster |
| 1900 ATK | 700 DEF |
You can discard this card during either player's turn: Target 1 face-up monster your opponent controls and if you do; destroy the targeted card. While this card is face-up on the field its Type is also treated as Zombie and Insect. During the turn this card was Normal Summoned, you can Normal Summon 1 "Parahwyrmsites" monster in addition to your Normal Summon/Set. During your Main Phase while this card is in the GY except the turn this card was sent to the GY; you can send 1 "Parahwyrmsites" monster you control to the GY: add this card to your hand. You can only activate each effect of "Parahwyrmsites Popler" once per turn.


| Parahwyrmsites Chibi: Level 3 |
| EARTH | Wyrm-Type | Effect monster |
| 1350 ATK | 800 DEF |
You can discard this card during your Main Phase; Add 1 "Parahwyrmsites" monster from your Deck to your hand. While this card is face-up on the field its Type is also treated as Zombie and Insect. During the turn this card was Normal Summoned, you can Normal Summon 1 "Parahwyrmsites" monster in addition to your Normal Summon/Set. You can only activate each effect of "Parahwyrmsites Chibi" once per turn.


| Parahwyrmsites Eggbert: Level 1 |
| EARTH | Wyrm-Type | Tuner Effect monster |
| 0 ATK | 0 DEF |
You can discard this card during your Main Phase; During your Main Phase, you can Normal Summon 1 monster from your GY except this card as your Normal Summon/Set. While this card is face-up on the field its Type is also treated as Zombie and Insect. During the turn this card was Normal Summoned, you can Normal Summon 1 "Parahwyrmsites" monster in addition to your Normal Summon/Set. You can only activate each effect of "Parahwyrmsites Eggbert" once per turn.


| Parahwyrmsites Necrocaller: Level 2 |
| EARTH | Wyrm-Type | Effect monster |
| 100 ATK | 1900 DEF |
You can discard this card during either player's turn; Special Summon 1 "Parahwyrmsites" monster except this card from your GY. (This Special Summon is treated as a Normal Summon.) While this card is face-up on the field its Type is also treated as Zombie and Insect. During the turn this card was Normal Summoned, you can Normal Summon 1 "Parahwyrmsites" monster in addition to your Normal Summon/Set. You can only activate each effect of "Parahwyrmsites Necrocaller" once per turn.


| Parahwyrmsites Quakfer: Level 5 |
| EARTH | Wyrm-Type | Effect monster |
| 2400 ATK | 1300 DEF |
You can discard this card during either player's turn; send 1 "Parahwyrmsites" from your Deck to the GY. While this card is face-up on the field its Type is also treated as Zombie and Insect. During the turn this card was Normal Summoned, you can Normal Summon 1 "Parahwyrmsites" monster in addition to your Normal Summon/Set. When any "Parahwyrmsites" monsters except this card are Normal Summoned: The player who conducted the Summon targets 1 Spell/Trap Card on the field; destroy that target. You can only activate each effect of "Parahwyrmsites Quakfer" once per turn.


| Parahwyrmsites Hivelorde: Level 6 |
| EARTH | Wyrm-Type | Synchro Tuner Effect monster |
| 2600 ATK | 2300 DEF |
1 "Parahwyrmsites" Tuner monster + 1 or more Wyrm-Type non-Tuner monsters
During either player's turn except the turn this card was Synchro Summon; you can Special Summon 1 level 4 or lower "Parahwyrmsites" monster from your GY. (This Special Summon is treated as a Normal Summon.) While this card is face-up on the field its Type is also treated as Zombie and Insect. During the turn this card was Synhro Summoned, you can Normal Summon 1 "Parahwyrmsites" monster in addition to your Normal Summon/Set, you can only Summon Wyrm-Type monsters during the turn you activate this effect. You can only activate each effect of "Parahwyrmsites Hivelorde" once per turn.


This is an on-going project with a few more cards on the way (including more bosses and a level 4 monster) maybe some more SPELLS/TRAPS as well?


Tell me what you think about it so far?


#7125080 building my first gaming pc

Posted by Godbrand on 23 October 2018 - 06:24 PM

TBQH, you should have coughed up the extra cash for at least a 1TB HDD, though I've seen recommendations at 2TB HDD. Also, four sticks of 2GB DDR2 RAM? The current standard is DDR4, though you could have gotten away with DDR3. Though, I would have gone with fewer sticks of RAM that each had a higher capacity.


I switched up where it is Memory: Kingston - ValueRAM 4GB (2 x 2GB) DDR2-800 Memory ($23.70 @ Amazon)
Memory: Kingston - ValueRAM 4GB (2 x 2GB) DDR2-800 Memory ($23.70 @ Amazon)

edit: oh I see (2 x 2gb). see if I can fix that...

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stuff coming in the mail.
  • Dad likes this


#7124535 Communism runs deep here and so does the censorship.

Posted by Godbrand on 20 October 2018 - 12:53 AM

Discuss how censorship is used as a tool by communists to silence opposing voices so they are the only party (ONE PARTY agenda) to have full 100% freedom of speech and every one do not. This also allow them to get away with "stuff".


#7123704 building my first gaming pc

Posted by Godbrand on 16 October 2018 - 04:46 PM

UPDATE: Just got my gaming mouse in mail yesterday, speakers en route and going to get my monitor soon. Lastly is to construct the box and getting it purring.


PCPartPicker part list / Price breakdown by merchant

CPU: Intel - Core 2 Duo E8400 3GHz Dual-Core OEM/Tray Processor ($29.47 @ Amazon)
CPU Cooler: Zalman - CNPS7000V(AL)-1-PWM CPU Cooler ($6.50 @ Amazon)
Motherboard: Asus - P5QL-VM DO/CSM Micro ATX LGA775 Motherboard
Memory: Kingston - ValueRAM 4GB (2 x 2GB) DDR2-800 Memory ($23.70 @ Amazon)
Memory: Kingston - ValueRAM 4GB (2 x 2GB) DDR2-800 Memory ($23.70 @ Amazon)
Storage: Western Digital - Caviar Blue 320GB 3.5" 7200RPM Internal Hard Drive ($19.15 @ Amazon)
Video Card: VisionTek - Radeon HD 4350 512MB Video Card ($36.62 @ Amazon)
Power Supply: Corsair - Builder 500W 80+ Bronze Certified ATX Power Supply ($18.99 @ Newegg)
Optical Drive: Lite-On - iHAS124-14 DVD/CD Writer ($13.99 @ SuperBiiz)
Sound Card: Diamond - XtremeSound XS51 16-bit 48 KHz Sound Card ($17.45 @ Amazon)
Wired Network Adapter: Rosewill - RC-402 PCI 100 Mbit/s Network Adapter ($6.99 @ Amazon)
Wireless Network Adapter: Belkin - F9L1002 USB 2.0 802.11b/g/n Wi-Fi Adapter ($7.00 @ Amazon)
Total: $203.56
Prices include shipping, taxes, and discounts when available
Generated by PCPartPicker 2018-10-16 17:56 EDT-0400
  • Dad likes this


#7121783 post youtube music videos about Bowsette.

Posted by Godbrand on 05 October 2018 - 03:40 PM

So since Bowsette is cool and stuff, let's rock out to music. post youtube music videos about Bowsette.

I'll go first and you will probably will not be able to beat me but try anyways.

Here is the first of many:



Give it your best shot, m8!


#7121182 Surprisingly, the actual product used to...

Posted by Godbrand on 01 October 2018 - 11:11 PM

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HENSHIN!

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Duel disk activated, DUEL MODE ACTIVATED. Get set to get deck!


#7119140 [serious] just survived my third suicide attempt, AMA

Posted by Godbrand on 18 September 2018 - 04:50 PM

I won't be sharing my methods in case people copy me, so don't ask.
 
EDIT: added [serious] tag


Sorry you felt like that was the only option left. cheer up, things have ups ands downs. your luck will change eventually unless you are sad larry.




#7118269 Pot of Integrity

Posted by Godbrand on 13 September 2018 - 12:20 AM

"If you would shuffle your Deck, you keep the cards these face-up cards on top of your Deck even after shuffling."
 
#hastyerratumnoted

Don't really see the Benevolence here, but an interesting card nonetheless. Pretty interesting for restocking hands, as it allows you to ditch your late-game card(s) in favour of (hopefully) better ones from elsewhere in your Deck. Doesn't plus outside of that, so not something I'd play without a specific interaction, but since none comes to mind...RIP.


Similar to convulsion of nature.

you can combo this card with oath of the archfiend

and work in certain archetypes like sylvan. makes things easier before you start excavating.


#7118266 Post a game and I'll give you my thoughts on it

Posted by Godbrand on 13 September 2018 - 12:13 AM

Ape Escape: Pumped and Primed




#7117222 Happy late Birthday, Sleepy!

Posted by Godbrand on 02 September 2018 - 01:50 AM

Birthday boy like lolis. congrats btw....